Recommended Characters based on Z Ability IV
HP: 24764
Strike ATK: 2690
Strike DEF: 1615
Blast ATK: 2638
Blast DEF: 1590
Pierce Resist: 102
Slice Resist: 96
Impact Resist: 101
Explode Resist: 101
Critical Rate: 14.26%
Ki Recover: 24.47%
Vanish Recover: 20.00%
Change CD: 10s
I refuse to let all of them down!!
Draw the Ultimate Arts Card "Silver Dragon Super God Assault" next.
Restores own health by 35% and Ki by 30.
+30% to damage inflicted for 30 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 30 timer counts.
Requirements: 25 timer counts must elapse.
Ultimate Hand of the Gods
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 50% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 40.
+40% to damage inflicted (cannot be stacked).
Reduces damage received by 15% (cannot be stacked).
Applies the following effects to self when this character evades an enemy attack with a Vanishing Step:
Restores Ki by 20.
+20% to next Arts damage inflicted (cannot be stacked).
Restores own Unique Gauge by 15% every time this character uses a Strike or Blast Arts Card.
Applies the following effects to self when two allies are defeated:
Restores health by 40% only once when it reaches 0 (cannot be cancelled).
Restores Unique Gauge by 100%.
Perfected Instinct
This character will automatically win most Dokabaki Impacts and inflict damage to the enemy when two forward-charging attacks (Strike Arts, Ultimate Arts, etc.) collide.
*The damage from this attack cannot cause the enemy to be defeated.
Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts attacks are also counted as activations.
*Nullified activations are not counted.
Consumes 30% of this character's Unique Gauge to activate Evade against the following enemy attacks while slide moving or standing still.
[Evadable Attacks]
Tap Actions
Strike Arts
Blast Arts
If it's a Strike or Blast Arts attack, this character will also counter after evading and deal Impact damage to the enemy.
*The damage from this attack cannot cause the enemy to be defeated.
Evade will not activate in the following circumstances:
When this character has insufficient Unique Gauge.
Immediately following this character's sidestep, attack action, etc., when they are normally vulnerable.
*This character's Unique Gauge decreases while they're on the battlefield, and gradually recovers while they're on standby.
Strike (Impact)
+20% to Strike damage inflicted for 5 timer counts upon activation.
Blast (Impact)
+20% to Blast damage inflicted for 5 timer counts upon activation.
Draw a Strike Arts card next.
Restores own Ki by 35.
Restores own Unique Gauge by 25%.
+15% to Ultimate damage inflicted (activates twice) (cannot be cancelled).
Cancels own Attribute Downgrades.
Deals massive Impact damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
Shortens allies' substitution counts by 2 on hit.
Cannot be nullified by most other Special Moves.
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+30% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
*Nullifies Blast Arts when charging forward.
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