News Details:
"LEGEND RISING DRAGON BALL XENOVERSE 2 - FUTURE SAGA -" Is Coming!
Start Time: 2026-04-28 15:00:00 (JST) ~ End Time: 2026-06-03 15:00:00 (JST)
A legendary Summon celebrating the DRAGON BALL XENOVERSE 2 collab is here!
You can also get Z Power for XENOVERSE 2 collab characters from a variety of collab campaign Events!
Supporter Supreme Kai of Time also arrives!
Once you've obtained a supporter, you can purchase Summon Tickets that guarantee that same supporter at the Chrono Crystal Shop!
This is only available for this initial release! Don't miss out!
*Drops from free steps are counted.
All steps are Consecutive Summons! 1 SPARKING rarity or higher, or 1 supporter guaranteed!
SPARKING drops with 1200 Z Power!
On Step 1, supporter rates are tripled!
This Evolve Type Unique Gauge fills up when Strike or Blast Arts hit, and also while charging Ki! When the Unique Gauge fills completely, it levels up, and once it reaches its max at Level 3, you can draw an Ultimate Arts up to two times!
Evolve the Unique Gauge and overwhelm opponents with devastating attacks!
Chain your combos with multiple card-draw effects!
The Overdrive Gauge increases when using Strike or Blast Arts, so the longer your combo goes on, the more chances you get to activate Overdrive Mode! Also, when Overdrive Mode activates, your damage inflicted and Dragon Balls increase!
Use powerful effects like sealing your opponents' Arts and reducing their Ki!
Also, this character supports "Episode: DRAGON BALL XENOVERSE 2" allies by boosting damage inflicted and granting Damage Guard!
Use these effects to back up your allies!
On top of that, this character powers up at set intervals, making it possible to fight as an attacker as time passes!
When an ally is defeated, grants an effect that reduces allies' substitution counts when switching!
At Support Ability II or higher, the count reduction increases dramatically, and Special Move damage also gets a boost!
*See character details for more information about the abilities.


















SPARKING drops with 1200 Z Power!
You can obtain up to 3 Consecutive Summon Tickets!
Check out which Events you can obtain them from!
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team
LEGEND Super Saiyan Rosé Ultra Supervillain Goku Black from XENOVERSE 2's latest series of DLC, "FUTURE SAGA", joins the fight!
LEGEND Super Saiyan Rosé Ultra Supervillain Goku Black drops with 2000 Z Power!
Plus, SPARKING Super Saiyan God Ultra Supervillain Vegeta and Trunks (Xeno) are joining the fight too!You can also get Z Power for XENOVERSE 2 collab characters from a variety of collab campaign Events!
Supporter Supreme Kai of Time also arrives!
Once you've obtained a supporter, you can purchase Summon Tickets that guarantee that same supporter at the Chrono Crystal Shop!
Limited-Time Chance for a Guaranteed LEGEND!
If you haven't already obtained LEGEND Super Saiyan Rosé Ultra Supervillain Goku Black, you're guaranteed to receive the target Z Power on the 500th drop!This is only available for this initial release! Don't miss out!
*Drops from free steps are counted.
*This does not apply if you've received the corresponding Z Power by the 500th drop.
*This also does not apply if you've received the corresponding Z Power from the Ticket Summon.
*This will not apply to reruns of this Summon.
Step Info
All steps are Consecutive Summons! 1 SPARKING rarity or higher, or 1 supporter guaranteed!
SPARKING drops with 1200 Z Power!
On Step 1, supporter rates are tripled!
Plus, on Step 2, LEGEND drop rates are increased!
Steps 1-3 have Star Tickets as freebies!Step 4 is a free Consecutive Summon!
| Step | Items Required | Perks |
|---|---|---|
| 1 | ![]() ×1000 |
![]() ![]() |
| 2 | ![]() ×1000 |
![]() ![]() |
| 3 | ![]() ×1000 |
![]() |
| 4 | ![]() |
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*You will return to Step 1 after Step 4.
Character Introduction
Experience the incredible abilities you can only get with LEGEND characters, along with their unique animations and actions!
Super Saiyan Rosé Ultra Supervillain Goku Black
Traits
Special Cover Change (Blast)EnduranceArmored Strike ArtsRevive Disruption
Traits
Special Cover Change (Blast)EnduranceArmored Strike ArtsRevive Disruption
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Melee Type
Episode
DRAGON BALL XENOVERSE 2
Character Tag
SaiyanFutureGod KiSuper Saiyan RoséPowerful OpponentWeapon Wielder
LEGEND Action
[Activation Area]
・High Area
▼On LEGEND Action Activation
・Draw up to 4 cards if hand has 3 or fewer
・All enemy sub counts +3
[Comboable Into]


