Recommended Characters based on Z Ability IV
Gasha Banners

HP: 24045
Strike ATK: 2536
Strike DEF: 1710
Blast ATK: 2646
Blast DEF: 1710
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.65%
Ki Recover: 23.29%
Vanish Recover: 20.00%
Change CD: 10s
Refined Evolution
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +40
・Vanishing Gauge +100%
・Cancel Attribute Downgrades
*Requirement:
25 timer counts elapsed
Starter Ability
・Damage +320%
・Damage Guard +250%
・Rising Rush damage +50%
・Ki Recovery +50%
*All uncancellable
Secret Special Training
▼On Battlefield Entry
・Draw Special Move Arts next (3 times)
・Health +10%
・Ki +20
・Nullify damage received Element disadvantage (5 counts)
・Remove Rising Rush seal
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch
・Draw 1 card
・Nullify Special Cover Changes (5 counts)
▼On Special Move Arts Draw
・Ki +30 (3 times)
・Damage +30% (uncancellable) (3 times)
・Critical Rate +30% (10 counts) (non-stacking)
・Nullify Element disadvantages (5 counts)
▼On Rising Rush or Overdrive Attack Activation (2 Times)
・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts
・Nullify Endurance (3 counts) (uncancellable)
▼When on Battlefield and Enemy Uses Vanishing Step
・Destroy all enemy Strike/Special/Special Move Arts (3 times)
・Seal enemy Rising Rush (3 counts)
▼When on Battlefield and Ally Is Prevented from Switching
・Seal enemy Rising Rush (3 counts)
・Seal all enemy Main Abilities (5 counts) (3 times)
Special Cover Change
[Effective Against]
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Unique Gauge
Sustained Damage Type
▼When Unique Gauge Becomes Full
・Health +25%
・Next activated Special Move damage +50% (non-stacking) (uncancellable)
・Ally sub counts -3
・Enemy Ki -60
・All enemy sub counts +2 (2 times)
・Seal all enemy Main Abilities (5 counts)
*Charges:
Greatly, each time when hit by enemy Arts
*Consumed:
Entirely, on Special/Special Move/Ultimate Arts use with full Unique Gauge
Strike - No additional effects
Blast [High Area: Special Move Damage UP] - Special Move damage +40% on use (5 counts)
Strike (Damage UP)Strike (Impact)
On activation, damage +15% (15 counts)
*Blast Armor when charging forward
Blast (Damage UP)Blast (Impact)
On activation, damage +15% (15 counts)
Lightning Charge・Draw 1 card
・Ki +40
・Damage +50% (15 counts) (non-stacking)
・Nullify Special Cover Changes (5 counts)
・Dragon Balls +1 (2 times)
・Cancel Attribute Downgrades/Abnormal Conditions
▼When Unique Gauge Is Full
・Draw Speed +2 (10 counts) (non-stacking)
Galick GunMassive Damage (Impact)
▼On Activation
・Destroy all Special Move Arts
・Special Move damage +40% (3 counts) (uncancellable)
・Special Move Arts cost -5 (uncancellable) (3 times)
Also, when Unique Gauge is full:
・All enemy Health Restoration -50% (15 counts)
▼On Hit
・Draw Special Move Arts next
・All enemy damage received +20% (10 counts)
Ultimate Arts Card
Overcharged Galick StrikeMassive Damage (Impact)
▼On Activation
・Ultimate damage +30% (3 counts)
・Nullify Endurance (3 counts)
Also, when Unique Gauge is full:
・Nullify Element disadvantages (5 counts)
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Strike - No additional effects
Blast [High Area: Special Move Damage UP] - Special Move damage +40% on use (5 counts)

















































































































