Recommended Characters based on Z Ability IV
HP: 25429
Strike ATK: 2309
Strike DEF: 1740
Blast ATK: 2332
Blast DEF: 1706
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 14.62%
Ki Recover: 22.91%
Vanish Recover: 20.00%
Change CD: 10s
Colossal Fighting Spirit
Restores own health by 30% and Ki by 50.
Restores own Vanishing Gauge by 100%.
+30% to damage inflicted for 20 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
Requirements: 10 timer counts must elapse.
For Those He Wants to Protect
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Restores own Ki by 30.
+80% to damage inflicted (cannot be cancelled) (activates once).
+100% to the next Strike Arts damage inflicted (cannot be cancelled) (activates once).
+100% to the next Blast Arts damage inflicted (cannot be cancelled) (activates once).
-5 to own Strike & Blast Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10 to all Arts costs" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Strike & Blast Arts Power" for 10 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts:
Restores own Ki by 5.
Restores own Vanishing Gauge by 10%.
+20% to damage inflicted for 10 timer counts.
Reduces enemy Ki by 10.
Applies the following effects to enemy every 3 timer counts while this character is on the battlefield:
Inflicts Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Inflicts Attribute Downgrade "-20% to Ki Recovery" for 10 timer counts.
Critical Moment
The following effects occur when this character performs a Vanishing Step:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores own Vanishing Gauge by 50% (activates twice).
+30% to damage inflicted for 30 timer counts (activates three times).
Shortens allies' substitution counts by 2 (activates twice).
The following effects also occur if own health is 50% or below:
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.
+10% to damage inflicted by allies for 30 timer counts.
The following effects occur when this character is switched to standby:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores ally health by 10% and Ki by 30.
Cancels allies' Attribute Downgrades and Abnormal Conditions (activates twice).
The following effects occur when this character is defeated:
Restores ally health by 10%.
+25% to damage inflicted by allies (cannot be cancelled).
Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
Inflicts all enemies with 3 substitution counts.
Strike (Impact)
Blast (Impact)
Restores own health by 15% and Ki by 50.
+20% to damage inflicted by allies for 25 timer counts (cannot be stacked).
+20% to allies' Ki Recovery for 25 timer counts.
Shortens allies' substitution counts by 1.
Deals major Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens allies' substitution counts by 3.
Reduces enemy's Dragon Balls by 1 (activates once).
Battle Member: RP +30% (designated season only)
+30% to RP earned after a win in "SUPER HERO Super Duel".
*If there are multiple bonus effects, only the highest will be used.
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