・High Area
▼On LEGEND Action Activation
・Draw up to 4 cards if hand has 3 or fewer
・All enemy sub counts +3
Ultimate Skill
Divine Slicer *Blast Armor when charging forward
Supreme Damage (Slice)
▼On Activation
・Ultimate damage +20% (uncancellable)
・Nullify Endurance (3 counts)
Also, based on Unique Gauge level:
[Level 2+]
・Nullify Element disadvantages (3 counts) (uncancellable)
[Level 3]
・Ultimate damage +40% (3 counts) (uncancellable)
▼On Hit
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
▼On Activation
・Ultimate damage +20% (uncancellable)
・Nullify Endurance (3 counts)
Also, based on Unique Gauge level:
[Level 2+]
・Nullify Element disadvantages (3 counts) (uncancellable)
[Level 3]
・Ultimate damage +40% (3 counts) (uncancellable)
▼On Hit
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
Special Move
Crimson Edge *Blast Armor when charging forward
Massive Damage (Slice)
▼On Activation
・Special Move damage +40% (3 counts)
Also, based on Unique Gauge level:
[Level 2+]
・Nullify Element disadvantages (3 counts) (uncancellable)
[Level 3]
・Special Move damage +60% (3 counts) (uncancellable)
▼On Hit
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
▼On Activation
・Special Move damage +40% (3 counts)
Also, based on Unique Gauge level:
[Level 2+]
・Nullify Element disadvantages (3 counts) (uncancellable)
[Level 3]
・Special Move damage +60% (3 counts) (uncancellable)
▼On Hit
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
Main Ability
You will know the power of the gods!
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +40
・Enemy Dragon Balls -2
・All enemy Health Restoration -50% (20 counts)
*Requirement:
25 timer counts elapsed
・Health +30%
・Ki +40
・Enemy Dragon Balls -2
・All enemy Health Restoration -50% (20 counts)
*Requirement:
25 timer counts elapsed
Special Skill
Godly Power to Attain Evolution
・Draw 1 card
・Health +15%
・Ki +40
・Nullify Special Cover Changes (5 counts)
・All enemy Slice damage received +15% (10 counts) (non-stacking)
Also, based on Unique Gauge level:
[Level 2+]
・Draw 1 card if hand has 3 or fewer
・On Strike Arts hit, Extreme Bleed infliction chance +100% (10 counts)
[Level 3]
・Overdrive Gauge charge rate +30% (15 counts) (non-stacking)
・Health +15%
・Ki +40
・Nullify Special Cover Changes (5 counts)
・All enemy Slice damage received +15% (10 counts) (non-stacking)
Also, based on Unique Gauge level:
[Level 2+]
・Draw 1 card if hand has 3 or fewer
・On Strike Arts hit, Extreme Bleed infliction chance +100% (10 counts)
[Level 3]
・Overdrive Gauge charge rate +30% (15 counts) (non-stacking)
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Assault Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Assault Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Assault Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If
God Ki
・Base Strike Attack +22%
・Base Strike Defense +22%
・Base Strike Attack +22%
・Base Strike Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +26%
・Base Strike Defense +26%
・Base Strike Attack +26%
・Base Strike Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +30%
・Base Strike Defense +30%
If
God Ki
・Base Blast Defense +15%
・Base Strike Attack +30%
・Base Strike Defense +30%
If
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
God Ki,
Future, or
Powerful Opponent
・Base Strike Attack +38%
・Base Strike Defense +38%
If
God Ki
・Base Blast Defense +18%
・Base Strike Attack +38%
・Base Strike Defense +38%
If
・Base Blast Defense +18%
Unique Ability
Starter Ability
・Damage +330%
・Damage Guard +280%
・Ki Recovery +40%
・Draw Speed +1
・Endurance (40% recovery)
▼When an Enemy Battle Member Is
Son Family
・Revive Disruption: revival health -60%
・Ally damage +20%
*All uncancellable
・Damage Guard +280%
・Ki Recovery +40%
・Draw Speed +1
・Endurance (40% recovery)
▼When an Enemy Battle Member Is
・Revive Disruption: revival health -60%
・Ally damage +20%
*All uncancellable
Zero Universe Plan
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +40
・Nullify damage received Element disadvantage (5 counts)
▼On Strike/Blast Arts Use
・Damage +20% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Area Change
▼On Special/Special Move/Ultimate Arts Draw
・Ki +40
・Protect hand (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
▼When Hit by Enemy Arts
・Ally sub counts -1
・Destroy 2 enemy cards (1 time)
*Activations reset on switch
Also, if health is 50% or lower:
・Health +30% (3 times)
・Enemy Ki -30 (1 time)
*Activations reset on switch
・All enemy sub counts +3 (1 time)
*Activations reset on switch
▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Cancel enemy Buff Effects (2 times)
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +40
・Nullify damage received Element disadvantage (5 counts)
▼On Strike/Blast Arts Use
・Damage +20% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Area Change
▼On Special/Special Move/Ultimate Arts Draw
・Ki +40
・Protect hand (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
▼When Hit by Enemy Arts
・Ally sub counts -1
・Destroy 2 enemy cards (1 time)
*Activations reset on switch
Also, if health is 50% or lower:
・Health +30% (3 times)
・Enemy Ki -30 (1 time)
*Activations reset on switch
・All enemy sub counts +3 (1 time)
*Activations reset on switch
▼While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Cancel enemy Buff Effects (2 times)
Special Cover Change
[Effective Against]

