News Details:
"LEGEND RISING - GOD-DEMON FUSION!! BIRTH OF A SUPER NAMEKIAN!! -" Is Coming!
Start Time: 2026-02-25 15:00:00 (JST) ~ End Time: 2026-03-25 15:00:00 (JST)
The second LEGEND-rarity character, Fused with Kami Piccolo, arrives!
LEGEND Fused with Kami Piccolo drops with 2000 Z Power!
Supporters Gohan (Kid) and World Champion Hercule also arrive!
Once you've obtained a supporter, you can purchase Summon Tickets that guarantee that same supporter at the Chrono Crystal Shop!
Limited-Time Chance for a Guaranteed LEGEND!
If you don't already have Fused with Kami Piccolo, you're guaranteed to receive the target Z Power on the 500th drop!This is only available for this initial release! Don't miss out!
*Drops from free steps are counted.
*This does not apply if you've received the corresponding Z Power by the 500th drop.
*This will not apply to reruns of this Summon.
Step Info
All steps are Consecutive Summons! 1 SPARKING rarity or higher, or 1 supporter guaranteed!
SPARKING drops with 1200 Z Power!
On Step 1, supporter rates are tripled!
Plus, on Step 2, LEGEND drop rates are increased!
Steps 1-3 have Star Tickets as freebies!Step 4 is a free Consecutive Summon!
| Step | Items Required | Perks |
|---|---|---|
| 1 | ![]() ×1000 |
![]() 1 SPARKING rarity or higher, or 1 supporter guaranteed! |
| 2 | ![]() ×1000 |
![]() 1 SPARKING rarity or higher, or 1 supporter guaranteed! |
| 3 | ![]() ×1000 |
1 SPARKING rarity or higher, or 1 supporter guaranteed! |
| 4 | ![]() |
1 SPARKING rarity or higher, or 1 supporter guaranteed! |
*You will return to Step 1 after Step 4.
Character Introduction
Experience the incredible abilities you can only get with LEGEND characters, along with their unique animations and actions!
Fused with Kami Piccolo
Traits
IndestructibleSpecial Cover Change (Blast)Armored Strike ArtsRevive Disruption
Traits
IndestructibleSpecial Cover Change (Blast)Armored Strike ArtsRevive Disruption
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Ranged Type
Episode
Cell Saga (Z)
Character Tag
Super WarriorRegenerationMergingNamekian
LEGEND Action
[Activation Area]
・Low Area
▼On LEGEND Action Activation
・Destroy 1 card, then draw Ultimate Arts next (1 time)
[Comboable Into]


