Recommended Characters based on Z Ability IV
HP: 17952
Strike ATK: 2043
Strike DEF: 830
Blast ATK: 1074
Blast DEF: 1173
Pierce Resist: 99
Slice Resist: 98
Impact Resist: 102
Explode Resist: 101
Critical Rate: 8.75%
Ki Recover: 19.94%
Vanish Recover: 20.00%
Change CD: 10s
Outrageous Health
+35% to Ki Recovery for 17 timer counts.
Requirements: 15 timer counts must elapse.
Team (Vegeta): Strike Atk UP
+20% to Strike Damage inflicted when "Character: Vegeta" is a battle member.
Well, that's one less Earthling I have to kill...
+15% to Strike damage inflicted from battle start for 20 timer counts.
Reduce damage received from Self-Destructs by 50% (cannot be cancelled).
Strike (Impact)
Blast (Impact)
+15% to damage inflicted for 15 timer counts.
Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+10% to Self-Destruct Damage Received" for 15 timer counts on hit.
Outrageous Health
Draw a Strike Arts Card next.
Restores own Ki by 30.
+50% to own Ki Recovery for 40 timer counts.
Requirements: 15 timer counts must elapse.
The Day of the Saiyans
+20% to damage inflicted if a "Tag: Saiyan" or "Tag: Frieza Force" other than this character is a battle member.
Well, that's one less Earthling I have to kill...
+20% to Strike damage inflicted from battle start for 60 timer counts.
Reduces damage received from Self-Destructs by 50% (cannot be cancelled).
+20% to damage inflicted for 20 timer counts after enemy attack is over.
Who do I kill first?!
Applies the following effects to self every time when faced with an enemy:
+15% to Strike damage inflicted for 15 timer counts.
Reduces damage received by 10% for 10 timer counts.
Insurmountable Ultra Power
Applies the following effects to self when this character enters the battlefield:
Draw a Strike Arts Card next.
+30% to damage inflicted for 20 timer counts.
Gain Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
Strike (Impact)
Blast (Impact)
+15% to damage inflicted for 25 timer counts.
Reduces damage received by 15% for 25 timer counts (cannot be stacked).
Deals major Explode damage.
+15% to damage inflicted for 10 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+30% to Self-Destruct Damage Received" on hit.