[Comboable Into]

Unique Gauge
Evolve Type

▼When Unique Gauge Becomes Full
・Damage +50% (10 counts) (non-stacking)
・Critical Rate +50% (10 counts) (non-stacking)
・Draw Speed +1 (10 counts) (non-stacking)
Also, based on Unique Gauge level:
[Level 2]
・Draw Special Move Arts next (1 time)
*Activations reset on switch
・Draw 1 card if hand has 3 or fewer
[Level 3]
・Destroy 1 card, then draw Ultimate Arts next (2 times)
*Levels Up:
When Unique Gauge is full (max: Level 3)
*Level Resets:
To Level 1, on Special Move/Ultimate Arts hit
*Charges:
By 50%, on Strike/Blast Arts hit
Very rapidly, according to Ki charge time
*Consumed:
Entirely, when Unique Gauge is full
Entirely, on Special Move/Ultimate Arts hit
▼When Unique Gauge Becomes Full
・Damage +50% (10 counts) (non-stacking)
・Critical Rate +50% (10 counts) (non-stacking)
・Draw Speed +1 (10 counts) (non-stacking)
Also, based on Unique Gauge level:
[Level 2]
・Draw Special Move Arts next (1 time)
*Activations reset on switch
・Draw 1 card if hand has 3 or fewer
[Level 3]
・Destroy 1 card, then draw Ultimate Arts next (2 times)
*Levels Up:
When Unique Gauge is full (max: Level 3)
*Level Resets:
To Level 1, on Special Move/Ultimate Arts hit
*Charges:
By 50%, on Strike/Blast Arts hit
Very rapidly, according to Ki charge time
*Consumed:
Entirely, when Unique Gauge is full
Entirely, on Special Move/Ultimate Arts hit
DBL94-04L
This Evolve Type Unique Gauge fills up when Strike or Blast Arts hit, and also while charging Ki! When the Unique Gauge fills completely, it levels up, and once it reaches its max at Level 3, you can draw an Ultimate Arts up to two times!
Evolve the Unique Gauge and overwhelm opponents with devastating attacks!
Super Saiyan God Ultra Supervillain Vegeta
Traits
Special Cover Change (Strike)EnduranceArmored Strike Arts
Traits
Special Cover Change (Strike)EnduranceArmored Strike Arts
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Ranged Type
Episode
DRAGON BALL XENOVERSE 2
Character Tag
Vegeta ClanSaiyanGod KiSuper Saiyan God
Ultimate Skill
Final Rampage *Blast Armor when charging forward
Massive Damage (Impact)
▼On Activation
・Overdrive Gauge +50%
・Ultimate damage +40% (3 counts)
・Nullify Endurance (3 counts)
・Cancel enemy Buff Effects
*Blast Armor when charging forward
▼On Activation
・Overdrive Gauge +50%
・Ultimate damage +40% (3 counts)
・Nullify Endurance (3 counts)
・Cancel enemy Buff Effects
*Blast Armor when charging forward
Special Move
Super Galick Gun
Massive Damage (Impact)
▼On Activation
・Overdrive Gauge +20%
・Special Move damage +30% (3 counts)
▼On Hit
・Enemy Dragon Balls -1 (2 times)
・Enemy damage received +30% (15 counts)
▼On Activation
・Overdrive Gauge +20%
・Special Move damage +30% (3 counts)
▼On Hit
・Enemy Dragon Balls -1 (2 times)
・Enemy damage received +30% (15 counts)
Main Ability
Your time at the top ends NOW!
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
・Destroy entire enemy hand
*Requirement:
25 timer counts elapsed
・Health +30%
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
・Destroy entire enemy hand
*Requirement:
25 timer counts elapsed
Special Skill
Big Bang Knuckle
▼On Activation
・Ki +50
・Damage +20% (10 counts)
・Protect hand (5 counts)
▼On Hit
・Draw Special Move Arts next
・All enemy sub counts +3
[Comboable Into]





