1Chapter 1
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Pan
Lv4,500
Boss · 2 Bars
- Health
- 1,892,347
- Strike ATK
- 232,487
- Blast ATK
- 245,309
- Strike DEF
- 198,941
- Blast DEF
- 204,096
Videl
Lv4,500
Boss · 2 Bars
- Health
- 2,019,940
- Strike ATK
- 229,189
- Blast ATK
- 238,317
- Strike DEF
- 204,834
- Blast DEF
- 220,695
World Champion Hercule
Lv4,500
Boss · 2 Bars
- Health
- 1,994,977
- Strike ATK
- 230,845
- Blast ATK
- 227,750
- Strike DEF
- 206,186
- Blast DEF
- 216,008
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Clear within 60 Counts
×3 - Land a Blast Arts 3 time(s)
×3 - Cover Change 2 time(s)
×3 - Battle with 2 HERO characters or more
×3 - Land an attack 3 time(s) with Element: GRN characters
×3 - Clear with only 1 Shallot character(s)
×3 - Complete all challenges
×10
2Chapter 2
A story scene with no battle. Read the dialogue above.
3Chapter 3
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Recoome
Lv4,600
Boss · 2 Bars
- Health
- 1,998,996
- Strike ATK
- 246,597
- Blast ATK
- 228,479
- Strike DEF
- 220,591
- Blast DEF
- 224,317
Raditz
Lv4,600
Boss · 2 Bars
- Health
- 1,988,373
- Strike ATK
- 237,471
- Blast ATK
- 237,972
- Strike DEF
- 233,856
- Blast DEF
- 232,305
Burter
Lv4,600
Boss · 2 Bars
- Health
- 2,072,456
- Strike ATK
- 235,287
- Blast ATK
- 233,636
- Strike DEF
- 226,148
- Blast DEF
- 236,170
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Clear within 60 Counts
×3 - Land a Strike Arts 3 time(s)
×3 - Use a Main Ability 1 time(s)
×3 - Battle with 2 EXTREME characters or more
×3 - Battle with 2 Element: PUR characters or more
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
4Chapter 4
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Cell Jr.
Lv4,700
Boss · 2 Bars
- Health
- 2,086,867
- Strike ATK
- 228,277
- Blast ATK
- 226,612
- Strike DEF
- 236,847
- Blast DEF
- 237,463
Demon King Piccolo
Lv4,700
Boss · 2 Bars
- Health
- 2,169,704
- Strike ATK
- 235,053
- Blast ATK
- 231,865
- Strike DEF
- 245,561
- Blast DEF
- 239,703
King of the Demon Realm Dabura
Lv4,700
Boss · 2 Bars
- Health
- 2,352,373
- Strike ATK
- 278,037
- Blast ATK
- 257,695
- Strike DEF
- 266,042
- Blast DEF
- 263,322
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 60 Counts
×3 - Land a Blast Arts 3 time(s)
×3 - Dodge 2x attacks with Vanishing step
×3 - Do 2x switches
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
5Chapter 5
A story scene with no battle. Read the dialogue above.
6Chapter 6
- Win conditionGet Android #13's health to 50% or below
Enemies 1
Android #13
Lv4,800
Boss · 4 Bars
- Health
- 3,814,884
- Strike ATK
- 305,773
- Blast ATK
- 284,636
- Strike DEF
- 280,164
- Blast DEF
- 276,102
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 30 Counts
×3 - Land a Special Move 1 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Land an attack 3 time(s) with Element: RED characters
×3 - Clear with 2 characters or less
×3 - Complete all challenges
×10
7Chapter 7
- Win conditionGet Android #13's health to 40% or below
Enemies 1
Android #13
Lv5,000
Boss · 4 Bars
- Health
- 3,977,058
- Strike ATK
- 289,018
- Blast ATK
- 294,398
- Strike DEF
- 278,201
- Blast DEF
- 275,112
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 30 Counts
×3 - Use a Special Skill 1 time(s)
×3 - Land a Strike Arts 3 time(s)
×3 - Do 2x switches
×3 - Clear with only 1 Shallot character(s)
×3 - Complete all challenges
×10
8Chapter 8
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 1
Android #13
Lv5,000
Boss · 2 Bars
- Health
- 2,088,082
- Strike ATK
- 310,496
- Blast ATK
- 300,342
- Strike DEF
- 284,994
- Blast DEF
- 284,194
First-Clear Rewards
×10Drops
![Boost Soul 2 [RED]](/assets/cmn_items/Cmn_icnsoul_RED2L.webp)
![Boost Soul 2 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL2L.webp)
![Boost Soul 2 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR2L.webp)
![Boost Soul 2 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN2L.webp)
![Boost Soul 2 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU2L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Strike Arts 3 time(s)
×3 - Land a Blast Arts 3 time(s)
×3 - Land an attack 3 time(s) with Element: YEL characters
×3 - Clear with only 1 Saiyan character(s)
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
9Chapter 9
A story scene with no battle. Read the dialogue above.