Recommended Characters based on Z Ability IV








































































































































































































































































































































Gasha Banners

HP: 25151
Strike ATK: 2447
Strike DEF: 1736
Blast ATK: 2425
Blast DEF: 1719
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.74%
Ki Recover: 25.58%
Vanish Recover: 20.00%
Change CD: 10s
Order for Elimination
[Start of battle / Multi-target]
・+80% to own damage inflicted (cannot be cancelled).
・-10% to own damage received (cannot be cancelled).
・Inflicts all enemies with Attribute Downgrade "+15% to damage received" for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-15% to Special Move Gauge charge rate" for 2 turns.
[Start of turn / Allies in range]
・Restores health by 1% (activates three times).
・+20% to damage inflicted for 1 turn.
・+5% to Special Move Gauge (activates three times).
[When own health reaches 0 / Transform with 70% health / Self]
・+20% to damage inflicted (cannot be cancelled).
・-10% to damage received (cannot be cancelled).
*Once transformed, the transformation will remain even after the battle ends.
Extreme Hatred
[On Strike or Blast Arts attack / Enemy]
・Inflicts Attribute Downgrade "-30% to Ki Recovery" for 2 turns.
・Cancels Attribute Upgrades.
・-10% to Special Move Gauge.
[On Special Move Arts attack / Target is "Character: Goku" / Multi-target]
・+40% to own Special Move damage inflicted for 1 turn.
・Inflicts enemy with "Can't Attack" for 1 turn.
[According to battle turn / Self]
2nd turn: +60% to Ki Recovery (cannot be cancelled).
3rd turn: +20% to damage inflicted (cannot be cancelled).
4th turn: Restores health by 2%.


I can't believe you're catchin' an ass whoopin'!
・Destroy 2 cards, then draw 1 each of Special/Special Move Arts
・Health +20%
・Ki +30
・Ally Health Restoration +15% (30 counts)
・All enemy Arts costs +15 (15 counts)
*Requirement:
15 timer counts elapsed
Starter Ability
・Unique Gauge +20%
・Damage +260% (uncancellable)
・Damage against Super Saiyan &
Goku enemy +40% (uncancellable)
・Damage Guard +180% (uncancellable)
・Ki Recovery +50% (uncancellable)
・Revive and transform into "Fusion Android #13" (70% health)
・Ally damage +20% (uncancellable)
▼If an enemy battle member is Goku
・Unique Gauge +20%
・Seal enemy Special/Special Move Arts (15 counts)
・All enemy damage received +30%
Order for Elimination
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Ki +20
・Nullify damage received Element disadvantage (3 counts)
・Enemy Draw Speed -2 (3 counts)
・Seal enemy Blast Arts (2 counts)
▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time)
*Activations reset on switch
[Level 1+]
・Nullify Special Cover Changes (5 counts)
[Level 2+]
・Draw Speed +1 (10 counts) (uncancellable)
[Level 3]
・Protect Ki (5 counts)
▼When Hit by Enemy Arts (1 Time)
・Destroy entire enemy hand
・Enemy Ki -100
・Seal all enemy Main Abilities (5 counts)
▼On Return to Standby
・Ki +30
・Ally health +10%
・Cancel ally Abnormal Conditions
▼When Not Defeated and Ally Is Prevented from Switching (3 Times)
*Activations shared before and after transforming
・Enemy Ki -40
・Seal enemy Rising Rush (5 counts)
・Seal all enemy Main Abilities (5 counts)
▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Sub counts -4
・Enemy Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
[Effective Against]
Unique Gauge
Evolve Type
▼When Unique Gauge Becomes Full
・Nullify Special Cover Changes (5 counts)
・Sub counts on switch -2 (10 counts)
・Ally sub counts -3
▼On Return to Standby With Full Unique Gauge
・Draw up to 2 cards if hand has 3 or fewer
・Ki +20
・Ally health +5%
・Ally damage +30% (20 counts) (uncancellable)
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
*Levels Up:
When Unique Gauge is consumed (max: Level 3)
*Charges:
Moderately, each time an Arts is used
*Consumed:
Entirely, on return to standby with full Unique Gauge
Order for Elimination
[Start of battle / Multi-target]
・+80% to own damage inflicted (cannot be cancelled).
・-10% to own damage received (cannot be cancelled).
・Inflicts all enemies with Attribute Downgrade "+15% to damage received" for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-15% to Special Move Gauge charge rate" for 2 turns.
[Start of turn / Allies in range]
・Restores health by 1% (activates three times).
・+20% to damage inflicted for 1 turn.
・+5% to Special Move Gauge (activates three times).
[When own health reaches 0 / Transform with 70% health / Self]
・+20% to damage inflicted (cannot be cancelled).
・-10% to damage received (cannot be cancelled).
*Once transformed, the transformation will remain even after the battle ends.
Extreme Hatred
[On Strike or Blast Arts attack / Enemy]
・Inflicts Attribute Downgrade "-30% to Ki Recovery" for 2 turns.
・Cancels Attribute Upgrades.
・-10% to Special Move Gauge.
[On Special Move Arts attack / Target is "Character: Goku" / Multi-target]
・+40% to own Special Move damage inflicted for 1 turn.
・Inflicts enemy with "Can't Attack" for 1 turn.
[According to battle turn / Self]
2nd turn: +60% to Ki Recovery (cannot be cancelled).
3rd turn: +20% to damage inflicted (cannot be cancelled).
4th turn: Restores health by 2%.