・Ki +50
・Damage +20% (10 counts)
・Protect hand (5 counts)
▼On Hit
・Draw Special Move Arts next
・All enemy sub counts +3
Z Ability
Z Ability I
If
God Ki
・Base Blast Attack +22%
・Base Blast Defense +22%
・Base Blast Attack +22%
・Base Blast Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If
God Ki,
Vegeta Clan, or
Saiyan
・Base Blast Attack +26%
・Base Blast Defense +26%
・Base Blast Attack +26%
・Base Blast Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If
God Ki,
Vegeta Clan, or
Saiyan
・Base Blast Attack +30%
・Base Blast Defense +30%
If
God Ki
・Base Strike Defense +15%
・Base Blast Attack +30%
・Base Blast Defense +30%
If
・Base Strike Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
God Ki,
Vegeta Clan, or
Saiyan
・Base Blast Attack +35%
・Base Blast Defense +35%
If
God Ki
・Base Strike Defense +18%
・Base Blast Attack +35%
・Base Blast Defense +35%
If
・Base Strike Defense +18%
Unique Ability
Starter Ability
・Damage +300%
・Damage Guard +250%
・Ki Recovery +50%
・Draw Speed +1
▼When at Least 1 Other Ally Battle Member is
God Ki or
Vegeta Clan
・Damage +30%
・Damage Guard +30%
・Endurance (50% recovery)
*All uncancellable
・Damage Guard +250%
・Ki Recovery +50%
・Draw Speed +1
▼When at Least 1 Other Ally Battle Member is
・Damage +30%
・Damage Guard +30%
・Endurance (50% recovery)
*All uncancellable
A Burning Will to Fight
▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Nullify damage received Element disadvantage (3 counts)
・Enemy Ki -25
▼Based on Strike/Blast Arts Uses
*Uses reset on switch/Area Change
[1st]
・Draw Blast Arts next
・Nullify Special Cover Changes (5 counts)
[1st and on]
・Overdrive Gauge +10%
[3rd]
・Draw 1 card
・Ki +30
・Nullify Element disadvantages (5 counts)
▼While Not Defeated and Overdrive Mode Is Activated
・Health +15%
・Dragon Balls +1 (2 times)
・Damage +45% (uncancellable) (2 times)
・Draw Speed +1 (15 counts) (uncancellable)
・Nullify ally Attribute Downgrades up to 2 times
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Area Change
・Ally sub counts -2
・Enemy Draw Speed -2 (10 counts)
▼On Endurance Activation
・Destroy entire enemy hand
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Nullify damage received Element disadvantage (3 counts)
・Enemy Ki -25
▼Based on Strike/Blast Arts Uses
*Uses reset on switch/Area Change
[1st]
・Draw Blast Arts next
・Nullify Special Cover Changes (5 counts)
[1st and on]
・Overdrive Gauge +10%
[3rd]
・Draw 1 card
・Ki +30
・Nullify Element disadvantages (5 counts)
▼While Not Defeated and Overdrive Mode Is Activated
・Health +15%
・Dragon Balls +1 (2 times)
・Damage +45% (uncancellable) (2 times)
・Draw Speed +1 (15 counts) (uncancellable)
・Nullify ally Attribute Downgrades up to 2 times
▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch/Area Change
・Ally sub counts -2
・Enemy Draw Speed -2 (10 counts)
▼On Endurance Activation
・Destroy entire enemy hand
Special Cover Change
[Effective Against]

