Recommended Characters based on Z Ability IV
HP: 23772
Strike ATK: 2320
Strike DEF: 1613
Blast ATK: 2514
Blast DEF: 1613
Pierce Resist: 101
Slice Resist: 97
Impact Resist: 101
Explode Resist: 101
Critical Rate: 13.93%
Ki Recover: 23.20%
Vanish Recover: 20.00%
Change CD: 10s
Charismatic Evil
Draw a Special Move Arts Card next.
Restores own health by 20% and Ki by 50.
+50% to the next Special Move damage inflicted.
Increases own Arts Card Draw Speed by 1 level for 30 timer counts.
Requirements: 20 timer counts must elapse.
Cold-Blooded Scheme
Applies the following effects to self when battle starts:
+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 40% (cannot be cancelled).
+50% to Special Move damage inflicted (cannot be cancelled).
-5 to Blast Arts cost (cannot be cancelled).
The following effects occur upon landing a Strike or Blast Arts hit:
+10% to damage inflicted for 30 timer counts.
Randomly destroys 1 enemy card.
Inflicts enemy with Attribute Downgrade "-20% to Health Restoration" for 20 timer counts.
Countdown to Annihilation
The following effects occur when this character enters the battlefield:
Reduces damage received by 20% for 10 timer counts.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Shortens allied "Tag: Lineage of Evil", "Tag: Event Exclusive", or "Tag: Powerful Opponent" substitution counts by 2 (activates three times).
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
The following effects occur according to the number of timer counts elapsed with current character:
2 timer counts: Restores own Ki by 20 and reduces enemy Ki by 10.
5 timer counts: Restores own Ki by 30 and reduces enemy Ki by 10.
8 timer counts: Restores own Ki by 40 and reduces enemy Ki by 10.
Strike (Impact)
Blast (Impact)
Restores own Ki by 30.
Randomly draws at most 2 new cards when you have 3 or fewer cards.
+50% to the next Special Move damage inflicted (cannot be stacked).
Inflicts enemy with Attribute Downgrade "+30% to damage received" for 10 timer counts.
Deals major Explode damage.
Inflicts all enemies with Attribute Downgrade "+3 to Substitution Count" for 15 timer counts on hit.
*Blast Armor when charging forward.
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