Recommended Characters based on Z Ability IV
HP: 14178
Strike ATK: 1557
Strike DEF: 945
Blast ATK: 1519
Blast DEF: 926
Pierce Resist: 98
Slice Resist: 98
Impact Resist: 102
Explode Resist: 102
Critical Rate: 9.49%
Ki Recover: 13.43%
Vanish Recover: 20.00%
Change CD: 10s
Warrior Blood
Restores own health by 20%.
+20% to Strike & Blast damage inflicted by allies for 15 timer counts.
Requirements: 10 timer counts must elapse.
Transform into "Super Saiyan".
Requirements: 10 timer counts must elapse.
Transform into "Super Saiyan 2".
Requirements: 10 timer counts must elapse.
Transform into "Super Saiyan 3".
Transformation lasts for 45 timer counts.
Requirements: 10 timer counts must elapse.
Transform into "Super Saiyan God".
Requirements: 10 timer counts must elapse.
Rage: Strike Atk UP
+10% to Strike damage inflicted per defeated battle member.
Strike (Impact)
Blast (Impact)
+15% to Strike damage inflicted for 20 timer counts.
Deals major Impact damage.
Warrior Blood
Restore own health by 25% and +30% to Strike & Blast Damage of allies for 15 timer counts.
Requirements: 10 timer counts must elapse.
Rage: Strike Atk UP
+20% to Strike damage inflicted per defeated battle member.
Team (Saiyan): Strike Atk UP
+20% to Strike Damage inflicted when "Tag: Saiyan" is a battle member.
Strike (Impact)
Blast (Impact)
+20% to Strike damage inflicted for 25 timer counts.
Restores own Ki by 45.
Deals major Impact damage.
Further Evolution
Restores own health by 25% and +35% to Strike damage inflicted by allies for 25 timer counts.
Requirements: 10 timer counts must elapse.
Livid Stare
+70% to damage inflicted when 2 allies are defeated.
The following effects occur according to the number of timer counts elapsed with current character:
5 counts: Reduces damage received by 30%.
10 counts: +50% to Strike damage inflicted.
Effect resets after character switch.
Resonating Evolution
Applies the following effects to allies when this character is switched to standby:
+25% to Strike damage inflicted for 15 timer counts.
+35% to Ki Recovery for 15 timer counts.
Also applies the following effects to allied "Tag: Super Saiyan 2":
+25% to damage inflicted for 15 timer counts.
+30% to Critical Rate for 15 timer counts.
Strike (Impact)
Blast (Impact)
Restores own Ki by 25.
+35% to Strike damage inflicted for 25 timer counts.
Deals major Impact damage.
Saiyan Paragon
Restores own health by 20%.
+30% to damage inflicted for 15 timer counts.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
-5 to own Strike Arts cost for 15 timer counts.
Requirements: 5 timer counts must elapse.
Energy Overload
Applies the following effects to self after transforming:
+30% to damage inflicted for 30 timer counts.
+20% to damage inflicted for 45 timer counts.
+20% to damage inflicted (cannot be cancelled).
+20% to damage inflicted per defeated battle member.
Reduces damage received by 40% until combo ends when changing cover.
Endless Evolution
+10% to Strike damage inflicted for 10 timer counts every time this character uses an Arts Card.
The following effects occur based on own remaining health after being hit:
[Health is 50% or more]
+20% to Strike damage inflicted for 20 timer counts after being hit.
[Health is below 50%]
+70% to damage inflicted after being hit (activates once).
Strike (Impact)
Blast (Impact)
Restores own Ki by 45.
Cancels own Attribute Downgrades and Abnormal Conditions.
Deals major Impact damage.
Awakened Bloodline
Draw a Special Move Arts Card next.
Restores own health by 20% and Ki by 50.
+30% to damage inflicted for 30 timer counts.
Reduces damage received by 20% for 30 timer counts.
Requirements: 10 timer counts must elapse.
Becoming the Legend
Applies the following effects to self after transforming:
+60% to damage inflicted (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).
+100% to Ki Recovery (cannot be cancelled).
Applies Buff Effect "Nullify Attribute Downgrades up to 3 times".
Applies Buff Effect "Nullify Abnormal Conditions up to 3 times".
New Heights
+10% to damage inflicted for 10 timer counts every time this character uses an Arts Card.
Reduces next damage sustained by 15% every time own attack is evaded with a Vanishing Step (cannot be stacked). This applies until enemy combo is finished.
Strike (Impact)
Blast (Impact)
Restores own Ki by 50 upon activation.
Increases own Arts Card Draw Speed by 1 level for 10 timer counts on hit.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts (excluding some)
Deals major Impact damage.