[Comboable Into]

DBL94-02S
Chain your combos with multiple card-draw effects!
The Overdrive Gauge increases when using Strike or Blast Arts, so the longer your combo goes on, the more chances you get to activate Overdrive Mode! Also, when Overdrive Mode activates, your damage inflicted and Dragon Balls increase!
Trunks (Xeno)
Traits
Special Cover Change (Strike)Endurance
Traits
Special Cover Change (Strike)Endurance
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Support Type
Episode
DRAGON BALL XENOVERSE 2
Character Tag
Vegeta ClanHybrid SaiyanFutureWeapon Wielder
Ultimate Skill
Burning Slash *Blast Armor when charging forward
Massive Damage (Slice)
▼On Activation
・Ultimate damage +50% (3 counts)
▼On Hit
・Ally damage +20% (30 counts) (uncancellable)
・Ally sub counts -5
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
▼On Activation
・Ultimate damage +50% (3 counts)
▼On Hit
・Ally damage +20% (30 counts) (uncancellable)
・Ally sub counts -5
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
Special Move
Sword Breaker *Blast Armor when charging forward
Massive Damage (Slice)
▼On Activation
・Special Move damage +50% (3 counts) (uncancellable)
▼On Hit
・Ally Special Move damage +20% (20 counts)
・Inflict enemy with Extreme Bleed
・Seal enemy Special Arts (5 counts)
*Blast Armor when charging forward
▼On Activation
・Special Move damage +50% (3 counts) (uncancellable)
▼On Hit
・Ally Special Move damage +20% (20 counts)
・Inflict enemy with Extreme Bleed
・Seal enemy Special Arts (5 counts)
*Blast Armor when charging forward
Main Ability
The Power to Protect History
・Destroy 1 card, then draw Ultimate Arts next
・Ki +30
・Ally health +15%
・Cancel ally Attribute Downgrades/Abnormal Conditions
・Seal all enemy Main Abilities (10 counts)
*Requirement:
25 timer counts elapsed
・Ki +30
・Ally health +15%
・Cancel ally Attribute Downgrades/Abnormal Conditions
・Seal all enemy Main Abilities (10 counts)
*Requirement:
25 timer counts elapsed
Special Skill
The Power to Restore History
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +50
・Nullify Special Cover Changes (5 counts)
・Seal enemy Blast Arts (3 counts)
・Health +10%
・Ki +50
・Nullify Special Cover Changes (5 counts)
・Seal enemy Blast Arts (3 counts)
Z Ability
Z Ability I
If
Future
・Base Strike Attack +22%
・Base Strike Defense +22%
・Base Strike Attack +22%
・Base Strike Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If
Future,
Vegeta Clan, or
Hybrid Saiyan
・Base Strike Attack +26%
・Base Strike Defense +26%
・Base Strike Attack +26%
・Base Strike Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If
Future,
Vegeta Clan, or
Hybrid Saiyan
・Base Strike Attack +30%
・Base Strike Defense +30%
