Recommended Characters based on Z Ability IV
HP: 22110
Strike ATK: 2428
Strike DEF: 1345
Blast ATK: 1986
Blast DEF: 1319
Pierce Resist: 102
Slice Resist: 98
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.40%
Ki Recover: 24.37%
Vanish Recover: 20.00%
Change CD: 10s
Power Manifest
+40% to Strike damage inflicted for 25 timer counts.
-5 to own Strike Arts cost for 25 timer counts.
Requirements: 5 timer counts must elapse.
The Strongest Warrior Race
When this character enters the battlefield, +50% to Strike damage inflicted for 20 timer counts if own health ratio is higher than enemy's.
Cross-Armed Guard
Reduces damage received by 40% until combo ends when changing cover.
Applies Strike & Blast Arts armor when changing cover (activates during assists).
The following effects occur after armor is applied:
Knocks enemy back to long range if they are at close range.
+5 to own substitution count.
[Comboable Arts]
Special Move Arts
Strike (Impact)
Blast (Impact)
Reduces next damage sustained by 10%.
This applies until enemy combo is finished.
+15% to Strike damage inflicted for 20 timer counts.
Deals major Impact damage.
+15% to Strike damage inflicted for 20 timer counts upon activation.
Power Manifest
+40% to Strike damage inflicted.
-5 to own Strike Arts cost for 60 timer counts.
Gradually restores own health each timer count for 30 timer counts.
Requirements: 5 timer counts must elapse.
The Strongest Warrior Race
Applies the following effects to self if own health ratio is higher than enemy's when this character enters the battlefield:
Draw a Strike Arts Card next.
Restores Ki by 30.
+50% to damage inflicted for 20 timer counts.
Cross-Armed Guard
Reduces damage received by 40% until combo ends when changing cover.
Applies Strike & Blast Arts armor when changing cover (activates during assists).
The following effects occur after armor is applied:
Knocks enemy back to long range if they are at close range.
+3 to own substitution count.
[Comboable Arts]
Special Move Arts
Rising Fighting Spirit
Applies the following effects to self after enemy attack is over:
Restores health by 10% (activates twice).
+30% to damage inflicted for 20 timer counts.
Increases Arts Card Draw Speed by 1 level for 15 timer counts (cannot be stacked).
Courageous Warrior Ablaze in Red
Applies the following effects to self when battle starts:
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 10% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Strike (Impact)
Blast (Impact)
Reduces next damage sustained by 20%. This applies until enemy combo is finished.
+20% to Strike damage inflicted for 20 timer counts.
Deals massive Impact damage.
+25% to Strike damage inflicted for 20 timer counts upon activation.