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DBL62-02S
Toggle Image
Recoome & Guldo
 Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo Recoome & Guldo
Base Stats

HP: 25306

Strike ATK: 2290

Strike DEF: 1676

Blast ATK: 2267

Blast DEF: 1788

Pierce Resist: 100

Slice Resist: 100

Impact Resist: 100

Explode Resist: 100

Critical Rate: 14.32%

Ki Recover: 24.64%

Vanish Recover: 20.00%

Change CD: 10s

Traits
Main Ability
Unique Ability
[Tournament of Power] Ability

Perfect Combination
[Start of battle / Self]
・+80% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+10% to Ki Recovery (cannot be cancelled).
・+15% to Special Move Gauge charge rate (cannot be cancelled).

[On attack / Multi-target]
・+15% to own damage inflicted for 1 turn.
・+20% to own Critical Rate for 1 turn.
・Inflicts enemy with Attribute Downgrade "+10% to damage received" for 1 turn.

[On Special Move Arts hit / Enemy]
・Inflicts "Can't Attack" for 1 turn.

Duo of Power and Skill
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of turn / Own health is 60% or below / Multi-target]
・-10% to own damage received for 2 turns (activates once).
・+15% to own Special Move Gauge (activates twice).
・+10% to damage inflicted by allies for 2 turns.

[End of 2nd turn / Allied "Tag: Frieza Force" or "Tag: Ginyu Force" in range]
・Restores health by 2%.
・+10% to damage inflicted.

[Before receiving a Strike, Blast, or Special Move Arts attack / Against unfavorable Element / Self]
・Restores health by 2% (activates twice).
・Performs a Tag Switch and switches Element (activates twice).
*This effect will activate even if an ally performs a cover change.

Z Ability
Held Arts Cards
Strike - No additional effects
Blast - No additional effects
Traits
Switch Ability

I'm gonna show you what happens when you embarrass me!
Tag Switch to "Guldo".
Switches own Element to "Element: GRN".
Draw a Blast Arts Card next.
Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 15 timer counts.
Randomly destroys 1 enemy card.

Requirements: Max Switch Gauge.

Unique Ability

Perfect Combination
Applies the following effects to allies if there is a "Tag: Ginyu Force" or "Episode: Frieza Saga (Z)" battle member other than this character in the party when battle starts:

+15% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).

Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

+80% to damage inflicted (cannot be cancelled).
+50% to Strike damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
-10 to Strike Arts cost (cannot be cancelled).
+20% to Health Restoration (cannot be cancelled).

Effects reset when Tag Switching to "Guldo".

The following effects occur when this character enters the battlefield:

Restores own Ki by 30.
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts (activates four times).
Seals enemy's Special Arts.
The sealed Arts cannot be used for 5 timer counts.

Applies the following effects to self every time when hit with an enemy's Arts attack while this character is on the battlefield:

Restores health by 2%.
Restores health by 3% (activates five times).
Activation count resets when a Tag Switch is performed.

Duo of Power and Skill
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Applies the following effects to self every time this character uses a Strike, Blast, or Special Move Arts Card:

+15% to damage inflicted for 5 timer counts.
+30% to Critical Rate for 3 timer counts.
Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

The following effects also occur every time this character uses a Strike Arts Card:

+15% to damage inflicted for 5 timer counts.
Shortens allies' substitution counts by 2 (activates once).
Activation count resets when a Tag Switch is performed.

The following effects occur upon landing a Strike Arts hit:

Restores own health by 3% and Ki by 5.
Inflicts all enemies with Attribute Downgrade "-15% to Ki Recovery" for 10 timer counts.

The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush if there are two "Tag: Ginyu Force" battle members other than this character in the party:

Shortens allies' substitution counts by 5.
*Effect activates even if this character is defeated.
Inflicts enemy with Attribute Downgrade "-40% to Ultimate & Awakened Arts Power" for 3 timer counts.
*Effect activates even if this character is defeated.

[Tournament of Power] Ability

Perfect Combination
[Start of battle / Self]
・+80% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+10% to Ki Recovery (cannot be cancelled).
・+15% to Special Move Gauge charge rate (cannot be cancelled).

[On attack / Multi-target]
・+15% to own damage inflicted for 1 turn.
・+20% to own Critical Rate for 1 turn.
・Inflicts enemy with Attribute Downgrade "+10% to damage received" for 1 turn.

[On Special Move Arts hit / Enemy]
・Inflicts "Can't Attack" for 1 turn.

Duo of Power and Skill
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of turn / Own health is 60% or below / Multi-target]
・-10% to own damage received for 2 turns (activates once).
・+15% to own Special Move Gauge (activates twice).
・+10% to damage inflicted by allies for 2 turns.

[End of 2nd turn / Allied "Tag: Frieza Force" or "Tag: Ginyu Force" in range]
・Restores health by 2%.
・+10% to damage inflicted.

[Before receiving a Strike, Blast, or Special Move Arts attack / Against unfavorable Element / Self]
・Restores health by 2% (activates twice).
・Performs a Tag Switch and switches Element (activates twice).
*This effect will activate even if an ally performs a cover change.