Strike (Impact)
On activation, damage +15% (15 counts)

Blast (Impact)
On activation, damage +15% (15 counts)

▼On Activation
・Draw 1 card
・Ki +30
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
・Cancel enemy Buff Effects
Also, if enemy is
・All enemy sub counts +3
▼On Hit
・Enemy Dragon Balls -1 (2 times)


Massive Damage (Impact)
▼On Activation
・Draw Special Arts next (2 times)
・Special Move damage +40% (3 counts)
Also, if enemy is
・Special Move damage +90% (3 counts)
▼On Hit
・Enemy Ki -80
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Extreme Hatred
・Draw Special Move Arts next
・Health +25%
・Ki +50
・Ally Rising Rush damage +50% (uncancellable)
・Seal enemy Rising Rush (5 counts)
*Requirement:
10 timer counts elapsed
The Ultimate Machine of Revenge
▼On Transformation
・Damage +40% (uncancellable)
・Damage Guard +20% (uncancellable)
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Ki +20
・Nullify damage received Element disadvantage (3 counts)
・Enemy Draw Speed -2 (3 counts)
・Seal enemy Blast Arts (2 counts)
▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time)
*Activations reset on switch
[Level 1+]
・Nullify Special Cover Changes (5 counts)
[Level 2+]
・Draw Speed +1 (10 counts) (uncancellable)
[Level 3+]
・Protect Ki (5 counts)
[Level 4+]
・Cancel Attribute Downgrades
[Level 5]
・Nullify Element disadvantages (5 counts)
▼When Hit by Enemy Arts
・Unique Gauge +20%
▼On Return to Standby
・Ki +30
・Ally health +10%
・Cancel ally Abnormal Conditions
▼When Not Defeated and Ally Is Prevented from Switching (3 Times)
*Activations shared before and after transforming
・Enemy Ki -40
・Seal enemy Rising Rush (5 counts)
・Seal all enemy Main Abilities (5 counts)
▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Sub counts -4
・Enemy Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
[Effective Against]
Unique Gauge
Evolve Type
▼When Unique Gauge Becomes Full
・Nullify Special Cover Changes (5 counts)
・Sub counts on switch -2 (10 counts)
・Ally sub counts -3
▼On Return to Standby With Full Unique Gauge
・Draw up to 2 cards if hand has 3 or fewer
・Ki +20
・Ally health +5%
・Ally damage +30% (20 counts) (uncancellable)
・All enemy Strike/Blast/Special Move Arts power -15% (10 counts)
*Levels Up:
When Unique Gauge is consumed (max: Level 5)
*Charges:
Moderately, each time an Arts is used
*Consumed:
Entirely, on return to standby with full Unique Gauge
Order for Elimination
[Start of battle / Multi-target]
・+80% to own damage inflicted (cannot be cancelled).
・-10% to own damage received (cannot be cancelled).
・Inflicts all enemies with Attribute Downgrade "+15% to damage received" for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-15% to Special Move Gauge charge rate" for 2 turns.
[Start of turn / Allies in range]
・Restores health by 1% (activates three times).
・+20% to damage inflicted for 1 turn.
・+5% to Special Move Gauge (activates three times).
[When own health reaches 0 / Transform with 70% health / Self]
・+20% to damage inflicted (cannot be cancelled).
・-10% to damage received (cannot be cancelled).
*Once transformed, the transformation will remain even after the battle ends.
Extreme Hatred
[On Strike or Blast Arts attack / Enemy]
・Inflicts Attribute Downgrade "-30% to Ki Recovery" for 2 turns.
・Cancels Attribute Upgrades.
・-10% to Special Move Gauge.
[On Special Move Arts attack / Target is "Character: Goku" / Multi-target]
・+40% to own Special Move damage inflicted for 1 turn.
・Inflicts enemy with "Can't Attack" for 1 turn.
[According to battle turn / Self]
2nd turn: +60% to Ki Recovery (cannot be cancelled).
3rd turn: +20% to damage inflicted (cannot be cancelled).
4th turn: Restores health by 2%.



Strike (Impact)
On activation, damage +15% (15 counts)

Blast (Impact)
On activation, damage +15% (15 counts)

▼On Activation
・Draw 1 card
・Ki +30
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
・Cancel enemy Buff Effects
Also, if enemy is

・All enemy sub counts +3
▼On Hit
・Enemy Dragon Balls -1 (2 times)
・All enemy damage received +20% (15 counts)






Massive Damage (Impact)
▼On Activation
・Draw Special Arts next (2 times)
・Special Move damage +40% (3 counts)
・Nullify Endurance (3 counts)
Also, if enemy is


・Special Move damage +90% (3 counts)
▼On Hit
・Enemy Ki -80
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