Recommended Characters based on Z Ability IV





































































































































































































































































































































































Gasha Banners

HP: 23252
Strike ATK: 2328
Strike DEF: 1662
Blast ATK: 2608
Blast DEF: 1654
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 14.40%
Ki Recover: 24.83%
Vanish Recover: 20.00%
Change CD: 10s


This soil should do nicely.
・Draw Special Arts next
・Health +20%
・Ki +50
・Protect hand (15 counts)
・Enemy Dragon Balls -1
*Requirement:
5 timer counts elapsed
Starter Ability
・Damage +270%
・Damage Guard +150%
・Ki Recovery +50%
・All Arts costs -5
・Draw Speed +1
・Sub counts on switch -1
*All uncancellable
A Saiyan's Rite of Passage
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +40
・Remove Special Arts seal
・Ally sub counts -1
▼On Strike/Blast/Special/Special Move Arts Draw
・Vanishing Gauge +10%
・Damage +10% (15 counts)
▼On Cover Change (3 Times)
・Nullify damage received Element disadvantage (5 counts)
・Destroy 2 enemy cards
・Enemy Draw Speed -1 (10 counts)
・Cancel enemy Attribute Upgrades
▼When Defeated
・Seal enemy Special/Special Move Arts (5 counts)
・Seal enemy Rising Rush (10 counts)
・Seal all enemy Main Abilities (10 counts)
Also, for "Episode: Saiyan Saga (Z)", "Tag: Saiyan", or "Tag: Frieza Force" allies:
・Health +15%
・Damage +20% (uncancellable)
Special Cover Change
[Effective Against]
・Blast Arts
[Comboable Into]
・Special Move Arts



Strike (Impact)

Blast (Impact)

Based on Special Arts uses:
[1st and 2nd]
・Summon "Saibaman" as backup (100% health)
[3rd and on]
▼On Activation
・Draw 1 card
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
▼On Hit
・Nullify Special Cover Changes (5 counts)
・Enemy damage received +30% (10 counts)
[Comboable Into]
・Strike Arts
・Blast Arts
・Special Move Arts

Massive Damage (Impact)
▼On Activation
・Special Move damage +45% (3 counts)
Also, destroy entire hand, then based on cards destroyed:
[1]
・Special Move damage +10% (3 counts)
[2]
・Special Move damage +20% (3 counts)
[3]
・Special Move damage +30% (3 counts)
▼On Hit
・Draw 4 cards
・Ally sub counts -3
・Inflict enemy with Heavy Bleed
*Blast Armor when charging forward
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Gyaaah!!
・Draw Awakened Arts next
・Ki +50
*Requirement:
5 timer counts elapsed
True Power of a Minion
*As backup, "Saibaman" cannot switch/be forced to switch
▼When Summoned
・Draw up to 3 cards if hand has 3 or fewer
・Ki +80
・Vanishing Gauge +100%
・Nullify Special Cover Changes (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
▼On Strike/Blast/Special/Special Move Arts Draw
・Vanishing Gauge +10%
・Damage +10% (15 counts)
▼When Health Reaches 0 or on Self-Destruct
・Switch back to "Nappa"



Strike (Slice)

Blast (Impact)

・Draw 1 card
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions

Massive Damage (Impact)
▼On Activation
Destroy entire hand, then based on cards destroyed:
[0]
・Special Move damage +15% (3 counts)
[1]
・Special Move damage +30% (3 counts)
[2]
・Special Move damage +45% (3 counts)
[3]
・Special Move damage +60% (3 counts)
▼On Hit
・Draw 4 cards
・Vanishing Gauge +60%
・Inflict enemy with Heavy Bleed

Major Self-Destruct Damage
▼On Activation
・Draw Awakened Arts next
・Awakened damage +30% (3 counts) (uncancellable)
・Nullify Element disadvantages (3 counts) (uncancellable)
▼On Hit
・Enemy Ki -70
・All enemy Health Restoration -70% (3 counts)
*Blast Armor when charging forward
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