Recommended Characters based on Z Ability IV
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HP: 24250
Strike ATK: 2355
Strike DEF: 1572
Blast ATK: 2606
Blast DEF: 1620
Pierce Resist: 98
Slice Resist: 103
Impact Resist: 100
Explode Resist: 99
Critical Rate: 14.04%
Ki Recover: 23.96%
Vanish Recover: 20.00%
Change CD: 10s
Latent Power of the Shadow Dragons
Draw a Special Arts Card next.
Restores own health by 20% and Ki by 50.
Increases own Dragon Balls by 1.
Inflicts all enemies with "No Switching" for 5 timer counts.
Requirements: 15 timer counts must elapse.
Malevolent Energy
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 60% (cannot be cancelled).
Gradually restores health each timer count (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Restores own Ki by 40.
+5% chance for Strike or Blast Arts to inflict Faint on hit for 20 timer counts.
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 20 timer counts.
Also applies the following effects to self according to the number of remaining battle members:
3 battle members: +50% to Blast damage inflicted.
2 battle members: +70% to Blast damage inflicted.
1 battle member: +90% to Blast damage inflicted.
Effect resets after character switch.
Monstrous Threat
The following effects occur upon landing a Blast Arts hit:
Restores own Ki by 10.
-5 to own Blast Arts cost for 5 timer counts.
Inflicts enemy with Attribute Downgrade "+30% to Damage Received" for 10 timer counts.
Seals 1 enemy card slot randomly (up to 1 slot simultaneously).
The sealed card slot cannot be used for 5 timer counts.
Applies the following effects to self once 20 timer counts have elapsed from battle start:
+50% to Health Restoration (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Strike (Impact)
Blast (Impact)
Applies the following effects to self upon activation:
Restores Ki by 50.
+20% to damage inflicted for 10 timer counts.
+25% chance for next Strike Arts or Blast Arts to inflict enemy with Faint on hit (cannot be stacked) (activates twice).
Cancels enemy Buff Effects on hit (activates twice).
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Deals massive Explode damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects also occur if enemy is inflicted with Faint.
+20% to Special Move damage inflicted for 3 timer counts.
Reduces enemy's Dragon Balls by 2.
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