Recommended Characters based on Z Ability IV
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HP: 24634
Strike ATK: 2523
Strike DEF: 1602
Blast ATK: 2701
Blast DEF: 1608
Pierce Resist: 99
Slice Resist: 103
Impact Resist: 99
Explode Resist: 99
Critical Rate: 13.02%
Ki Recover: 21.49%
Vanish Recover: 20.00%
Change CD: 10s
They have me to handle sneaky folk like you!
Draw the Ultimate Arts Card "Evil Containment Wave" next.
Restores own health by 30% and Ki by 50.
+30% to Ultimate damage inflicted for 10 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
Requirements: 25 timer counts must elapse.
Turtle Hermit School Founder
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 65% (cannot be cancelled).
+60% to Ki Recovery (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
The following effects occur upon landing a Strike or Blast Arts hit:
Restores own health by 3%.
+20% to damage inflicted for 15 timer counts.
Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 15 timer counts.
Inflicts enemy with Attribute Downgrade "+3 to Strike & Blast Arts costs" for 15 timer counts.
Power Through Abstinence
Applies the following effects to self when this character enters the battlefield:
Draw a Special Arts Card next (activates once).
Restores Ki by 30.
+80% to the next Blast Arts damage inflicted (cannot be stacked).
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 15 timer counts.
Applies the following effects to self when enemy switches characters while this character is on the battlefield:
Restores Ki by 20.
+20% to Blast damage inflicted for 10 timer counts.
Restores Vanishing Gauge by 60% (activates six times).
Strike (Impact)
Blast (Impact)
+150% to Blast damage inflicted against enemy's armor.
The following effects occur on hit:
Draw a Special Move Arts Card next (activates once).
Restores own Ki by 50.
Shortens allies' substitution counts by 3.
Immobilizes the enemy.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 20 timer counts.
Cancels enemy Attribute Upgrades (activates three times).
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
Additional +70% to Special Move damage inflicted for 3 timer counts if enemy is immobilized or heavily immobilized.
Deals massive Impact damage.
Seals enemy character on hit if all of the following conditions are met:
There are at least 2 enemy battle members remaining.
The damage from Evil Containment Wave does not cause the enemy to be defeated.
The damage from Evil Containment Wave does not cause an enemy's special action that activates when health reaches 0 to activate.
It is an online battle (excluding co-op).
There are currently no sealed enemy characters.
The sealed character cannot enter the battlefield until one of the following conditions is met:
The Master Roshi (DBL56-02S) who used Evil Containment Wave is defeated.
All other enemy battle members are defeated.
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