Recommended Characters based on Z Ability IV

HP: 14178
Strike ATK: 1557
Strike DEF: 945
Blast ATK: 1519
Blast DEF: 926
Pierce Resist: 98
Slice Resist: 98
Impact Resist: 102
Explode Resist: 102
Critical Rate: 9.49%
Ki Recover: 13.43%
Vanish Recover: 20.00%
Change CD: 10s
Warrior Blood
・Health +20%
・Ally Strike/Blast damage +20% (15 counts)
*Requirement:
10 timer counts elapsed
・Transform into "Super Saiyan"
*Requirement:
10 timer counts elapsed
・Transform into "Super Saiyan 2"
*Requirement:
10 timer counts elapsed
・Transform into "Super Saiyan 3" (45 counts)
*Requirement:
10 timer counts elapsed
・Transform into "Super Saiyan God"
*Requirement:
10 timer counts elapsed
Rage: Strike Atk UP
+10% to Strike damage inflicted per defeated battle member.
Strike - No additional effects
Blast - No additional effects
StrikeStrike (Impact)
BlastBlast (Impact)
Unlock Ki: Form of Attack・Strike damage +15% (20 counts)
Wild CannonMajor Damage (Impact)
Warrior Blood
・Health +25%
・Ally Strike/Blast damage +30% (15 counts)
*Requirement:
10 timer counts elapsed
Rage: Strike Atk UP
+20% to Strike damage inflicted per defeated battle member.
Team (Saiyan): Strike Atk UP
+20% to Strike Damage inflicted when "Tag: Saiyan" is a battle member.
Strike - No additional effects
Blast - No additional effects
StrikeStrike (Impact)
BlastBlast (Impact)
Unlock Ki: Form of Attack・Ki +45
・Strike damage +20% (25 counts)
Wild CannonMajor Damage (Impact)
Further Evolution
・Health +25%
・Ally Strike damage +35% (25 counts)
*Requirement:
10 timer counts elapsed
Livid Stare
+70% to damage inflicted when 2 allies are defeated.
The following effects occur according to the number of timer counts elapsed with current character:
5 counts: Reduces damage received by 30%.
10 counts: +50% to Strike damage inflicted.
Effect resets after character switch.
Resonating Evolution
Applies the following effects to allies when this character is switched to standby:
+25% to Strike damage inflicted for 15 timer counts.
+35% to Ki Recovery for 15 timer counts.
Also applies the following effects to allied "Tag: Super Saiyan 2":
+25% to damage inflicted for 15 timer counts.
+30% to Critical Rate for 15 timer counts.
Strike - No additional effects
Blast - No additional effects
StrikeStrike (Impact)
BlastBlast (Impact)
Unlock Ki: Form of Attack・Ki +25
・Strike damage +35% (25 counts)
Wild CannonMajor Damage (Impact)
Saiyan Paragon
・Health +20%
・Damage +30% (15 counts)
・Draw Speed +1 (15 counts)
・Strike Arts cost -5 (15 counts)
*Requirement:
5 timer counts elapsed
Energy Overload
Applies the following effects to self after transforming:
+30% to damage inflicted for 30 timer counts.
+20% to damage inflicted for 45 timer counts.
+20% to damage inflicted (cannot be cancelled).
+20% to damage inflicted per defeated battle member.
Reduces damage received by 40% until combo ends when changing cover.
Endless Evolution
+10% to Strike damage inflicted for 10 timer counts every time this character uses an Arts Card.
The following effects occur based on own remaining health after being hit:
[Health is 50% or more]
+20% to Strike damage inflicted for 20 timer counts after being hit.
[Health is below 50%]
+70% to damage inflicted after being hit (activates once).
Strike - No additional effects
Blast - No additional effects
StrikeStrike (Impact)
BlastBlast (Impact)
Unlock Ki: Form of Attack・Ki +45
・Cancel Attribute Downgrades/Abnormal Conditions
Wild CannonMajor Damage (Impact)
Awakened Bloodline
・Draw Special Move Arts next
・Health +20%
・Ki +50
・Damage +30% (30 counts)
・Damage Guard +20% (30 counts)
*Requirement:
10 timer counts elapsed
Becoming the Legend
Applies the following effects to self after transforming:
+60% to damage inflicted (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
+100% to Ki Recovery (cannot be cancelled).
Applies Buff Effect "Nullify Attribute Downgrades up to 3 times".
Applies Buff Effect "Nullify Abnormal Conditions up to 3 times".
New Heights
+10% to damage inflicted for 10 timer counts every time this character uses an Arts Card.
Reduces next damage sustained by 15% every time own attack is evaded with a Vanishing Step (cannot be stacked). This applies until enemy combo is finished.
Strike - No additional effects
Blast - No additional effects
StrikeStrike (Impact)
BlastBlast (Impact)
Wild Blitz▼On Activation
・Ki +50
▼On Hit
・Draw Speed +1 (10 counts)
[Comboable Into]
*Some excluded, such as wide-range attacks, etc.
Wild CannonMajor Damage (Impact)








































































