News Details:

"LEGEND RISING - 3RD TRANSFORMATION TO REPEL EVIL -" Is Coming!

Start Time: 2026-03-25 15:00:00 (JST) ~ End Time: 2026-04-22 15:00:00 (JST)

LEGEND Super Saiyan 3 Goku (Mini) joins the fight!
LEGEND Super Saiyan 3 Goku (Mini) drops with 2000 Z Power!

Plus, SPARKING Tamagami Number One joins the fight!

Tamagami Number One (DBL93-03S)'s Z Power is also available from the Dragon Ball DAIMA Clash in the First Demon World Campaign Special Hoi-Poi!


Limited-Time Chance for a Guaranteed LEGEND!
If you don't already have LEGEND Super Saiyan 3 Goku (Mini), you're guaranteed to receive the corresponding Z Power on the 500th drop!
This is only available for this initial release! Don't miss out!

*Drops from free steps are counted.
*This does not apply if you've received the corresponding Z Power by the 500th drop.
*This will not apply to reruns of this Summon.

Step Info


All steps are Consecutive Summons! 1 SPARKING rarity or higher, or 1 supporter guaranteed!
SPARKING drops with 1200 Z Power!

Plus, on Step 2, LEGEND drop rates are increased!
Steps 1-3 have Star Tickets as freebies!
Step 4 is a free Consecutive Summon!

Step Items Required Perks
1
×1000
1 SPARKING rarity or higher, or 1 supporter guaranteed!
2
×1000
1 SPARKING rarity or higher, or 1 supporter guaranteed!
3
×1000
1 SPARKING rarity or higher, or 1 supporter guaranteed!
4
1 SPARKING rarity or higher, or 1 supporter guaranteed!
*You will return to Step 1 after Step 4.

Character Introduction


Experience the incredible abilities you can only get with LEGEND characters, along with their unique animations and actions!

Super Saiyan 3 Goku (Mini)
Traits
Special Cover Change (Strike)EnduranceArmored Strike Arts
Traits
Special Cover Change (Strike)EnduranceArmored Strike Arts
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Melee Type
Episode
DAIMA Saga
Character Tag
Son FamilySaiyanKidsSuper Saiyan 3DAIMA
LEGEND Action
[Activation Area]
・High Area

▼On LEGEND Action Activation
・Destroy 1 card, then draw Special Move Arts next (2 times)
・Ki +50
・Vanishing Gauge +80% (2 times)

Also, if Unique Gauge is 1% or more:
・Unique Gauge +10%

[Comboable Into]
Ultimate Skill
Quick Rush Assault *Blast Armor when charging forward
Supreme Damage (Impact)

▼On Activation
・Ultimate damage +30% (3 counts)
・Nullify Endurance (3 counts)

Also, if Unique Gauge is 1% or more:
・Unique Gauge +10%
・Ultimate damage +30% (3 counts) (uncancellable)

▼On Hit
・Enemy Ki -100
・Enemy Ki Recovery -100% (10 counts)

*Blast Armor when charging forward
Special Move
Speed Strike *Blast Armor when charging forward
Massive Damage (Impact)

▼On Activation
・Special Move damage +30% (3 counts)

Also, if Unique Gauge is 1% or more:
・Unique Gauge +10%
・Overdrive Gauge +20%
・Nullify Endurance (3 counts)

*Blast Armor when charging forward
Main Ability
Clash of Wills
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
・Enemy Dragon Balls -2

*Requirement:
25 timer counts elapsed
Special Skill
Burst Charge
・Draw 1 card
・Health +10%
・Ki +50
・Nullify Element disadvantages (5 counts)
・Ally sub counts -2

Also, if Unique Gauge is 1% or more:
・Unique Gauge +20%
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Assault Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Assault Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Assault Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If DAIMA
・Base Strike Attack +22%
・Base Blast Attack +22%
Z Ability II Limit Break to ★3 to Enhance
If DAIMA, Saiyan, or Son Family
・Base Strike Attack +26%
・Base Blast Attack +26%
Z Ability III Limit Break to ★6 to Enhance
If DAIMA, Saiyan, or Son Family
・Base Strike Attack +30%
・Base Blast Attack +30%

If DAIMA
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If DAIMA, Saiyan, or Son Family
・Base Strike Attack +38%
・Base Blast Attack +38%

If DAIMA
・Base Blast Defense +18%
Unique Ability
Starter Ability
・Damage +330%
・Damage Guard +260%
・Ki Recovery +80%
・Draw Speed +1
・Nullify Attribute Downgrades up to 3 times
・Endurance (40% recovery)

Also, if at least 1 other ally battle member is DAIMA:
・Overdrive Gauge charge rate +50%

*All uncancellable
Raging Energy
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +40
・Nullify damage received Element disadvantage (5 counts)

Also, if there are 3 battle members remaining and Unique Gauge is 1% or more:
・Unique Gauge +20%
・Damage Guard +30% (10 counts)
・All enemy Strike Arts costs +50 (3 counts)

▼Based on Strike/Blast/Special Arts Uses
*Uses reset on switch/Area Change
[1st]
・Damage +50% (10 counts)
・Nullify Special Cover Changes (5 counts)
[3rd]
・Next activated Special Move damage +50% (non-stacking)

▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch
・Health +10%
・Destroy 1 enemy card
・Enemy Ki -35

▼While Not Defeated, Enemy Activates Ultimate/Awakened Arts or Rising Rush, and at Least 1 Other Ally Battle Member Is DAIMA
・Ally sub counts -5
・Cancel enemy Buff Effects (2 times)
Special Cover Change
[Effective Against]


[Comboable Into]
Unique Gauge
Release Type

*Starts with 100% charge

▼Until Unique Gauge Reaches 0%
・Damage +70% (uncancellable)
・Draw Speed +1 (uncancellable)
・Health Restoration +20% (uncancellable)
・Sub counts on switch -1 (uncancellable)
・Ally DAIMA or Saiyan damage +20% (uncancellable)

*[Release Type] Decreases:
Very slowly, while not defeated
DBL93-02L

Until your Release Type Unique Gauge runs out, you'll have increased damage, Arts Card Draw Speed, and more as you unleash your full power!
As long as you have any amount of gauge left, you can recover it using Special Move Arts, LEGEND Actions, and more!
Play while being careful to not use it all!

Tamagami Number One
Traits
Special Cover Change (Blast)EnduranceArmored Strike Arts
Traits
Special Cover Change (Blast)EnduranceArmored Strike Arts
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Melee Type
Episode
DAIMA Saga
Character Tag
DAIMAWeapon Wielder
Ultimate Skill
Eternal Slash *Blast Armor when charging forward
Massive Damage (Slice)

▼On Activation
・Ultimate damage +80% (3 counts)

▼On Hit
・Enemy Dragon Balls -2
・Seal enemy Strike/Blast Arts (3 counts)

*Blast Armor when charging forward
Special Move
Guardian Sword Blast
Massive Damage (Impact)

▼On Activation
・Special Move damage +50% (3 counts)
・Ally sub counts -3

Also, when Special Move Arts is enhanced:
・Nullify Element disadvantages (3 counts)

▼On Hit
・Inflict enemy with Faint (30% chance)
・Enemy Ki -80
Main Ability
Sword Master's Last Resort
・Destroy 1 card, then draw Ultimate Arts next
・Ki +50
・Cancel Attribute Downgrades
・Ally health +30%

*Requirement:
25 timer counts elapsed
Special Skill
Dignity of a Guardian
・Draw Special Move Arts next
・Health +15%
・Ki +50
・Remove Special Move Arts seal
・Nullify Endurance (10 counts)
Z Ability
Z Ability I
If DAIMA
・Base Strike Attack +22%
・Base Strike Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If DAIMA or Weapon Wielder
・Base Strike Attack +26%
・Base Strike Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If DAIMA or Weapon Wielder
・Base Strike Attack +30%
・Base Strike Defense +30%

If DAIMA
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If DAIMA or Weapon Wielder
・Base Strike Attack +35%
・Base Strike Defense +35%

If DAIMA
・Base Blast Defense +18%
Unique Ability
Starter Ability
・Damage +320%
・Damage Guard +260%
・Critical Rate +30%
・Ki Recovery +70%
・Sub counts on switch -1
・Endurance (30% recovery)

Also, per other DAIMA & Weapon Wielder battle member:
・Dragon Balls +1
・Damage Guard +10%
・On Special Move Arts hit, Faint infliction chance +5%
・Ally damage +20%

*All uncancellable
Perfected Swordsmanship
▼On Battlefield Entry
・Draw up to 2 cards if hand has 3 or fewer
・Ki +30
・Nullify damage received Element disadvantage (5 counts)
・Protect hand (5 counts)

▼On Strike/Blast Arts Use
・Health +3%
・Damage +20% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch

▼Based on Strike/Blast Arts Hit Count
*Hit count resets on switch
[1st]
・Critical Rate +20% (10 counts) (uncancellable)
[3rd]
・Draw Special Arts next (2 times)
・Enhance next activated Special Move Arts

▼On Cover Change
・Health +25% (3 times)
・Enemy Ki -30
・Enemy Ki -40 (2 times)

▼While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Sub counts -5
Special Cover Change
[Effective Against]


[Comboable Into]
DBL93-03S

On your third Strike/Blasts Arts hit, enhance your next Special Move Arts!
You'll nullify Element disadvantages in addition to shortening your allies' substitution counts!

*See character details for more information about the abilities.

Featured Lineup


Super Saiyan 3 Vegeta (Mini)
DBL91-01S

Super Saiyan 3 Vegeta
DBL81-02S

Super Saiyan 4 Goku
DBL81-04S

Super Saiyan Goku (Mini)
DBL78-01S

Majuub
DBL-SUP-002

Dende
DBL-SUP-000

Important Notes
  • The character details of characters other than supporters are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • This Summon can be used by consuming Chrono Crystals.
  • Drops in this lineup may return in the future.
  • Please note that Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • Please restart the app if this Summon does not appear after its scheduled start time.
  • Character Z Powers can be acquired from this Summon. Please note that characters will not appear directly.
  • You may receive duplicate drops, or drops other than those in the featured lineup from this Summon.
  • For more details, please check the Drop List from the Summon screen.

We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team