Recommended Characters based on Z Ability IV
HP: 24606
Strike ATK: 2440
Strike DEF: 1501
Blast ATK: 2393
Blast DEF: 1516
Pierce Resist: 101
Slice Resist: 95
Impact Resist: 102
Explode Resist: 102
Critical Rate: 13.59%
Ki Recover: 24.02%
Vanish Recover: 20.00%
Change CD: 10s
Perfect Combination
Draw a Special Arts Card next.
Restores own Ki by 50.
+40% to Strike damage inflicted for 20 timer counts.
Reduces damage received by 20%.
Requirements: 15 timer counts must elapse.
Saiyan with a Heart
+30% to damage inflicted when this character enters the battlefield (cannot be stacked).
The following effects occur according to the number of timer counts elapsed from battle start:
40 counts elapsed: Increases own Dragon Balls by one.
60 counts elapsed: Increases own Dragon Balls by one.
Cheelai's Support
Applies the following effects to self when this character is switched to standby:
Restores health by 10%.
+20% to damage inflicted (up to 80%).
Cancels Attribute Downgrades.
Shortens substitution count by 3 (activates three times).
Strike (Impact)
Blast (Impact)
1 of the following effects will occur randomly on hit:
Destroys all of your enemy's cards.
Reduces enemy's Dragon Balls by 1.
Cancels enemy Attribute Upgrades.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
*Blast Armor while charging forward.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.
Perfect Combination
Draw a Special Arts Card next.
Restores own Ki by 50.
+40% to Strike damage inflicted for 20 timer counts.
Reduces damage received by 20% (cannot be cancelled).
Requirements: 15 timer counts must elapse.
Saiyan with a Heart
+30% to damage inflicted when this character enters the battlefield (cannot be stacked) (cannot be cancelled).
The following effects occur according to the number of timer counts elapsed from battle start:
40 counts elapsed: Increases own Dragon Balls by one.
60 counts elapsed: Increases own Dragon Balls by one.
Cheelai's Support
The following effects occur when this character is switched to standby:
Restores ally Ki by 20.
Restores own health by 10%.
+20% to damage inflicted (up to 80%) (cannot be cancelled).
Cancels own Attribute Downgrades.
Shortens own substitution count by 3 (activates three times).
Hidden Power Level
Applies the following effects to self when battle starts:
Nullifies Attribute Downgrades for 30 timer counts (cannot be cancelled).
Reduces damage received by 10% for 30 timer counts (cannot be cancelled).
Reduces damage received by 10% for 60 timer counts (cannot be cancelled).
Fighting for a Friend
The following effects occur every time when faced with an enemy:
Reduces enemy Ki by 15.
+15% to Strike damage inflicted for 10 timer counts.
-2 to own Strike & Blast Arts costs for 15 timer counts.
Strike (Impact)
Blast (Impact)
2 of the following effects will occur randomly on hit:
Destroys all of your enemy's cards.
Reduces enemy's Dragon Balls by 1.
Cancels enemy Attribute Upgrades.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
*Blast Armor when charging forward.
Deals massive Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.