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HP: 24417
Strike ATK: 2399
Strike DEF: 1670
Blast ATK: 2507
Blast DEF: 1704
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.17%
Ki Recover: 22.15%
Vanish Recover: 20.00%
Change CD: 10s
Brace yourselves for the Kamehameha wave!
Draw the Ultimate Arts Card "The Original Kamehameha" next.
Restores own health by 20% and Ki by 50.
+30% to damage inflicted for 30 timer counts.
Shortens allies' substitution counts by 3.
Requirements: 25 timer counts must elapse.
Energy Overflowing from the Body
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
+30% to Special Move damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Blast Arts cost (cannot be cancelled).
-10 to Special Move Arts cost (cannot be cancelled).
The following effects occur every time when faced with an enemy:
+10% to damage inflicted for 10 timer counts.
+10% to Special Move damage inflicted for 10 timer counts.
-5 to own Special Move Arts cost for 10 timer counts.
Reduces enemy Ki by 25.
Applies the following effects to self when this character enters the battlefield:
Draw a Special Arts Card next (activates twice).
Restores Ki by 20.
+50% to damage inflicted (cannot be cancelled) (activates once).
+20% to Ki Recovery for 15 timer counts.
The One Called Master Roshi
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys one of your own cards and draws a Special Move Arts Card next.
Restores own Ki by 30.
+20% to damage inflicted for 15 timer counts.
+20% to Special Move damage inflicted for 15 timer counts.
Reduces enemy Ki by 25 (activates twice).
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
The following effects occur when this character is switched to standby:
Restores own health by 10%.
Increases own Dragon Balls by 1 (activates once).
+20% to damage inflicted by allies for 15 timer counts.
+15% to Special Move damage inflicted by allies for 15 timer counts.
Strike (Impact)
Blast (Impact)
-5 to own Special Move Arts cost for 15 timer counts on hit.
Draw a Special Move Arts Card next.
Restores own Ki by 50.
+20% to Ultimate damage inflicted for 20 timer counts.
+30% to the next Special Move damage inflicted (cannot be stacked).
Nullifies own unfavorable Element Factors for 3 timer counts.
Cancels all enemy Buff Effects (activates once).
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
Applies the following effects to enemy on hit:
Reduces Ki by 60.
Cancels Attribute Upgrades (activates three times).
Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Cancels Attribute Downgrades.
The following effects occur on hit:
A portion of the damage inflicted will also be dealt to enemy members on standby (this cannot cause them to be defeated).
Cancels enemy Attribute Upgrades.
*Blast Armor when charging forward.
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