Recommended Characters based on Z Ability IV











































































































































































































































Gasha Banners

HP: 25554
Strike ATK: 2663
Strike DEF: 1598
Blast ATK: 2550
Blast DEF: 1606
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 14.41%
Ki Recover: 23.06%
Vanish Recover: 20.00%
Change CD: 10s
Witness the price of your defiance!
・Draw Ultimate Arts next
・Health +20%
・Ki +50
・Protect hand (20 counts)
・Nullify Attribute Downgrades/Abnormal Conditions (20 counts)
*Requirement
25 timer counts elapsed
Starter Ability
・Damage +270%
・Damage Guard +130%
・Ki Recovery +50%
・Draw Speed +1
・Strike/Blast Arts costs -5
・Protect Dragon Balls (50 counts)
*All uncancellable
Overwhelming Power Restored
▼On Battlefield Entry
・Draw up to 2 cards if hand has 3 or fewer
・Ki +30
・Nullify Special Cover Changes (5 counts)
・Dragon Balls +1 (1 time)
・Destroy 1 enemy card
Also, if Unique Gauge is full:
・Nullify Element disadvantages (5 counts)
・Enemy Strike/Blast Arts costs +10 (5 counts)
▼When on Battlefield and 1 Dragon Ball Is Gained
・Health +10%
・Ki +10
・Damage +20% (15 counts)
▼When on Standby and Dragon Balls Held Reaches 7
・Sub counts -10
▼On Rising Rush Activation (1 Time)
・Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts
・Health +20%
・Rising Rush damage +40% (uncancellable)
・Penetrate Endurance (3 counts) (uncancellable)
・Dragon Balls +2
・Ally sub counts -10
・Enemy Dragon Balls -3
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch
・Enemy Strike/Blast Arts costs +10 (10 counts)
▼When Ally Is Defeated (1 Time)
・Dragon Balls +1
・Damage +20% (uncancellable)
・All enemy Health Restoration -30% (15 counts)
・All enemy Draw Speed -1 (15 counts)
▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush (3 Times)
・Ally sub counts -10
・Cancel enemy Buff Effects
Special Cover Change
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
Dragon Ball Type
▼When Unique Gauge Becomes Full
・Health +50%
・Special Move/Ultimate damage +50% (uncancellable)
・Health Restoration +20% (uncancellable)
・Special Move Arts cost -10 (uncancellable)
・Protect Dragon Balls (50 counts) (uncancellable)
*Charges:
Each time 1 Dragon Ball is gained while not defeated



Strike (Impact)
On activation, enemy damage received +10% (10 counts)
*Blast Armor when charging forward

Blast (Impact)
On activation, enemy damage received +10% (10 counts)

・Draw 1 card
・Ki +50
・Damage +20% (15 counts)
・Nullify Special Cover Change (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
・All enemy sub counts on switch +3 (15 counts)

Massive Damage (Explode)
▼On Activation
・Special Move damage +30% (3 counts)
▼On Hit
・Enemy Dragon Ball -1 (1 time)
・All enemy sub counts +3
*Blast Armor when charging forward


Massive Damage (Explode)
▼On Activation
・Ultimate damage +30% (3 counts)
・Penetrate Endurance (3 counts)
Also, when Unique Gauge is full:
・Destroy entire enemy hand
・Cancels enemy Attribute Upgrades/Buff Effects
*Blast Armor when charging forward
Battle Member: RP +30% (designated season only)
+30% to RP earned after a win in "Death Battle for the Fate of the World".
*If there are multiple bonus effects, only the highest will be used.
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