Recommended Characters based on Z Ability IV
HP: 20910
Strike ATK: 1982
Strike DEF: 1435
Blast ATK: 2338
Blast DEF: 1464
Pierce Resist: 101
Slice Resist: 97
Impact Resist: 104
Explode Resist: 98
Critical Rate: 13.94%
Ki Recover: 24.15%
Vanish Recover: 20.00%
Change CD: 10s
Welcome Pain
The following effects occur based on own remaining health:
[Health is 50% or more]
+50% to damage inflicted for 20 timer counts.
[Health is below 50%]
Restores own health by 20% and +35% to damage inflicted for 20 timer counts.
Requirements: 15 timer counts must elapse.
Utopia's Beginning
+30% to damage inflicted against the following tags (cannot be cancelled):
"Tag: Saiyan"
"Tag: Hybrid Saiyan"
Glory: Blast Atk UP
+35% to Blast damage inflicted for 20 timer counts every time this character defeats an enemy.
Strike (Impact)
Blast (Impact)
+30% to own Vanishing Gauge Recovery for 15 timer counts.
The following effects will also occur according to the number of timer counts elapsed since battle start:
15 counts: +20% to Blast damage inflicted for 15 timer counts.
25 counts: +20% to Blast damage inflicted for 15 timer counts and +25% to own Ki Recovery for 15 timer counts.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
Welcome Pain
The following effects occur based on own remaining health:
[Health is 50% or more]
+50% to damage inflicted for 20 timer counts.
[Health is below 50%]
Restores own health by 30% and +35% to damage inflicted for 20 timer counts.
Requirements: 15 timer counts must elapse.
Utopia's Beginning
+30% to damage inflicted against the following tags (cannot be cancelled):
"Tag: Saiyan"
"Tag: Hybrid Saiyan"
Proud Figure
+10% to damage inflicted per defeated ally or enemy battle member when this character enters the battlefield.
Effect resets after character switch.
+35% to Blast damage inflicted every time this character defeats an enemy.
New Menace
Reduces damage received by 25% from battle start for 30 timer counts.
Draw a Special Arts Card next when this character enters the battlefield (activates twice).
Time of Judgment
Applies the following effects to self, depending on the number of timer counts elapsed from battle start:
20 counts elapsed: +20% to damage inflicted.
30 counts elapsed: Reduces damage received by 15%.
50 counts elapsed: +50% to Special Move damage inflicted.
Strike (Impact)
Blast (Impact)
+30% to own Vanishing Gauge Recovery for 15 timer counts.
The following effects also occur depending on the number of timer counts elapsed from battle start:
15 counts elapsed: +20% to Blast damage inflicted for 15 timer counts.
25 counts elapsed: +20% to damage inflicted for 15 timer counts and +25% to own Ki Recovery for 15 timer counts.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+25% to Blast Damage Received" for 20 timer counts on hit.