Recommended Characters based on Z Ability IV
HP: 24379
Strike ATK: 2233
Strike DEF: 1555
Blast ATK: 2481
Blast DEF: 1571
Pierce Resist: 101
Slice Resist: 94
Impact Resist: 104
Explode Resist: 101
Critical Rate: 15.05%
Ki Recover: 25.19%
Vanish Recover: 20.00%
Change CD: 10s
Enhanced Energy
Draw a Special Move Arts Card next.
Restores own health by 25% and Ki by 30.
+30% to damage inflicted for 30 timer counts.
Requirements: 20 timer counts must elapse.
Combat-Ready Scientist
Applies the following effects to self when this character enters the battlefield:
+80% to damage inflicted (cannot be stacked) (cannot be cancelled).
+30% to Blast damage inflicted (cannot be stacked).
Reduces damage received by 40% for 15 timer counts.
Randomly destroys 1 enemy card.
+30% to damage inflicted when causing a character with a "Revives when health reaches 0" effect to revive while this character is on the battlefield.
Appropriate Measures
The following effects occur every time when faced with an enemy:
Restores own Ki by 30.
-5 to own Blast and Special Move Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Health Restoration" for 20 timer counts.
Seals enemy's Strike Arts when changing cover.
The sealed Arts cannot be used for 5 timer counts.
Strike (Impact)
Blast (Impact)
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" to self for 5 timer counts upon activation.
Draw a Blast Arts Card next.
Changes own Strike Arts Cards to Blast Arts Cards.
Restores own Ki by 40.
+20% to damage inflicted for 20 timer counts.
Deals massive Impact damage.
+20% to Special Move damage inflicted for 3 timer counts upon activation.
Increases own Dragon Balls by 1 on hit (activates twice).
Enhanced Energy
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 40.
+30% to damage inflicted for 30 timer counts.
Requirements: 20 timer counts must elapse.
Combat-Ready Scientist
The following effects occur when this character enters the battlefield:
+80% to damage inflicted (cannot be stacked) (cannot be cancelled).
+30% to Blast damage inflicted (cannot be stacked).
Reduces damage received by 40% (cannot be stacked) (cannot be cancelled).
Randomly destroys 1 enemy card.
The following effects occur when causing a character with a "Revives when health reaches 0" effect to revive while this character is on the battlefield:
+30% to damage inflicted (cannot be cancelled).
Reduces enemy Ki by 50.
Randomly destroys 2 enemy cards.
Appropriate Measures
The following effects occur every time when faced with an enemy:
Restores own Ki by 35.
-5 to own Blast & Special Move Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Health Restoration" for 20 timer counts.
Seals enemy's Strike Arts when changing cover.
The sealed Arts cannot be used for 5 timer counts.
Hidden Impulses
Applies the following effects to self when battle starts:
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 10% (cannot be cancelled).
+20% to Ki Recovery (cannot be cancelled).
Science Prodigy
The following effects occur every time when faced with an enemy:
Gradually restores own health each timer count for 10 timer counts.
Increases Arts Card Draw Speed by 1 level for 5 timer counts.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 5 timer counts.
Strike (Impact)
Blast (Impact)
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" to self for 5 timer counts upon activation.
Draw a Blast Arts Card next.
Changes own Strike Arts Cards to Blast Arts Cards.
Restores own Ki by 40.
+25% to damage inflicted for 20 timer counts.
Deals massive Impact damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
Increases own Dragon Balls by 1 on hit (activates three times).