If
Future
・Base Blast Defense +15%
・Base Strike Attack +30%
・Base Strike Defense +30%
If
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
Future,
Vegeta Clan, or
Hybrid Saiyan
・Base Strike Attack +35%
・Base Strike Defense +35%
If
Future
・Base Blast Defense +18%
・Base Strike Attack +35%
・Base Strike Defense +35%
If
・Base Blast Defense +18%
Unique Ability
Starter Ability
・Damage +300%
・Damage Guard +250%
・Ki Recovery +50%
・Ally damage +20%
・Ally
DRAGON BALL XENOVERSE 2 damage +20%
・Ally
DRAGON BALL XENOVERSE 2 Damage Guard +10%
▼When 2 Other Ally Battle Members Are
Future or
DRAGON BALL XENOVERSE 2
・Dragon Balls +1
・Endurance (30% recovery)
*All uncancellable
・Damage Guard +250%
・Ki Recovery +50%
・Ally damage +20%
・Ally
・Ally
▼When 2 Other Ally Battle Members Are
・Dragon Balls +1
・Endurance (30% recovery)
*All uncancellable
The Warrior Bridging Time
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +50
・Nullify Special Cover Changes (5 counts)
・Seal enemy Strike Arts (3 counts)
▼Every 10 Timer Counts Elapsed from Battle Start
・Damage Guard +6% (up to 30%)
・Critical damage +5% (up to 25%)
▼On Strike/Blast Arts Use (5 Times)
*Activations and effects reset on switch
・Damage +30%
・Critical Rate +10%
▼On Cover Change
・Damage Guard +50% (5 counts) (uncancellable)
・Enemy Ki -30
▼On Return to Standby
・Ally
Future or
DRAGON BALL XENOVERSE 2 health +10%
・Enemy Ki -20
・Seal enemy Special Move Arts (5 counts)
・All enemy Special Move/Ultimate/Awakened Arts power -30% (10 counts)
▼When Defeated
・Ally health +15%
・Ally damage +20% (uncancellable)
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +50
・Nullify Special Cover Changes (5 counts)
・Seal enemy Strike Arts (3 counts)
▼Every 10 Timer Counts Elapsed from Battle Start
・Damage Guard +6% (up to 30%)
・Critical damage +5% (up to 25%)
▼On Strike/Blast Arts Use (5 Times)
*Activations and effects reset on switch
・Damage +30%
・Critical Rate +10%
▼On Cover Change
・Damage Guard +50% (5 counts) (uncancellable)
・Enemy Ki -30
▼On Return to Standby
・Ally
・Enemy Ki -20
・Seal enemy Special Move Arts (5 counts)
・All enemy Special Move/Ultimate/Awakened Arts power -30% (10 counts)
▼When Defeated
・Ally health +15%
・Ally damage +20% (uncancellable)
Special Cover Change
[Effective Against]

[Comboable Into]

DBL94-03S
Use powerful effects like sealing your opponents' Arts and reducing their Ki!
Also, this character supports "Episode: DRAGON BALL XENOVERSE 2" allies by boosting damage inflicted and granting Damage Guard!
Use these effects to back up your allies!
On top of that, this character powers up at set intervals, making it possible to fight as an attacker as time passes!
Supreme Kai of Time

