Recommended Characters based on Z Ability IV
















































































































































































































































































Gasha Banners

HP: 23807
Strike ATK: 2786
Strike DEF: 1720
Blast ATK: 2428
Blast DEF: 1676
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 14.41%
Ki Recover: 24.33%
Vanish Recover: 20.00%
Change CD: 10s


Mastery of Ultra Instinct
・Master "Ultra Instinct"
・Health +30%
・Ki +50
・Unique Gauge +70%
・Damage +20% (uncancellable)
・Cancel Attribute Downgrades/Abnormal Conditions
*Requirement:
20 timer counts elapsed
Starter Ability
・Damage +280%
・Damage Guard +175%
・Ki Recovery +70%
・Draw Speed +1
・Endurance (30% recovery)
*All uncancellable
A Realm Deeper Than Instinct
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Unique Gauge +30%
・Nullify Special Cover Changes (5 counts)
・Nullify Abnormal Conditions (5 counts)
・Remove card slot seal
・Destroy 1 enemy card
▼Based on Strike/Blast Arts Uses
[2nd]
・Strike/Blast Arts costs -5 (uncancellable)
[4th]
・Damage +20% (uncancellable)
[6th]
・Damage +20% (uncancellable)
▼When on Battlefield, Based on Enemy Strike Arts Activations
[2nd and on]
・Enemy Strike Arts cost +5 (5 counts)
[3rd and on]
・Health +3%
・Enemy Ki -10
▼When on Battlefield, Based on Enemy Blast Arts Activations
[2nd and on]
・Enemy Blast Arts cost +5 (5 counts)
[3rd and on]
・Health +3%
・Enemy Ki -10
▼When on Battlefield, Based on Enemy Special Move/Ultimate/Awakened Arts Activations
[1st and on]
・Health +10%
[2nd and on]
・Nullify damage received Element disadvantage (3 counts)
Special Cover Change
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
Evade Type A
▼With at Least 30% Unique Gauge, When Hit by Evadable Attack
・Activate Evade Action
[Evadable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
*Recovers:
Gradually, when on standby
*Consumed/Decreases:
By 30%, when Evade Action activates
Gradually, when on battlefield



Strike (Impact)
On activation, Strike damage +10% (10 counts)

Blast (Impact)
On activation, Blast damage +10% (10 counts)

・Draw 1 card
・Health +15%
・Ki +45
・Unique Gauge +50%
・Damage +20% (10 counts)
・Cancel Attribute Downgrades


Massive Damage (Impact)
▼Based on Activations
[1st and on]
・Special Move damage +30% (3 counts)
[2nd]
・Special Move Arts cost -15 (uncancellable)
*Blast Armor when charging forward
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Power Born From Trust
・Draw Special Move Arts next
・Health +35%
・Ki +50
・Unique Gauge +100%
・Vanishing Gauge +100%
・Special Move damage +20% (20 counts)
・Cancel Attribute Downgrades
Also, if there is a defeated battle member:
・Nullify Element disadvantages (15 counts)
*Requirement:
10 timer counts elapsed
Perfection Attained
▼On Transformation or Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +40
・Unique Gauge +30%
・Nullify Special Cover Changes (5 counts)
・Protect Ki (10 counts)
・Nullify Abnormal Conditions (5 counts)
・Remove card slot seal
・Destroy 1 enemy card
Also, if there is a defeated battle member (1 time):
・Unique Gauge +70%
・Damage +40% (uncancellable)
▼On Strike/Blast Arts Use
・Ki +10
・Unique Gauge +15%
・Damage +20% (5 counts)
▼When on Battlefield and Enemy Switches
・Unique Gauge +30%
・Cancel Attribute Downgrades
▼When Hit by Enemy Arts
・Health +3%
・Enemy Ki -5
・Enemy Arts costs +10 (5 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts
・Health +20% (3 times)
・Nullify damage received Element disadvantage (3 counts)
・Enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
Evade Type B
▼With at Least 30% Unique Gauge, When Hit by Evadable Attack
・Activate Evade Action
[Evadable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
Also, if Strike or Blast Arts:
・Deal damage to enemy (Impact)
*Recovers:
Gradually, when on standby
*Consumed/Decreases:
By 30%, when Evade Action activates
Gradually, when on battlefield



Strike (Impact)
On activation, Strike damage +10% (10 counts)

Blast (Impact)
On activation, Blast damage +10% (10 counts)

Counter certain attacks while in stance
▼On Activation
・Health +10%
・Ki +50
▼On Counter Activation
・Draw Special Move Arts next (1 time)
・Damage +20% (10 counts)
・Prevent all enemy switching (3 counts)
[Counterable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
[Comboable Into]
・Special Move Arts


Massive Damage (Impact)
▼On Activation
・Unique Gauge +50%
・Special Move damage +40% (3 counts)
・Penetrate Endurance (3 counts)
*Blast Armor when charging forward
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