Recommended Characters based on Z Ability IV
DBL05-08S
Demon King Piccolo
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Demon King Piccolo
 Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo Demon King Piccolo
Base Stats

HP: 20316

Strike ATK: 2271

Strike DEF: 1421

Blast ATK: 2003

Blast DEF: 1298

Pierce Resist: 96

Slice Resist: 102

Impact Resist: 98

Explode Resist: 104

Critical Rate: 15.09%

Ki Recover: 23.57%

Vanish Recover: 20.00%

Change CD: 10s

Traits
Main Ability

Countdown to Despair
Takes your opponent's Dragon Balls and adds them to your own.
Effects will change according to how many Dragon Balls they have.

2 or more: Take 2, Gain 2
1: Take 1, Gain 1
None: No Effect

Requirements: 15 timer counts must elapse.

Unique Ability

The Demon King's Terror
Inflicts enemy with Attribute Downgrade "+2 to substitution count" for 15 timer counts every time this character enters the battlefield.

Overflowing Youth
Gradually restores own health for 15 timer counts when this character enters the battlefield.

Z Ability
Held Arts Cards
Strike [Poison] - Strike Cards with Poison effect when enemy is hit (100% chance to activate)
Strike - Normal Strike Cards
Strike Arts Card
Strike
Strike (Impact)
Blast Arts Card
Blast
Blast (Impact)
Extra Arts Card
Unlock Ki: Form of Attack
+10% to Strike damage inflicted for 15 timer counts.
Destroys all of your cards and randomly draws 4 new ones.
Special Arts Card
Explosive Demon Wave
Deals major Explode damage.
The following effects occur based on own remaining health upon activation:

Health is 70% or lower: +10% to Special Move damage inflicted for 15 timer counts.
Health is 50% or lower: +30% to Special Move damage inflicted for 15 timer counts.
Health is 30% or lower: +50% to Special Move damage inflicted for 15 timer counts.
Traits
Zenkai Main Ability

Countdown to Despair
+40% to Strike damage inflicted for 30 timer counts.

Takes your opponent's Dragon Balls and adds them to your own.
Effects will change according to how many Dragon Balls they have.

2 or more: Take 2, Gain 2
1: Take 1, Gain 1
None: No Effect

Requirements: 15 timer counts must elapse.

Zenkai Unique Ability

The Demon King's Terror
Applies the following effects to enemy when this character enters the battlefield:

Inflicts Attribute Downgrade "+20% to Damage Received" for 20 timer counts.
Inflicts Attribute Downgrade "+2 to substitution count" for 15 timer counts.

Overflowing Youth
Applies the following effects to self when this character enters the battlefield:

Gradually restores health each timer count for 40 timer counts.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
+50% to Ki Recovery for 20 timer counts.

Utter Annihilation
+30% to damage inflicted when battle starts (cannot be cancelled).
Nullifies enemy's "Restores own health when it reaches 0" effects when this character attacks (cannot be cancelled).

+40% to Strike damage inflicted for 5 timer counts when this character uses an Arts while enemy is inflicted with Poison or Strong Poison.

This will have to be a quick demonstration!
Applies the following effects to self when this character enters the battlefield:

Restores Ki by 40.
+40% to damage inflicted for 20 timer counts.

Z Ability
Zenkai Ability
Held Arts Cards
Strike [Poison] - Strike Cards with Poison effect when enemy is hit (100% chance to activate)
Strike - Normal Strike Cards
Strike Arts Card
Strike
Strike (Impact)
Blast Arts Card
Blast
Blast (Impact)
Zenkai Extra Arts Card
Unlock Ki: Form of Attack
+20% to Strike damage inflicted for 15 timer counts.
Destroys all of your own Cards and randomly draws 4 new ones.
Zenkai Special Arts Card
Explosive Demon Wave
Deals major Explode damage.
The following effects occur based on own remaining health upon activation:

Health is 70% or lower: +20% to Special Move damage inflicted for 15 timer counts.
Health is 50% or lower: +40% to Special Move damage inflicted for 15 timer counts.
Health is 30% or lower: +60% to Special Move damage inflicted for 15 timer counts.