・Low Area
▼On LEGEND Action Activation
・Destroy 1 card, then draw Ultimate Arts next (1 time)
Ultimate Skill
Special Beam Cannon *Blast Armor when charging forward
Supreme Damage (Pierce)
▼On Activation
・Damage Guard Penetration +100% (3 counts)
・Nullify Endurance (3 counts)
▼On Hit
・Ally sub counts -10
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
▼On Activation
・Damage Guard Penetration +100% (3 counts)
・Nullify Endurance (3 counts)
▼On Hit
・Ally sub counts -10
・Inflict enemy with Extreme Bleed
*Blast Armor when charging forward
Special Move
Demon Ray Bullet *Blast Armor when charging forward
Massive Damage (Explode)
▼On Activation
・Special Move damage +50% (3 counts)
▼On Hit
・Enemy Ki -100
・All enemy Health Restoration -50% (10 counts)
・All enemy Ki Recovery -50% (10 counts)
*Blast Armor when charging forward
▼On Activation
・Special Move damage +50% (3 counts)
▼On Hit
・Enemy Ki -100
・All enemy Health Restoration -50% (10 counts)
・All enemy Ki Recovery -50% (10 counts)
*Blast Armor when charging forward
Main Ability
I'll show you what true power is!!
・Draw Ultimate Arts next
・Health +30%
・Ki +50
・Enemy Ki -100
・Enemy Dragon Balls -2
*Requirement:
25 timer counts elapsed
・Health +30%
・Ki +50
・Enemy Ki -100
・Enemy Dragon Balls -2
*Requirement:
25 timer counts elapsed
Special Skill
Fighting Spirit Explosion
・Draw 1 card
・Health +15%
・Ki +50
・Sub counts on switch -5 (non-stacking)
*Effect resets on switch
・Nullify Element disadvantages (5 counts)
・Seal enemy Blast Arts (5 counts)
・Health +15%
・Ki +50
・Sub counts on switch -5 (non-stacking)
*Effect resets on switch
・Nullify Element disadvantages (5 counts)
・Seal enemy Blast Arts (5 counts)
Assault Z Ability
Assault Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
Assault Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
Assault Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
Assault Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If
Regeneration
・Base Blast Attack +22%
・Base Strike Defense +22%
・Base Blast Attack +22%
・Base Strike Defense +22%
Z Ability II Limit Break to ★3 to Enhance
If
Regeneration,
Super Warrior, or
Cell Saga (Z)
・Base Blast Attack +26%
・Base Strike Defense +26%
・Base Blast Attack +26%
・Base Strike Defense +26%
Z Ability III Limit Break to ★6 to Enhance
If
Regeneration,
Super Warrior, or
Cell Saga (Z)
・Base Blast Attack +30%
・Base Strike Defense +30%
If
Regeneration
・Base Blast Defense +15%
・Base Blast Attack +30%
・Base Strike Defense +30%
If
・Base Blast Defense +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
Regeneration,
Super Warrior, or
Cell Saga (Z)
・Base Blast Attack +38%
・Base Strike Defense +38%
If
Regeneration
・Base Blast Defense +18%
・Base Blast Attack +38%
・Base Strike Defense +38%
If
・Base Blast Defense +18%
Unique Ability
Starter Ability
・Damage +330%
・Damage Guard +260%
・Ki Recovery +50%
・Draw Speed +1
・Health Restoration +15%
・Revive Disruption: revival health -60%
*All uncancellable
・Damage Guard +260%
・Ki Recovery +50%
・Draw Speed +1
・Health Restoration +15%
・Revive Disruption: revival health -60%
*All uncancellable
Hidden Power of a God and Demon Combined
▼On Battlefield Entry or Area Change
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +30
・Unique Gauge charge rate for next activated Strike or Blast Arts +200%
・Nullify damage received Element disadvantage (5 counts)
▼On Strike/Blast Arts Use
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Area Change
▼When Hit by Enemy Arts
・Ally sub counts -1
・Enemy Arts costs +10 (10 counts)
・All enemy sub counts +2 (1 time)
*Activations reset on switch/Area Change
▼When Health Is Reduced to 0 by Enemy Attack (1 Time)
・Activate Indestructible (uncancellable)
・Nullify Attribute Downgrades/Abnormal Conditions (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
・Destroy entire enemy hand
・Enemy Ki -50
▼After Indestructible Ends
・Health +50%
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +30
・Unique Gauge charge rate for next activated Strike or Blast Arts +200%
・Nullify damage received Element disadvantage (5 counts)
▼On Strike/Blast Arts Use
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Area Change
▼When Hit by Enemy Arts
・Ally sub counts -1
・Enemy Arts costs +10 (10 counts)
・All enemy sub counts +2 (1 time)
*Activations reset on switch/Area Change
▼When Health Is Reduced to 0 by Enemy Attack (1 Time)
・Activate Indestructible (uncancellable)
・Nullify Attribute Downgrades/Abnormal Conditions (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
・Destroy entire enemy hand
・Enemy Ki -50
▼After Indestructible Ends
・Health +50%
Special Cover Change
[Effective Against]

[Comboable Into]

Unique Gauge
Attack Type

▼When Unique Gauge Becomes Full
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +50
・Overdrive Gauge +20%
・Damage +40% (20 counts) (uncancellable)
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Charges:
Each time a Strike/Blast Arts is used
*Consumed:
Entirely, when Unique Gauge is full
▼When Unique Gauge Becomes Full
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +50
・Overdrive Gauge +20%
・Damage +40% (20 counts) (uncancellable)
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Charges:
Each time a Strike/Blast Arts is used
*Consumed:
Entirely, when Unique Gauge is full
DBL92-03L
Fill the Unique Gauge to the max to increase the Overdrive Gauge!
Activate LEGEND Actions in the Low Area! You'll draw an Ultimate Arts one time, so follow up with an Ultimate Arts!
Additionally, with Indestructible, you'll be able to survive an enemy's combo without being defeated one time only when your health reaches 0!
Gohan (Kid)

