1Chapter 1
A story scene with no battle. Read the dialogue above.
2Chapter 2
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
2nd Form Cell
Lv4,500
- Health
- 1,489,012
- Strike ATK
- 209,453
- Blast ATK
- 215,180
- Strike DEF
- 177,487
- Blast DEF
- 177,303
First-Clear Rewards
×10Drops
![Boost Soul 2 [RED]](/assets/cmn_items/Cmn_icnsoul_RED2L.webp)
![Boost Soul 2 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL2L.webp)
![Boost Soul 2 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR2L.webp)
![Boost Soul 2 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN2L.webp)
![Boost Soul 2 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU2L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Strike Arts 3 time(s)
×3 - Use a Main Ability 1 time(s)
×3 - Battle with 2 EXTREME characters or more
×3 - Battle with 2 Element: RED characters or more
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
3Chapter 3
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 2
Android #14
Lv4,500
Boss · 2 Bars
- Health
- 2,627,995
- Strike ATK
- 281,900
- Blast ATK
- 213,528
- Strike DEF
- 218,617
- Blast DEF
- 216,454
Android #15
Lv4,500
Boss · 2 Bars
- Health
- 2,503,676
- Strike ATK
- 247,020
- Blast ATK
- 246,798
- Strike DEF
- 218,499
- Blast DEF
- 218,499
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Strike Arts 3 time(s)
×3 - Land a Blast Arts 3 time(s)
×3 - Land an attack 3 time(s) with Element: YEL characters
×3 - Do 2x switches
×3 - Clear with 1 characters or less
×3 - Complete all challenges
×10
4Chapter 4
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Android #14
Lv4,600
Boss · 2 Bars
- Health
- 2,061,414
- Strike ATK
- 287,538
- Blast ATK
- 217,682
- Strike DEF
- 222,882
- Blast DEF
- 220,677
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Blast Arts 3 time(s)
×3 - Cover Change 2 time(s)
×3 - Battle with 2 HERO characters or more
×3 - Land an attack 3 time(s) with Element: BLU characters
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
5Chapter 5
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Android #14
Lv4,800
Boss · 2 Bars
- Health
- 2,173,526
- Strike ATK
- 302,735
- Blast ATK
- 229,852
- Strike DEF
- 235,278
- Blast DEF
- 232,951
Android #15
Lv4,800
Boss · 2 Bars
- Health
- 2,071,439
- Strike ATK
- 265,559
- Blast ATK
- 265,299
- Strike DEF
- 235,153
- Blast DEF
- 235,153
Android #13
Lv4,800
Boss · 2 Bars
- Health
- 2,092,331
- Strike ATK
- 272,072
- Blast ATK
- 305,502
- Strike DEF
- 225,893
- Blast DEF
- 232,725
First-Clear Rewards
×10Drops
![Boost Soul 2 [RED]](/assets/cmn_items/Cmn_icnsoul_RED2L.webp)
![Boost Soul 2 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL2L.webp)
![Boost Soul 2 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR2L.webp)
![Boost Soul 2 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN2L.webp)
![Boost Soul 2 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU2L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 45 Counts
×3 - Land a Special Move 1 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Land an attack 3 time(s) with Element: PUR characters
×3 - Inflict over 4500000 Damage with Rising Rush
×3 - Complete all challenges
×10
6Chapter 6
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Android #14
Lv5,000
Boss · 2 Bars
- Health
- 2,285,638
- Strike ATK
- 317,930
- Blast ATK
- 242,021
- Strike DEF
- 247,675
- Blast DEF
- 245,223
Android #15
Lv5,000
Boss · 2 Bars
- Health
- 2,179,138
- Strike ATK
- 279,219
- Blast ATK
- 278,921
- Strike DEF
- 247,544
- Blast DEF
- 247,544
Android #13
Lv5,000
Boss · 2 Bars
- Health
- 2,201,116
- Strike ATK
- 285,943
- Blast ATK
- 320,811
- Strike DEF
- 237,878
- Blast DEF
- 245,074
Partners the game lends you these
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 60 Counts
×3 - Use a Special Skill 1 time(s)
×3 - Land a Strike Arts 3 time(s)
×3 - Land an attack 3 time(s) with Element: GRN characters
×3 - Land a Special Move 1 time(s) with Bardock
×3 - Complete all challenges
×10
7Chapter 7
A story scene with no battle. Read the dialogue above.
8Chapter 8
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Cell Jr.
Lv4,500
Boss · 3 Bars
- Health
- 3,065,485
- Strike ATK
- 355,245
- Blast ATK
- 309,061
- Strike DEF
- 203,388
- Blast DEF
- 208,830
Cell Jr.
Lv4,500
Boss · 3 Bars
- Health
- 3,065,485
- Strike ATK
- 355,245
- Blast ATK
- 309,061
- Strike DEF
- 203,388
- Blast DEF
- 208,830
3rd Form Frieza
Lv4,500
- Health
- 1,721,621
- Strike ATK
- 229,001
- Blast ATK
- 239,099
- Strike DEF
- 183,469
- Blast DEF
- 188,574
First-Clear Rewards
×10Drops
![Boost Soul 2 [RED]](/assets/cmn_items/Cmn_icnsoul_RED2L.webp)
![Boost Soul 2 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL2L.webp)
![Boost Soul 2 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR2L.webp)
![Boost Soul 2 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN2L.webp)
![Boost Soul 2 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU2L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 60 Counts
×3 - Land a Blast Arts 3 time(s)
×3 - Dodge 2x attacks with Vanishing step
×3 - Don't fall into an Abnormal Condition, not even once
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
9Chapter 9
A story scene with no battle. Read the dialogue above.