Recommended Characters based on Z Ability IV
HP: 22657
Strike ATK: 2061
Strike DEF: 1569
Blast ATK: 2113
Blast DEF: 1538
Pierce Resist: 104
Slice Resist: 96
Impact Resist: 102
Explode Resist: 98
Critical Rate: 12.81%
Ki Recover: 22.89%
Vanish Recover: 20.00%
Change CD: 10s
Healing Magic
Restores ally health by 20% and cancels allies' Attribute Downgrades.
Requirements: 15 timer counts must elapse.
Intimidate: No Switching
Inflicts all enemies with "No Switching" for 5 timer counts when this character enters the battlefield (activates twice).
Soft Body
Recovers 10% of damage received after enemy attack is over.
(Heals up to 10% of own health.)
Strike (Impact)
Blast (Impact)
Reduces next damage sustained by 15%.
This applies until enemy combo is finished.
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Healing Magic
Restores ally health by 25% and cancels allies' Attribute Downgrades.
+30% to damage inflicted by allies for 20 timer counts.
Requirements: 15 timer counts must elapse.
Innocent Terror
Applies the following effects to all enemies when this character enters the battlefield:
Inflicted with "No Switching" for 5 timer counts (activates three times).
Inflicted with Attribute Downgrade "+25% to Damage Received" for 15 timer counts.
Inflicted with Attribute Downgrade "+3 to Strike Arts cost" for 20 timer counts.
Soft Body
Applies the following effects to self after enemy attack is over:
Restores 30% of damage received (Restores up to 30% of own health).
+100% to the next Strike Arts damage inflicted (cannot be cancelled, cannot be stacked).
Restores own health by 15% when changing cover.
Intimidate: Strike Arts Seal
Seals enemy Strike Arts when this character enters the battlefield.
The sealed Arts cannot be used for 3 timer counts.
Innocent Massacre
+25% to damage inflicted for 15 timer counts when this character enters the battlefield.
Applies the following effects to self upon landing a Strike or Blast Arts hit:
Restores Ki by 5.
+5% to damage inflicted against "Tag: Saiyan" (up to 40%).
Strike (Impact)
Blast (Impact)
Reduces next damage sustained by 25%.
This applies until enemy combo is finished.
+25% to the next Strike Arts damage inflicted (cannot be cancelled).
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
20% chance to inflict Faint on hit.