1Chapter 1
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Jinkouman
Lv5,000
Boss · 6 Bars
- Health
- 5,154,676
- Strike ATK
- 1,062,945
- Blast ATK
- 904,005
- Strike DEF
- 490,206
- Blast DEF
- 476,290
Saibaman
Lv5,000
Boss · 6 Bars
- Health
- 5,339,614
- Strike ATK
- 1,052,385
- Blast ATK
- 904,005
- Strike DEF
- 485,338
- Blast DEF
- 483,458
Appule
Lv5,000
Boss · 6 Bars
- Health
- 5,035,493
- Strike ATK
- 1,010,075
- Blast ATK
- 1,045,360
- Strike DEF
- 448,112
- Blast DEF
- 470,456
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Dodge 1x attacks with Vanishing step
×3 - Land a Strike Arts 2 time(s)
×3 - Land a Blast Arts 2 time(s)
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
2Chapter 2
A story scene with no battle. Read the dialogue above.
3Chapter 3
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Jeice
Lv5,000
Boss · 6 Bars
- Health
- 5,345,647
- Strike ATK
- 1,098,828
- Blast ATK
- 1,167,384
- Strike DEF
- 434,238
- Blast DEF
- 455,812
Burter
Lv5,000
Boss · 6 Bars
- Health
- 5,126,289
- Strike ATK
- 1,151,208
- Blast ATK
- 1,014,786
- Strike DEF
- 434,528
- Blast DEF
- 451,615
Thouser
Lv5,000
Boss · 6 Bars
- Health
- 5,646,942
- Strike ATK
- 1,007,145
- Blast ATK
- 944,895
- Strike DEF
- 477,270
- Blast DEF
- 486,839
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Dodge 1x attacks with Vanishing step
×3 - Use a Special Skill 1 time(s)
×3 - Do 2x switches
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
4Chapter 4
A story scene with no battle. Read the dialogue above.
5Chapter 5
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Appule
Lv5,000
Boss · 6 Bars
- Health
- 5,754,849
- Strike ATK
- 1,212,090
- Blast ATK
- 1,254,432
- Strike DEF
- 448,112
- Blast DEF
- 470,456
Guprei
Lv5,000
Boss · 6 Bars
- Health
- 5,336,243
- Strike ATK
- 1,176,240
- Blast ATK
- 1,176,898
- Strike DEF
- 492,041
- Blast DEF
- 492,470
Nabana
Lv5,000
Boss · 6 Bars
- Health
- 5,726,224
- Strike ATK
- 1,270,866
- Blast ATK
- 1,188,276
- Strike DEF
- 465,426
- Blast DEF
- 479,027
First-Clear Rewards
×10Drops
![Boost Soul 2 [RED]](/assets/cmn_items/Cmn_icnsoul_RED2L.webp)
![Boost Soul 2 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL2L.webp)
![Boost Soul 2 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR2L.webp)
![Boost Soul 2 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN2L.webp)
![Boost Soul 2 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU2L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Dodge 1x attacks with Vanishing step
×3 - Use a Special Skill 1 time(s)
×3 - Do 2x switches
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
6Chapter 6
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
Orlen
Lv5,000
Boss · 7 Bars
- Health
- 6,114,835
- Strike ATK
- 1,326,635
- Blast ATK
- 1,160,787
- Strike DEF
- 461,720
- Blast DEF
- 465,787
Navel
Lv5,000
Boss · 6 Bars
- Health
- 5,669,758
- Strike ATK
- 1,367,400
- Blast ATK
- 1,368,105
- Strike DEF
- 492,041
- Blast DEF
- 492,470
Ramon
Lv5,000
Boss · 7 Bars
- Health
- 6,114,835
- Strike ATK
- 1,226,266
- Blast ATK
- 1,296,765
- Strike DEF
- 452,627
- Blast DEF
- 470,456
First-Clear Rewards
×10Drops
![Boost Soul 3 [RED]](/assets/cmn_items/Cmn_icnsoul_RED3L.webp)
![Boost Soul 3 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL3L.webp)
![Boost Soul 3 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR3L.webp)
![Boost Soul 3 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN3L.webp)
![Boost Soul 3 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU3L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Dodge 1x attacks with Vanishing step
×3 - Land a Special Move 1 time(s)
×3 - Do 2x switches
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
7Chapter 7
- Win conditionDefeat all enemies, or timeout with more health!
Enemies 3
-
Lv5,000
Boss · 7 Bars
- Health
- 6,600,102
- Strike ATK
- 1,368,759
- Blast ATK
- 1,438,516
- Strike DEF
- 502,246
- Blast DEF
- 502,246
-
Lv5,000
Boss · 7 Bars
- Health
- 6,788,676
- Strike ATK
- 1,368,759
- Blast ATK
- 1,438,516
- Strike DEF
- 502,246
- Blast DEF
- 502,246
Cell Jr.
Lv5,000
Boss · 7 Bars
- Health
- 6,977,250
- Strike ATK
- 1,168,759
- Blast ATK
- 1,238,516
- Strike DEF
- 502,246
- Blast DEF
- 502,246
First-Clear Rewards
×10Drops
![Boost Soul 1 [RED]](/assets/cmn_items/Cmn_icnsoul_RED1L.webp)
![Boost Soul 1 [YEL]](/assets/cmn_items/Cmn_icnsoul_YEL1L.webp)
![Boost Soul 1 [PUR]](/assets/cmn_items/Cmn_icnsoul_PUR1L.webp)
![Boost Soul 1 [GRN]](/assets/cmn_items/Cmn_icnsoul_GRN1L.webp)
![Boost Soul 1 [BLU]](/assets/cmn_items/Cmn_icnsoul_BLU1L.webp)


Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Dodge 1x attacks with Vanishing step
×3 - Land a Special Move 1 time(s)
×3 - Do 2x switches
×3 - Clear without using Rising Rush
×3 - Complete all challenges
×10
8Chapter 8
A story scene with no battle. Read the dialogue above.