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DBL55-03U
Hit
Hit
 Hit Hit Hit Hit Hit Hit Hit Hit Hit Hit
Base Stats

HP: 26535

Strike ATK: 2729

Strike DEF: 1664

Blast ATK: 2438

Blast DEF: 1697

Pierce Resist: 102

Slice Resist: 98

Impact Resist: 100

Explode Resist: 100

Critical Rate: 14.84%

Ki Recover: 26.08%

Vanish Recover: 20.00%

Change CD: 10s

Traits
Main Ability

Try all you like, it won't work.
Draw the Ultimate Arts Card "Time Skip/Molotov" next.
Restores own health by 20% and Ki by 50.
+40% to Ultimate damage inflicted for 20 timer counts.
+15% to Critical damage for 40 timer counts.
Shortens allies' substitution counts by 5.

Requirements: 25 timer counts must elapse.

ULTRA Ability

Resonance of Force (Universe Rep)
If this character is the Leader, applies the following effects to self when battle starts:

+30% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).

If this character is not the Leader, applies the following effects to self per "Tag: Universe Rep" battle/support member when battle starts:

+5% to damage inflicted (cannot be cancelled).
+5% to Ki Recovery (cannot be cancelled).

*Up to 3 support members will be counted.

Unique Ability

Growth Through Battle
Applies the following effects to self when battle starts:

+110% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Charges own Unique Gauge by 25%.

Applies the following effects to self when this character enters the battlefield:

+30% to damage inflicted (cannot be cancelled) (activates twice).
+30% to damage inflicted against "Element: BLU" (cannot be cancelled) (activates twice).
-3 to Arts costs (cannot be cancelled) (activates twice).
Nullifies Attribute Downgrades for 10 timer counts.

Also draw a Special Arts Card next if this character's Unique Gauge is full (activates once).

Applies the following effects to self every time this character uses an Arts Card:

Restores health by 3%.
Applies Attribute Upgrade "-3% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled) (activates ten times).
+3% to Critical Rate (cannot be cancelled) (activates ten times).

Applies the following effects to self every time the enemy uses an Arts Card while this character is on the battlefield:

Restores health by 3%.
+10% to Special Move damage inflicted (cannot be cancelled) (activates five times).
+10% to Ultimate damage inflicted (cannot be cancelled) (activates five times).

Finely Tuned Skills
Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts are also counted as activations.
*Nullified activations are not counted.

[Comboable Arts]
Special Move Arts

Gradually charges own Unique Gauge over time while this character is on the battlefield or on standby (excluding when in Time Skip mode).
Changes next own Special Arts Card into "Time Skip" once Unique Gauge is full.

The following effects occur when this character enters Time Skip mode:

Restores own Ki by 50.
Randomly draws at most 4 new cards when you have 3 or fewer cards.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 10 timer counts.
Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 10 timer counts.

The following effects occur every time this character defeats an enemy:

Restores own Ki by 40.
Reduces enemy Ki by 40.
Reduces enemy's Dragon Balls by 1.

Z Ability
Held Arts Cards
Strike [Damage UP] - Strike Cards with +10% to damage inflicted for 10 timer counts effect when used.
Strike - Normal Strike Cards
Strike Arts Card
Strike (Restore Ki)
Strike (Impact)
Restores own Ki by 5 on hit.
Blast Arts Card
Blast
Blast (Impact)
Extra Arts Card
Ready to Evolve
[If Unique Gauge is full]
Activates a Time Skip attack that targets the entire battlefield.
*This attack cannot be evaded with a Vanishing Step.
*This attack cannot be cover changed against.
*Resets own Unique Gauge to zero if this attack misses.

Activates Time Skip mode on hit, preventing all other characters from making any actions for a set number of timer counts.
Own Unique Gauge gradually decreases while in Time Skip mode.
Activates a finishing attack when own Unique Gauge reaches 0%, dealing Impact damage and ending Time Skip mode.
Any damage inflicted during Time Skip mode will accumulate and be added to the damage dealt during the finishing attack.

*The following restrictions apply during Time Skip mode:
This character cannot use Rising Rush or switch.
Sets own Unique Gauge to 0% and ends Time Skip mode upon landing an Ultimate Arts hit.
-50% to damage inflicted during Time Skip mode (excluding Ultimate Arts).
The enemy can only be defeated by the finishing attack or an Ultimate Arts.
The enemy's defensive actions (counters, automatic evades, etc.) will not activate.

[If Unique Gauge is below 100% and while not in Time Skip mode]
Randomly draws 1 new card.
Restores own Ki by 40.
+20% to Strike damage inflicted for 15 timer counts.
Charges own Unique Gauge by 10% (activates three times).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

[While in Time Skip mode]
Randomly draws 1 new card.
Restores own Ki by 40.
+30% to damage inflicted for 5 timer counts.
Special Arts Card
Assassin Flash
Deals massive Impact damage.
The following effects occur upon activation:

+20% to Special Move damage inflicted for 3 timer counts.
Reduces enemy Ki by 50.

*Blast Armor when charging forward.

[While in Time Skip mode]
Deals massive Impact damage.
The following effects occur upon activation:

Randomly draws 1 new card.
+20% to Special Move damage inflicted for 3 timer counts.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 5 timer counts.
Ultimate Arts Card
Time Skip/Molotov
Deals supreme Impact damage.
Applies the following effects to self upon activation:

Restores Vanishing Gauge by 100%.
+30% to Critical Rate for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 10 timer counts.

*Blast Armor when charging forward.
Traits
Zenkai Main Ability
Zenkai Unique Ability
Z Ability
Zenkai Ability

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Held Arts Cards
Strike [Damage UP] - Strike Cards with +10% to damage inflicted for 10 timer counts effect when used.
Strike - Normal Strike Cards