Recommended Characters based on Z Ability IV
Gasha Banners
LEGENDS FESTIVAL STEP-UP - TEAM-UP! THE DIVINE AND THE DEADLY
TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket Summon
TEAM-UP! THE DIVINE AND THE DEADLY SP Guaranteed Ticket Summon

HP: 25553
Strike ATK: 2581
Strike DEF: 1669
Blast ATK: 2559
Blast DEF: 1644
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 14.24%
Ki Recover: 23.94%
Vanish Recover: 20.00%
Change CD: 10s
Strike [Damage Received UP] - Enemy damage received +10% on hit (15 counts)
Blast - No additional effectsUniverse-Transcending Alliance
・Tag Switch to "Hit"
・Switch to
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Starter Ability
・Damage +300%
・Damage Guard +235%
・Ki Recovery +50%
・Draw Speed +1
・Sub counts on switch -2
・Endurance (30% recovery)
*All uncancellable
Fearless Headlong Assault
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Switch Gauge +40%
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch/Tag Switch
・Switch Gauge +20%
・Nullify Special Cover Changes (5 counts)
Also, when Unique Gauge is full (1 time):
*Activations reset on switch/Tag Switch
・Critical Rate +40% (15 counts) (non-stacking)
・Cancel Attribute Downgrades
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Tag Switch
・Damage Guard +20% (15 counts) (uncancellable)
・Enemy Ki -35
・All enemy sub counts +2
▼On Vanishing Step
・Ki +50
・Switch Gauge +60%
・Enemy damage received +20% (10 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Nullify damage received Element disadvantage (3 counts)
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)
*Activations shared between "Goku" and "Hit"
Special Cover Change
[Effective Against]
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Unique Gauge
Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Strike [Damage Received UP] - Enemy damage received +10% on hit (15 counts)
Blast - No additional effects
Strike (Damage UP)Strike (Impact)
On activation, damage +20% (10 counts)
*Blast Armor when charging forward
Blast (Sustained Damage UP)Blast (Impact)
On activation, enemy damage received +10% (10 counts)
The Ultimate Tag Team's Overflowing Fighting Spirit・Draw Special Move Arts next
・Health +10%
・Ki +50
・During next combo received, Damage Guard +20% (non-stacking) (uncancellable)
・Ally sub counts -2
▼When Special Arts Is Enhanced
・Ally health +15%
Special Arts Card
Assault StrikeMassive Damage (Impact)
▼On Activation
・Special Move damage +30% (3 counts)
・Nullify Endurance (3 counts)
Also, when Special Move Arts is enhanced:
・Switch Gauge +100%
・Damage Guard Penetration +100% (3 counts)
*Blast Armor when charging forward
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Strike [Damage Received UP] - Enemy damage received +10% on hit (15 counts)
Blast - No additional effectsUniverse-Transcending Alliance
・Tag Switch to "Goku"
・Switch to
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Damage +30% (uncancellable) (1 time)
・Protect Ki (3 counts)
*Requirement:
Max Switch Gauge
Counter to an Unexpected Weak Point
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Switch Gauge +40%
▼On Strike/Blast Arts Use (1 Time)
*Activations reset on switch/Tag Switch
・Switch Gauge +20%
・Nullify Special Cover Changes (5 counts)
Also, when Unique Gauge is full (1 time):
*Activations reset on switch/Tag Switch
・Critical damage +15% (15 counts) (non-stacking)
・Cancel enemy Buff Effects
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Tag Switch
・Damage Guard +20% (15 counts) (uncancellable)
・Enemy Ki -35
・All enemy sub counts +2
▼On Vanishing Step
・Ki +50
・Switch Gauge +60%
・Enemy damage received +20% (10 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Nullify damage received Element disadvantage (3 counts)
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)
*Activations shared between "Goku" and "Hit"
Special Cover Change
[Effective Against]
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Unique Gauge
Switch Ability Type
*Starts with 50% charge
▼When Unique Gauge Becomes Full
・Draw Special Arts next (1 time)
*Activations reset on switch
*Activations shared between "Goku" and "Hit"
・Damage +40% (10 counts) (uncancellable)
・Dragon Balls +1 (2 times)
*Activations shared between "Goku" and "Hit"
・Enhance next activated Special Move/Special Arts
*Charges:
On Tag Switch
*Consumed:
By 50%, on enhanced Special Move/Special Arts use
Strike [Damage Received UP] - Enemy damage received +10% on hit (15 counts)
Blast - No additional effects
Strike (Damage UP)Strike (Impact)
On activation, damage +20% (10 counts)
*Blast Armor when charging forward
Blast (Sustained Damage UP)Blast (Impact)
On activation, enemy damage received +10% (10 counts)
The Ultimate Tag Team's Counteroffensive・Draw Special Move Arts next
・Health +10%
・Ki +50
・Damage +20% (20 counts)
・All enemy sub counts +2
▼When Special Arts Is Enhanced
・All enemy Health Restoration -60% (10 counts)
Special Arts Card
Time Skip: Hidden AssaultMassive Damage (Impact)
▼On Activation
・Special Move damage +30% (3 counts)
・Nullify Endurance (3 counts)
Also, when Special Move Arts is enhanced:
・Switch Gauge +100%
・Damage Guard Penetration +100% (3 counts)
*Blast Armor when charging forward
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Strike [Damage Received UP] - Enemy damage received +10% on hit (15 counts)
Blast - No additional effects
























































































































