Z Ability
Held Arts Cards
Strike - No additional effects
Blast - No additional effects
Strike Arts Card
Strike
Strike (Impact) with Blast Damage armor.
Blast Arts Card
Blast
Blast (Impact)
Extra Arts Card
Double Fighting Pose
Draw a Strike Arts card next.
Restores own health by 10% and Ki by 50.
+20% to damage inflicted for 15 timer counts.
Reduces enemy Ki by 50.
Special Arts Card
Ultra Fighting Bomber
Deals massive Explode damage.
Applies the following effects to self upon activation:

+20% to damage inflicted for 15 timer counts.
+20% to Special Move damage inflicted for 3 timer counts.

Destroys all of your cards and randomly draws 3 new ones on hit.

*Blast Armor when charging forward.
Traits
Zenkai Main Ability
Zenkai Unique Ability
Zenkai [Tournament of Power] Ability
Z Ability
Zenkai Ability

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Held Arts Cards
Strike - No additional effects
Blast - No additional effects
Traits
Switch Ability

Don't try 'n get greedy.
Tag Switch to "Recoome".
Switches own Element to "Element: YEL".
Draw a Strike Arts card next.
Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 15 timer counts.
Randomly destroys 1 enemy card.

Requirements: Max Switch Gauge.

Unique Ability

Don't try 'n get greedy.
Tag Switch to "Recoome".
Switches own Element to "Element: YEL".
Draw a Strike Arts card next.
Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 15 timer counts.
Randomly destroys 1 enemy card.

Requirements: Max Switch Gauge.

Perfect Combination
Applies the following effects to self when this character enters the battlefield via Tag Switch:

+80% to damage inflicted (cannot be cancelled).
+50% to Blast damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
-15 to Blast Arts cost (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).

Effects reset when Tag Switching to "Recoome".

The following effects occur when this character enters the battlefield:

Nullifies own unfavorable Element factors for damage sustained for 5 timer counts (activates four times).
Reduces enemy Ki by 30.
Seals enemy's Special Move Arts.
The sealed Arts cannot be used for 5 timer counts.

The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:

Reduces enemy Ki by 10 (activates five times).
Activation count resets when a Tag Switch is performed.
Inflicts all enemies with Attribute Downgrade "-10% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.

Duo of Power and Skill
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Applies the following effects to self every time this character uses a Strike, Blast, or Special Move Arts Card:

+15% to damage inflicted for 5 timer counts.
+30% to Critical Rate for 3 timer counts.
Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

The following effects also occur every time this character uses a Blast Arts Card:

+15% to damage inflicted for 5 timer counts.
Inflicts all enemies with 2 substitution counts (activates once).
Activation count resets when a Tag Switch is performed.

The following effects occur upon landing a Blast Arts hit:

Restores own Ki by 5.
Inflicts all enemies with Attribute Downgrade "-20% to Health Restoration" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Ki Recovery" for 10 timer counts.

The following effects occur when an enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush if there are two "Tag: Ginyu Force" battle members other than this character in the party:

Shortens allies' substitution counts by 5.
*Effect activates even if this character is defeated.
Inflicts enemy with Attribute Downgrade "-40% to Ultimate & Awakened Arts Power" for 3 timer counts.
*Effect activates even if this character is defeated.

[Tournament of Power] Ability

Perfect Combination
[Start of battle / Self]
・+80% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+10% to Ki Recovery (cannot be cancelled).
・+15% to Special Move Gauge charge rate (cannot be cancelled).

[On attack / Multi-target]
・+15% to own damage inflicted for 1 turn.
・+20% to own Critical Rate for 1 turn.
・Inflicts enemy with Attribute Downgrade "+10% to damage received" for 1 turn.

[On Special Move Arts hit / Enemy]
・Inflicts "Can't Attack" for 1 turn.

Duo of Power and Skill
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of turn / Own health is 60% or below / Multi-target]
・-10% to own damage received for 2 turns (activates once).
・+15% to own Special Move Gauge (activates twice).
・+10% to damage inflicted by allies for 2 turns.

[End of 2nd turn / Allied "Tag: Frieza Force" or "Tag: Ginyu Force" in range]
・Restores health by 2%.
・+10% to damage inflicted.

[Before receiving a Strike, Blast, or Special Move Arts attack / Against unfavorable Element / Self]
・Restores health by 2% (activates twice).
・Performs a Tag Switch and switches Element (activates twice).
*This effect will activate even if an ally performs a cover change.

Z Ability
Held Arts Cards
Strike - No additional effects
Blast - No additional effects
Strike Arts Card
Strike
Strike (Impact)
Blast Arts Card
Blast (Paralyze)
Blast (Impact)
15% chance to inflict Paralyze on hit.
Extra Arts Card
Double Fighting Pose
Draw a Blast Arts Card next.
Restores own health by 10% and Ki by 50.
+20% to damage inflicted for 15 timer counts.
Reduces enemy Ki by 50.
Special Arts Card
Paralysis Attack
Deals massive Impact damage.
Applies the following effects to self upon activation:

+20% to damage inflicted for 15 timer counts.
+20% to Special Move damage inflicted for 3 timer counts.

Destroys all of your cards and randomly draws 3 new ones on hit.

*Blast Armor when charging forward.
Traits
Zenkai Main Ability
Zenkai Unique Ability
Zenkai [Tournament of Power] Ability
Z Ability
Zenkai Ability

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Held Arts Cards
Strike - No additional effects
Blast - No additional effects