Recommended Characters based on Z Ability IV
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HP: 25054
Strike ATK: 2556
Strike DEF: 1742
Blast ATK: 2588
Blast DEF: 1725
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.14%
Ki Recover: 23.51%
Vanish Recover: 20.00%
Change CD: 10s
I'm not ready to die again just yet...
Draw the Ultimate Arts Card "Super Ultra Spirit Bomb" next.
Restores own health by 25% and Ki by 50.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur according to the number of defeated enemy battle members if this character's Unique Gauge is full:
0 or more battle members: Apply Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" to self for 30 timer counts.
1 battle member: Inflicts all enemies with "No Switching" for 3 timer counts.
2 battle members: Reduces enemy Vanishing Gauge to 0%.
Requirements: 25 timer counts must elapse.
Unyielding Soul
Applies the following effects to self when battle starts:
+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
The following effects occur when this character enters the battlefield:
+40% to damage inflicted (cannot be cancelled) (activates twice).
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts.
Increases own Dragon Balls by 1 (activates once).
Gradually restores own health each timer count for 15 timer counts.
+20% to damage inflicted by allied "Tag: GT" for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+5 to Strike, Blast & Special Move Arts costs" for 5 timer counts.
The following effects occur when hit with an enemy's Arts attack while this character is on the battlefield:
Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 15 timer counts (activates once).
Activation count resets after character switch.
Restores own health by 3% (activates ten times).
Charges own Unique Gauge by 15%.
The following effects occur after enemy attack is over:
Increases own Arts Card Draw Speed by 1 level for 20 timer counts.
Restores 30% of damage received (up to 30% of own Health).
Reduces enemy Ki by 20.
Reduces enemy's Dragon Balls by 1 (activates once).
Applies the following effects to self when own health reaches 0 (activates once):
Restores health by 40%.
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Overcoming Crisis
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Applies the following effects to self every time this character uses a Strike or Blast Arts Card:
Restores Ki by 10.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts (activates once).
Activation count resets after character switch.
Also applies the following effects to self if there is a defeated battle member (activates once):
Charges own Unique Gauge by 100%.
+30% to Ultimate damage inflicted (cannot be cancelled).
Very slightly charges own Unique Gauge every time an ally uses a Strike or Blast Arts Card.
Applies the following effects to self once Unique Gauge is full (activates once):
Restores health by 30% and Ki by 30.
+30% to damage inflicted (cannot be cancelled).
Increases Dragon Balls by 1.
Enhances Special Move Arts.
Enhances Ultimate Arts.
Enhances Main Ability.
The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Cancels own Attribute Downgrades and Abnormal Conditions (activates twice).
Cancels enemy's Buff Effects.
Strike (Impact)
Blast (Impact)
Restores own Ki by 50 upon activation.
The following effects occur on hit:
Draw a Special Move Arts Card next.
Inflicts enemy with Flash.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Reduces enemy's Dragon Balls by 1 (activates once).
Deals massive Impact damage.
+40% to Special Move damage inflicted for 3 timer counts upon activation.
Applies the following effects to enemy on hit if this character's Unique Gauge is full:
Reduces Ki by 100.
Cancels Attribute Upgrades & Buff Effects.
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Nullifies own unfavorable Element factors for 3 timer counts upon activation if this character's Unique Gauge is full.
*Blast Armor when charging forward.
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