Recommended Characters based on Z Ability IV




















































































































HP: 21430
Strike ATK: 2194
Strike DEF: 1568
Blast ATK: 2388
Blast DEF: 1583
Pierce Resist: 101
Slice Resist: 101
Impact Resist: 100
Explode Resist: 98
Critical Rate: 15.31%
Ki Recover: 26.12%
Vanish Recover: 20.00%
Change CD: 10s
Leave it to Bulma!
100% chance to inflict all enemies with Paralyze.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 1,000 timer counts.
Requirements: 5 timer counts must elapse.
Remote Support
Applies the following effects to allies other than this character when battle starts:
+40% to damage inflicted for 1,000 timer counts (cannot be cancelled).
+20% to Health Restoration for 1,000 timer counts.
This effect is cancelled when this character is switched to standby.
Last Resort
Reduces damage received by 50% until combo ends when changing cover.
Restores 30% of damage received when changing cover.
+100% to next Special Move Arts damage inflicted when activated (cannot be stacked).
Remote Support
[Start of battle / Allies in range]
・+20% to damage inflicted for 3 turns (cannot be cancelled).
・+30% to Health Restoration for 3 turns (cannot be cancelled).
・+40 to Ki Recovery for 3 turns (cannot be cancelled).
[Start of turn / Allied "Character: Shallot"]
・+20% to Special Move Gauge.
Last Resort
[Before receiving a Strike Arts attack / Allies in range]
・Performs a cover change and -50% to own damage received until opponent's attack ends (activates once).
[Start of turn / Self]
・+100% to Special Move damage inflicted for 1 turn.
[End of turn / Self]
・Restores health by 2%.



Strike (Pierce)

Physical Blast (Pierce)

Restores own Ki by 20.
+30% to Blast damage inflicted.
One of the following effects also occurs randomly:
Restores ally health by 10%.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
+5% to damage inflicted by allies for 1,000 timer counts.

Deals major Explode damage.
15% chance to inflict Faint on hit.
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