Episode
Saiyan Saga (Z)
Support Z Ability
Blast Attack 2,500 - 10,000
Strike Defense 2,500 - 10,000
*Support Z Abilities become more effective with each level-up.
Support Ability
A Glimpse of Hidden Talent I
▼Target
Ally on battlefield
▼Activation Conditions
If all the following are met after 90 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
Saiyan
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
Ally on battlefield
▼Activation Conditions
If all the following are met after 90 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
A Glimpse of Hidden Talent II Enhanced at Lv.30
▼Target
Ally on battlefield
▼Activation Conditions
If all the following are met after 50 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
Saiyan
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
Ally on battlefield
▼Activation Conditions
If all the following are met after 50 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
A Glimpse of Hidden Talent III Enhanced at Lv.60
▼Target
Ally on battlefield
▼Activation Conditions
If all the following are met after 45 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
Saiyan
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
Ally on battlefield
▼Activation Conditions
If all the following are met after 45 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
A Glimpse of Hidden Talent IV Enhanced at Lv.99
▼Target
Ally on battlefield
▼Activation Conditions
If all the following are met after 40 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
Saiyan
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
Ally on battlefield
▼Activation Conditions
If all the following are met after 40 timer counts have elapsed from battle start (1 time):
・3 enemy battle members are
・2 or more enemy battle members remain
・Hit by Blast Arts during enemy attack
▼Effects
・Interrupt enemy combo
DBL-SUP-008
Gohan (Kid) will, under certain circumstances, interrupt an enemy's combo when they use a Blast Arts!
At Support Ability Level II or higher, the timer counts for the activation conditions will be significantly shortened!
World Champion Hercule

Episode
Cell Saga (Z)
Support Z Ability
Strike Attack 2,500 - 10,000
Blast Defense 2,500 - 10,000
*Support Z Abilities become more effective with each level-up.
Support Ability
World's Best Performance I
▼Target
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
Cell Saga (Z)
▼Effects
・All enemy Health Restoration -30% (20 counts)
・All enemy Ki Recovery -30% (20 counts)
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
▼Effects
・All enemy Health Restoration -30% (20 counts)
・All enemy Ki Recovery -30% (20 counts)
World's Best Performance II Enhanced at Lv.30
▼Target
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
Cell Saga (Z)
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (20 counts)
・All enemy Ki Recovery -50% (20 counts)
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (20 counts)
・All enemy Ki Recovery -50% (20 counts)
World's Best Performance III Enhanced at Lv.60
▼Target
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
Cell Saga (Z)
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (25 counts)
・All enemy Ki Recovery -60% (25 counts)
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (25 counts)
・All enemy Ki Recovery -60% (25 counts)
World's Best Performance IV Enhanced at Lv.99
▼Target
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
Cell Saga (Z)
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (30 counts)
・All enemy Ki Recovery -70% (30 counts)
Enemy battle members
▼Activation Conditions
If the following is met at the start of battle:
・An enemy battle member is
▼Effects
・Seal enemy Strike Arts (5 counts)
・All enemy Health Restoration -50% (30 counts)
・All enemy Ki Recovery -70% (30 counts)
DBL-SUP-009
Opponents who witness World Champion Hercule's strength will be so surprised that their Health Restoration and Ki Recovery will drop!
At Support Ability Level II or higher, that fear will even seal their Strikes.
*This effect will activate when conditions are met.
*See character details for more information about the abilities.
Featured Lineup
Demon King Piccolo

DBL82-01S
Omega Shenron

DBL73-02S
Super Baby 2

DBL69-01S
Piccolo

DBL22-03S
Important Notes
- The character details of characters other than supporters are for Limit Break ★7+. Zenkai Awakening information is for Awakening Rank VII.
- Limited-time Tags are not shown in this notice.
- This Summon can be used by consuming Chrono Crystals.
- Drops in this lineup may return in the future.
- Please note that Event content, as well as Event start and end dates, may change without prior notice.
- The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
- Please restart the app if this Summon does not appear after its scheduled start time.
- Character Z Powers can be acquired from this Summon. Please note that characters will not appear directly.
- You may receive duplicate drops, or drops other than those in the featured lineup from this Summon. For more details, please check the Drop List from the Summon screen.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team





