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DBL88-01U
Half-Corrupted Fusion Zamasu
Half-Corrupted Fusion Zamasu
Half-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion ZamasuHalf-Corrupted Fusion Zamasu
Base Stats

HP: 26198

Strike ATK: 2582

Strike DEF: 1694

Blast ATK: 2499

Blast DEF: 1728

Pierce Resist: 100

Slice Resist: 100

Impact Resist: 100

Explode Resist: 100

Critical Rate: 14.74%

Ki Recover: 23.21%

Vanish Recover: 20.00%

Change CD: 10s

Traits
Main Ability

A pure and perfect multiverse. Made clean by Zamasu's hand!
・Destroy 2 cards, then draw 1 each of Special/Ultimate Arts
・Health +40%
・Ki +40
・Damage +30% (30 counts) (uncancellable)
・Cancel Attribute Downgrades/Abnormal Conditions

*Requirement:
25 timer counts elapsed

ULTRA Ability

Resonance of Force (Future)
▼When Leader
・Damage +30% (uncancellable)
・Ki Recovery +30% (uncancellable)

▼When Not Leader, Per Future Battle/Support Member
・Damage +5% (uncancellable)
・Ki Recovery +5% (uncancellable)

*Up to 3 support members will be counted

Unique Ability

Starter Ability
・Damage +300%
・Damage Guard +200%
・Ki Recovery +50%
・Draw Speed +1
・Sub counts on switch -2

*All uncancellable

Body Distorted by Hatred and Rage
▼On Final Counter
・Deal major damage to enemy (Explode)
Also, deal 100% of the damage to enemy standby members
・Inflict all enemies with Heavy Bleed
・Inflict all enemies with Strong Poison
・Inflict all enemies with Paralyze

▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Nullify damage received Element disadvantage (5 counts)
・Nullify Attribute Downgrades (5 counts)
・All enemy Draw Speed -1 (5 counts)

▼On Arts Use
*Activations reset on switch
・Unique Gauge +20% (1 time)
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)

▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch or when Unique Gauge is full
・Damage Guard +30% (10 counts)
・Enemy Ki -30

Also, if health is 50% or lower:
・Unique Gauge charge rate +200% (20 counts) (non-stacking)
・Ally sub counts -2
・Destroy 2 enemy cards (1 time)
*Activations reset on switch

▼When on Battlefield and Ally Is Prevented from Switching (2 Times)
・Seal enemy Strike/Blast/Special Move Arts (3 counts)

▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Sub counts -10
・Cancel enemy Buff Effects (1 time)

Special Cover Change
[Effective Against]


[Comboable Into]

Unique Gauge
Counter Type ⇒ Time Type

*Starts as Counter Type
*Starts with 50% charge
Autocounter Type B

▼[Counter Type] When Hit by Counterable Attack
・Deal massive damage to enemy (Impact)
・Switch to Time Type

[Counterable Attacks]
・Forward-charging Ultimate/Awakened Arts
・Rising Rush

▼When Unique Gauge Becomes Full or on Autocounter Activation
・Health +20%
・Ki +30
・Critical Rate +20% (10 counts) (uncancellable)
・Draw Speed +1 (10 counts) (uncancellable)
・Nullify Element disadvantages (5 counts)
・Nullify Attribute Downgrades/Abnormal Conditions (5 counts)
・Cancel Attribute Downgrades

*Charges:
While on the battlefield

*Consumed:
Entirely, on Autocounter activation
Entirely, when Unique Gauge is full

[Tournament of Power] Ability

A pure and perfect multiverse. Made clean by Zamasu's hand!
[Start of battle / Self]
・+110% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+10% to Ki Recovery (cannot be cancelled).

[On Strike or Blast Arts hit / Multi-target]
・+30% to own damage inflicted for 2 turns.
・+10% to own Ki Recovery for 2 turns.
・+10% to own Special Move Gauge.
・Inflicts enemy with Strong Poison for 1 turn.

[On Special Move or Ultimate Arts hit / Multi-target]
・+30% to own damage inflicted (cannot be cancelled).
・+10% to own Ki Recovery (cannot be cancelled).
・Inflicts enemy with Heavy Bleed for 1 turn.

Body Distorted by Hatred and Rage
[Before receiving a Strike Arts attack / Health is 50% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of turn / Health is 50% or below / Self]
・Restores health by 4% (activates twice).
・+50% to Special Move Gauge (activates twice).
・Upgrades Special Move Arts (activates once).
・Cancels Attribute Downgrades and Abnormal Conditions (activates twice).

[If defeated / All enemies]
・Inflicts Attribute Downgrade "-50% to damage inflicted" for 3 turns.
・Inflicts Attribute Downgrade "+50% to damage received" for 3 turns.
・Inflicts "Can't Attack" for 1 turn.

[Tournament of Power] Resonance of Force (Future)
[Start of battle / Allies]
・+5% to Special Move Gauge.

[Start of battle / Per allied "Tag: Future" / Self]
・+5% to damage inflicted (cannot be cancelled).
・+5% to Ki Recovery (cannot be cancelled).

[After receiving an attack / Own health is 50% or below / Self]
・+50% to damage inflicted for 1 turn (cannot be cancelled).

Z Ability
Held Arts Cards
Strike [High Area: Health Restoration DOWN] - Enemy Health Restoration -40% on hit (15 counts)
Blast - No additional effects
Strike Arts Card
Strike (Faint)
Strike (Impact)
Inflict enemy with Faint on hit (5% chance)
*Blast Armor when charging forward
Blast Arts Card
Blast
Blast (Impact)
Extra Arts Card
Frenzied Divine Storm
▼On Activation
・Ki +50
・Damage +30% (10 counts)
・Protect hand (5 counts)

▼On Hit
・Draw Strike Arts next
・Nullify Special Cover Changes (5 counts)

[Comboable Into]


*Blast Armor when charging forward
Special Arts Card
Divine Sundering Hammer
Massive Damage (Impact)

▼On Activation
・Special Move damage +60% (3 counts)
・Enemy Dragon Balls -1 (2 times)

▼On Hit
・Inflict enemy with Heavy Bleed
・Inflict enemy with Strong Poison

*Blast Armor when charging forward
Ultimate Arts Card
Purifying Hellfire
Supreme Damage (Explode)

▼On Activation
・Ultimate damage +50% (3 counts)
・Nullify Endurance (5 counts)

▼On Hit
・Destroy entire enemy hand
・Prevent all enemy switching (5 counts)

*Blast Armor when charging forward
Traits
Zenkai Main Ability
Zenkai Unique Ability
Zenkai [Tournament of Power] Ability
Z Ability
Zenkai Ability

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Held Arts Cards
Strike [High Area: Health Restoration DOWN] - Enemy Health Restoration -40% on hit (15 counts)
Blast - No additional effects