Recommended Characters based on Z Ability IV
HP: 24621
Strike ATK: 2666
Strike DEF: 1553
Blast ATK: 2503
Blast DEF: 1553
Pierce Resist: 100
Slice Resist: 98
Impact Resist: 101
Explode Resist: 101
Critical Rate: 14.24%
Ki Recover: 24.29%
Vanish Recover: 20.00%
Change CD: 10s
You can't even keep up with me, can you?!
Randomly destroys one of your own Cards.
Draw the Ultimate Arts Card "Final Impact Rush" next.
Restores own health by 20% and Ki by 50.
+40% to damage inflicted for 20 timer counts.
Reduces damage received by 20% for 20 timer counts.
Requirements: 25 timer counts must elapse.
What do you say we wrap this up?
Applies the following effects to self when this character enters the battlefield:
+50% to damage inflicted (cannot be stacked).
Reduces damage received by 30% for 15 timer counts.
Nullifies Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Draw a Special Arts Card next (activates once).
Knocks back enemy to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
I'm tired of listening to you preach.
+30% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled).
Applies the following effects to self every time when faced with an enemy depending on their Battle Style:
Melee Type: +40% to Strike damage inflicted for 15 timer counts.
Ranged Type: +40% to Blast damage inflicted for 15 timer counts.
Support Type: Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Defense Type: Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
The following effects occur upon landing a Strike Arts hit:
Draw a Strike Arts Card next (activates twice, count resets when switched to standby).
Restores own Ki by 5.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 3 timer counts.
Strike (Impact) with Blast Damage armor.
Blast (Impact)
The following effects occur on hit:
Cancels enemy Attribute Upgrades (activates twice).
Inflicts enemy with Attribute Downgrade "+25% to Damage Received" for 15 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
Deals massive Impact damage.
Inflicts all enemies with "No Switching" for 3 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 15 timer counts on hit.
Cannot be nullified by most other Special Moves.
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
Gain Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 3 timer counts.
*Blast Armor when charging forward.
You can't even keep up with me, can you?!
Randomly destroys one of your own Cards.
Draw the Ultimate Arts Card "Final Impact Rush" next.
Restores own health by 20% and Ki by 50.
+40% to damage inflicted for 20 timer counts (cannot be cancelled).
Reduces damage received by 20% for 20 timer counts (cannot be cancelled).
Requirements: 25 timer counts must elapse.
What do you say we wrap this up?
Applies the following effects to self when this character enters the battlefield:
+50% to damage inflicted (cannot be stacked) (cannot be cancelled).
Reduces damage received by 30% for 15 timer counts.
Nullifies Attribute Downgrades and Abnormal Conditions for 15 timer counts.
Draw a Special Arts Card next (activates once).
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
I'm tired of listening to you preach.
+30% to damage inflicted against "Tag: Fusion Warrior" (cannot be cancelled).
Applies the following effects to self every time when faced with an enemy depending on their Battle Style:
Melee Type: +40% to Strike damage inflicted for 15 timer counts.
Ranged Type: +40% to Blast damage inflicted for 15 timer counts.
Support Type: Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Defense Type: Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
The following effects occur upon landing a Strike Arts hit:
Draw a Strike Arts Card next (activates twice).
Activation count resets when characters switch.
Restores own Ki by 5.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 3 timer counts.
Inflicts enemy with Attribute Downgrade "-100% to Ki Recovery" for 3 timer counts.
Sapphire Protector of the Future
Applies the following effects to self when two allies are defeated:
Restores health by 15%.
Reduces damage received by 10% (cannot be cancelled).
Sorry to be rude, but you left yourself completely open.
Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
-2 to Strike Arts cost for 5 timer counts.
+20% to Strike damage inflicted for 5 timer counts.
Strike (Impact) with Blast Damage armor.
Blast (Impact)
Applies the following effects to enemy on hit:
Cancels Attribute Upgrades (activates twice).
Inflicts Attribute Downgrade "+25% to Damage Received" for 15 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
*Blast Armor when charging forward.
Deals massive Impact damage.
Inflicts all enemies with "No Switching" for 3 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 15 timer counts on hit.
Cannot be nullified by most other Special Moves.
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects when this character attacks for 3 timer counts.
Gain Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 3 timer counts.
*Blast Armor when charging forward.