Episode
DRAGON BALL XENOVERSE 2
Support Z Ability
Strike Attack 2,500 - 10,000
Blast Defense 2,500 - 10,000
*Support Z Abilities become more effective with each level-up.
Support Ability
The Supreme Kai of Time's Pep Talk I
▼Target
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally sub counts on switch -1 (20 counts)
Also, if 2 or more enemy battle members are
God Ki:
・Ally sub counts on switch -1 (20 counts)
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally sub counts on switch -1 (20 counts)
Also, if 2 or more enemy battle members are
・Ally sub counts on switch -1 (20 counts)
The Supreme Kai of Time's Pep Talk II Enhanced at Lv.30
▼Target
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +30% (uncancellable)
・Ally sub counts on switch -1 (30 counts) (uncancellable)
Also, if 2 or more enemy battle members are
God Ki:
・Ally sub counts on switch -1 (30 counts) (uncancellable)
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +30% (uncancellable)
・Ally sub counts on switch -1 (30 counts) (uncancellable)
Also, if 2 or more enemy battle members are
・Ally sub counts on switch -1 (30 counts) (uncancellable)
The Supreme Kai of Time's Pep Talk III Enhanced at Lv.60
▼Target
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +33% (uncancellable)
・Ally sub counts on switch -1 (35 counts) (uncancellable)
Also, if 2 or more enemy battle members are
God Ki:
・Ally sub counts on switch -1 (35 counts) (uncancellable)
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +33% (uncancellable)
・Ally sub counts on switch -1 (35 counts) (uncancellable)
Also, if 2 or more enemy battle members are
・Ally sub counts on switch -1 (35 counts) (uncancellable)
The Supreme Kai of Time's Pep Talk IV Enhanced at Lv.99
▼Target
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +35% (uncancellable)
・Ally sub counts on switch -1 (40 counts) (uncancellable)
Also, if 2 or more enemy battle members are
God Ki:
・Ally sub counts on switch -1 (40 counts) (uncancellable)
Allies
▼Activation Conditions
When ally is defeated (1 time)
*Excludes allies defeated by own Self-Destruct, etc.
▼Effects
・Ally Special Move damage +35% (uncancellable)
・Ally sub counts on switch -1 (40 counts) (uncancellable)
Also, if 2 or more enemy battle members are
・Ally sub counts on switch -1 (40 counts) (uncancellable)
DBL-SUP-011
When an ally is defeated, grants an effect that reduces allies' substitution counts when switching!
At Support Ability II or higher, the count reduction increases dramatically, and Special Move damage also gets a boost!
*See character details for more information about the abilities.
Featured Lineup
Super Saiyan God SS Vegeta





DBL83-02S
Goku Black





DBL77-05S
Half-Corrupted Fusion Zamasu






DBL35-08S
Super Saiyan God SS Vegito






DBL24-01S
Fortuneteller Baba

DBL-SUP-004
Get ready for a Consecutive Ticket Summon too!
Earn Consecutive Summon Tickets from various Events to play this Ticket Summon!SPARKING drops with 1200 Z Power!
LEGEND Super Saiyan Rosé Ultra Supervillain Goku Black drops with 2000 Z Power!
You can obtain up to 3 Consecutive Summon Tickets!
Check out which Events you can obtain them from!
*You will no longer be guaranteed to receive the target Z Power from the 500th drop of LEGEND RISING DRAGON BALL XENOVERSE 2 - FUTURE SAGA - if you obtained LEGEND Super Saiyan Rosé Ultra Supervillain Goku Black's Z Power from this Ticket Summon.
LEGEND RISING DRAGON BALL XENOVERSE 2 - FUTURE SAGA - Consecutive Summon Ticket

A ticket with which you can play the corresponding Summon.
These tickets will no longer be available once the corresponding Summons have ended.
Availability
2026/04/28 15:00 ~ 2026/05/16 15:00
Where to Get
DRAGON BALL XENOVERSE 2 Collab Campaign Special Hoi-Poi
Converging Fates: A Leap Through Time
Converging Fates: A Leap Through Time
*The Ticket Summon guarantees one SPARKING or higher, or one SUPPORTER, with supporter rates tripled. It is not eligible for increased LEGEND rates.
Important Notes
- The character details of characters other than supporters are for Limit Break ★7+. Zenkai Awakening information is for Awakening Rank VII.
- Limited-time Tags are not shown in this notice.
- This Summon can be used by consuming Chrono Crystals.
- Drops in this lineup may return in the future.
- Please note that Event content, as well as Event start and end dates, may change without prior notice.
- The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
- Please restart the app if this Summon does not appear after its scheduled start time.
- Character Z Powers can be acquired from this Summon. Please note that characters will not appear directly.
- You may receive duplicate drops, or drops other than those in the featured lineup from this Summon. For more details, please check the Drop List from the Summon screen.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team









