Recommended Characters based on Z Ability IV
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HP: 23166
Strike ATK: 2668
Strike DEF: 1727
Blast ATK: 2642
Blast DEF: 1727
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 11.55%
Ki Recover: 23.39%
Vanish Recover: 20.00%
Change CD: 10s
Awakened by Anger
Randomly destroys one of your own cards and draws the Ultimate Arts Card "Super Kamehameha Burst" next.
Restores own Vanishing Gauge by 100%.
Restores own health by 30% and Ki by 50.
Cancels enemy's Attribute Upgrades & Buff Effects.
Also charges own Unique Gauge by 50% if it has been filled at least once.
Requirements: 25 timer counts must elapse.
A Legend Begins
+20% to damage inflicted against "Tag: Lineage of Evil" (cannot be cancelled).
Applies the following effects to self when battle starts:
Charges Unique Gauge by 50%.
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
+70% to damage inflicted (cannot be cancelled) (cannot be stacked).
Randomly draws 1 new card when you have 3 or fewer cards.
-5 to Strike Arts cost (cannot be cancelled) (cannot be stacked).
-10 to Blast Arts cost (cannot be cancelled) (cannot be stacked).
Applies the following effects to self upon landing a Strike or Blast Arts hit:
Restores Ki by 40 (activates once).
Activation count resets after character switch.
+10% to damage inflicted for 10 timer counts.
Restores Vanishing Gauge by 10%.
-5 to Special Move Arts cost for 10 timer counts.
The Golden Awakening
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Rapidly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
Applies the following effects to self once Unique Gauge is full:
Draw a Special Arts Card next (activates once).
Activation count resets only once when one allied character is defeated.
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 15% (activates five times).
Restores Ki by 40.
+15% to damage inflicted (cannot be cancelled) (activates three times).
+10% to Special Move damage inflicted (cannot be cancelled) (activates three times).
+10% to Ultimate damage inflicted (cannot be cancelled) (activates three times).
+20% to Ki Recovery (cannot be cancelled) (activates three times).
Cancels Abnormal Conditions and Attribute Downgrades.
The following effects occur when hit by an enemy's Arts attack while this character is on the battlefield:
+20% to damage inflicted for 10 timer counts.
Restores own health by 5% (activates five times).
Activation count resets only once when one allied character is defeated.
Reduces enemy Ki by 20 (activates five times).
Activation count resets only once when one allied character is defeated.
Strike (Impact) with Blast Damage armor.
Blast (Impact)
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
Ultimate Arts
*Blast Armor when charging forward.
[If Unique Gauge is full]
Resets own Unique Gauge to zero and applies the following effects to self upon activation:
Restores Ki by 50.
+30% to damage inflicted for 15 timer counts.
Applies the following effects to self on hit:
Draw a Strike Arts Card next (activates once).
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
+100% to the next Strike Arts damage inflicted (cannot be stacked).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Also restores own Unique Gauge by 50% if there is a defeated battle member.
[If Unique Gauge is not full]
Applies the following effects to self upon activation:
Restores Ki by 30.
+20% to damage inflicted for 15 timer counts.
Applies the following effects to self on hit:
Increases Arts Card Draw Speed by 1 level for 5 timer counts.
+30% to the next Strike Arts damage inflicted (cannot be stacked).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 5 timer counts.
Deals massive Impact damage.
*Blast Armor when charging forward.
[If Unique Gauge is full]
Resets own Unique Gauge to zero and the following effects occur upon activation:
Restores own health by 15%.
+50% to Special Move damage inflicted for 3 timer counts.
Reduces enemy Ki by 100.
Reduces enemy's Dragon Balls by 1.
Restores own Unique Gauge by 50% on hit if there is a defeated battle member.
[If Unique Gauge is not full]
The following effects occur upon activation:
+30% to Special Move damage inflicted for 3 timer counts.
Reduces enemy Ki by 30.
Deals massive Impact damage.
*Blast Armor when charging forward.
[If Unique Gauge is full]
Resets own Unique Gauge to zero and the following effects occur upon activation:
+40% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" to self for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Inflicts all enemies with "No Switching" for 3 timer counts.
Restores own Unique Gauge by 50% on hit if there is a defeated battle member.
[If Unique Gauge is not full]
Applies the following effects to self upon activation:
+30% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
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