Recommended Characters based on Z Ability IV




















































































































































































































































































































Gasha Banners

HP: 24776
Strike ATK: 2472
Strike DEF: 1803
Blast ATK: 2367
Blast DEF: 1794
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.97%
Ki Recover: 24.32%
Vanish Recover: 20.00%
Change CD: 10s
This is how it should be when you die.
・Destroy 1 card, then draw Ultimate Arts next
・Health +20%
・Ki +50
・Ally sub counts -5
・Destroy entire enemy hand
Also, if after 2nd Comeback:
・Vanishing Gauge +100%
*Requirement:
25 timer counts elapsed
Starter Ability
・Damage +280%
・Damage Guard +125%
・Ki Recovery +50%
・Draw Speed +1
・Nullify Abnormal Conditions
*All uncancellable
Terror of the Revived Cooler
▼On Strike/Blast Arts Use
*Activations reset on switch or Comeback
・Draw 1 card (1 time)
・Ki +30 (1 time)
・Unique Gauge +20% (2 times)
・Nullify Special Cover Changes (5 counts) (1 time)
▼On Strike/Blast Arts Hit With Full Unique Gauge (1 Time)
*Activations reset on switch or Comeback
・Draw Special Move Arts next
・Ki +40
▼When on Battlefield and Enemy Uses Vanishing Step
・Health +10%
・Enemy Draw Speed -1 (10 counts)
▼When Hit by Enemy Arts
・Damage +20% (20 counts)
・Nullify damage received Element disadvantage (5 counts) (1 time)
*Activations reset on switch or Comeback
・Enemy Ki -5
▼When Health Is 30% or Lower and Enemy Attack Ends
・Cancel Attribute Downgrades
・Enemy Ki -30
・Enemy Ki Recovery -50% (10 counts)
▼When Health Reaches 0 (2 Times)
・Comeback (100% recovery)
*If health reaches 0 due to enemy self-destruct, this character will be defeated.
・Draw up to 4 cards if hand has 3 or fewer
・Ki +100
・Damage Guard +30% (uncancellable)
・Special Move Arts cost -5 (uncancellable)
Special Cover Change
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
Sustained Damage Type
*Starts with 40% charge
▼When Unique Gauge Becomes Full
・Health +15%
・Ki +30
・Damage +30% (15 counts) (uncancellable)
・Damage Guard +20% (10 counts)
・Sub counts on switch -2 (non-stacking)
*Effect resets on switch
・Cancel Attribute Downgrades
・Enemy Strike/Blast Arts costs +15 (10 counts)
*Charges:
When hit by enemy Arts
*Consumed:
Entirely, on Special Move Arts use with full Unique Gauge
Auto-Repair
[Start of battle / Self]
・+100% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・Applies Buff Effect "Nullifies Abnormal Conditions".
・Applies Buff Effect "Restores 15% of damage received" (up to 15% of own health).
[After receiving an attack / Multi-target]
・+10% to own damage inflicted (cannot be cancelled) (activates twice).
・+10% to own Special Move Gauge.
・Inflicts all enemies with Attribute Downgrade "-10% to damage inflicted" for 2 turns (activates twice).
[On Strike or Blast Arts hit / Multi-target]
・Inflicts enemies in range with Attribute Downgrade "-10% to Ki Recovery" for 2 turns (activates twice).
・Inflicts enemies in range with Attribute Downgrade "-10% to Critical Rate" for 2 turns (activates twice).
・+5% to own Special Move Gauge.
This is how it should be when you die.
[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Start of 3rd turn / Self]
・Restores health by 2%.
・+20% to Ki Recovery (cannot be cancelled).
・Upgrades Special Move Arts.
・Cancels Attribute Downgrades.
[On Special Move or Ultimate Arts activation / Enemy]
・Inflicts Attribute Downgrade "+20% to damage received" for 2 turns.
・Cancels Attribute Upgrades.
[On Special Move or Ultimate Arts hit / Multi-target]
・Inflicts enemy with Heavy Bleed for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-10% to Ki Recovery" for 2 turns.



Strike (Impact) with Blast Damage armor.

Blast (Impact)

Nullify certain attacks while in stance
▼On Activation
・Draw up to 4 cards if hand has 3 or fewer
・Ki +70
▼On Nullification
・Health +10%
・Vanishing Gauge +100% (2 times)
・Seal enemy Strike/Special/Special Move Arts (5 counts)
・Cancel enemy Attribute Upgrades/Buff Effects
・Prevent all enemy Special Cover Changes (15 counts)
[Nullifiable Attacks]
・Melee Tap Actions
・Strike Arts
・Most forward-charging, etc. Special Move/Special Arts

Massive Damage (Pierce)
▼On Activation
・Special Move damage +30% (3 counts)
Also, when Unique Gauge is full:
・Damage Guard Penetration +30% (3 counts)
・Nullify Element disadvantages (3 counts) (3 times)
▼On Hit
・Enemy Dragon Balls -1 (2 times)
・Inflict enemy with Heavy Bleed
*Blast Armor when charging forward


Massive Damage (Explode)
▼On Activation
・Ultimate damage +30% (3 counts) (uncancellable)
・Damage Guard Penetration +70% (3 counts)
・Penetrate Endurance (3 counts)
▼On Hit
・Enemy Ki -100
*Blast Armor when charging forward
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