News Details:
"ZENKAI Ultra Space-Time Rush LITE" Arrives!
Start Time: 2025-12-03 15:00:00 (JST) ~ End Time: 2025-12-17 15:00:00 (JST)
Get ZENKAI Rush Medals easily! ZENKAI Ultra Space-Time Rush LITE arrives!
Win battles to get Awakening Z Power!
Updates
- Added Boujack (DBL36-03S)'s Awakening Z Power to the exchange lineup.
- Added the "You Making Fun of Me?!" Memory to the exchange lineup.
- The exchange limits for each Arts Core and for RUSH LIMITED! #2 Summon Tickets have been reset.
- All Rush clear statuses have been reset. *Rewards can be earned again by collecting points.
*Rush progress has not been reset.
About ZENKAI Ultra Space-Time Rush LITE
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!
The difficulty level is lower than the regular ZENKAI Ultra Space-Time Rush, making it easier to clear!
How to Play
1. Form your party for battle!
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
▼
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!
You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!


▼
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!
Strategy Tips
Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!
Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush LITE battles!For more information, check the ZENKAI Ultra Space-Time Rush LITE Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.
Some Featured Characters
Boujack
Traits
Special Cover Change NullificationTransformAttack UP (Saiyan)Attack UP (Super Saiyan)Strike BackTeamworkCover Change
Traits
Special Cover Change NullificationTransformAttack UP (Saiyan)Attack UP (Super Saiyan)Strike BackTeamworkCover Change
*Traits include abilities and effects at maximum stats, as well as those from before ZENKAI Awakening.
Battle Style
Defense Type
Episode
Sagas From the Movies
Character Tag
Transforming WarriorPowerful OpponentHera Clan
Awakened Skill
Galactic Blaster
Deals massive Impact damage.
+150% to Awakened damage inflicted for 3 timer counts upon activation.
Transform into "Full Power Boujack" on hit.
*The damage from this attack cannot cause the enemy to be defeated.
+150% to Awakened damage inflicted for 3 timer counts upon activation.
Transform into "Full Power Boujack" on hit.
*The damage from this attack cannot cause the enemy to be defeated.
Galactic Blaster
Massive Damage (Impact)
▼On Activation
・Health +20%
・Awakened damage +150% (3 counts) (uncancellable)
▼On Hit
・Transform into "Full Power Boujack"
・Enemy Health Restoration -50% (3 counts)
*This attack cannot cause the enemy to be defeated
▼On Activation
・Health +20%
・Awakened damage +150% (3 counts) (uncancellable)
▼On Hit
・Transform into "Full Power Boujack"
・Enemy Health Restoration -50% (3 counts)
*This attack cannot cause the enemy to be defeated
Special Move
Cosmic Bomber
Deals major Explode damage.
Randomly destroys 3 enemy cards on hit.
Randomly destroys 3 enemy cards on hit.
Cosmic Bomber
Massive Damage (Explode)
▼On Hit
・Destroy 3 enemy cards
▼On Hit
・Destroy 3 enemy cards
Main Ability
This should be fun...
Randomly destroys one of your own Cards.
Draw the Awakened Arts Card "Galactic Blaster" next.
Restores own Ki by 20.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Reduces enemy Vanishing Gauge to 0%.
Destroys all of your enemy's Special Arts Cards.
Requirements: 10 timer counts must elapse.
Draw the Awakened Arts Card "Galactic Blaster" next.
Restores own Ki by 20.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Reduces enemy Vanishing Gauge to 0%.
Destroys all of your enemy's Special Arts Cards.
Requirements: 10 timer counts must elapse.
This should be fun...
・Destroy 1 card, then draw Awakened Arts next
・Ki +50
・Nullify Special Cover Changes (10 counts)
・Destroy all enemy Special Arts
・Enemy Vanishing Gauge -100%
*Requirement:
10 timer counts elapsed
・Ki +50
・Nullify Special Cover Changes (10 counts)
・Destroy all enemy Special Arts
・Enemy Vanishing Gauge -100%
*Requirement:
10 timer counts elapsed
Special Skill
Tyrannical Power
Restores own health by 10% and Ki by 30.
Applies Attribute Upgrade "-25% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Applies Attribute Upgrade "-25% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Tyrannical Power
・Health +10%
・Ki +40
・Damage Guard Penetration +25% (10 counts)
・Draw Speed +1 (10 counts) (non-stacking)
Also, if 60 timer counts have elapsed from battle start:
・Draw Awakened Arts next (1 time)
・Ki +40
・Damage Guard Penetration +25% (10 counts)
・Draw Speed +1 (10 counts) (non-stacking)
Also, if 60 timer counts have elapsed from battle start:
・Draw Awakened Arts next (1 time)
Z Ability
Z Ability I
If
Powerful Opponent
・Base Strike Defense +19%
・Base Strike Defense +19%
Z Ability II Limit Break to ★3 to Enhance
If
Powerful Opponent or
Sagas From the Movies
・Base Strike Defense +24%
・Base Blast Defense +24%
・Base Strike Defense +24%
・Base Blast Defense +24%
Z Ability III Limit Break to ★6 to Enhance
If
Powerful Opponent or
Sagas From the Movies
・Base Strike Defense +30%
・Base Blast Defense +30%
If
Powerful Opponent &
Sagas From the Movies
・Base Blast Attack +15%
・Base Strike Defense +30%
・Base Blast Defense +30%
If
・Base Blast Attack +15%
Z Ability IV Limit Break to ★7+ to Enhance
If
Powerful Opponent or
Sagas From the Movies
・Base Strike Defense +35%
・Base Blast Defense +35%
If
Powerful Opponent &
Sagas From the Movies
・Base Blast Attack +18%
・Base Strike Defense +35%
・Base Blast Defense +35%
If
・Base Blast Attack +18%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If
&
Sagas From the Movies
・Base Strike Attack +15%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +20%
・Base Strike Attack +15%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +20%
Zenkai Ability II Upgrade with Awakening Rank III
If
&
Sagas From the Movies
・Base Strike Attack +20%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +25%
・Base Strike Attack +20%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +25%
Zenkai Ability III Upgrade with Awakening Rank V
If
&
Sagas From the Movies
・Base Strike Attack +30%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +35%
・Base Strike Attack +30%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +35%
Zenkai Ability IV Upgrade with Awakening Rank VII
If
&
Sagas From the Movies
・Base Strike Attack +35%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +40%
・Base Strike Attack +35%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +40%
Unique Ability
Galaxy's Most Wanted
+15% to damage inflicted against "Tag: Super Saiyan" (cannot be cancelled).
+15% to damage inflicted against "Tag: Saiyan" (cannot be cancelled).
The following effects occur from battle start until this character transforms or is defeated:
+20% to damage inflicted by allied "Episode: Sagas From the Movies" or "Tag: Powerful Opponent".
+50% to damage inflicted.
Reduces damage received by 30%.
+15% to damage inflicted against "Tag: Saiyan" (cannot be cancelled).
The following effects occur from battle start until this character transforms or is defeated:
+20% to damage inflicted by allied "Episode: Sagas From the Movies" or "Tag: Powerful Opponent".
+50% to damage inflicted.
Reduces damage received by 30%.
Immovable Galaxy Soldier
Shortens allies' substitution counts by 5 when enemy activates Rising Rush while this character is on the battlefield.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts Costs" for 10 timer counts when this character enters the battlefield.
The following effects occur when changing cover:
Reduces damage received by 30% until combo ends.
Inflicts all enemies with 3 substitution counts.
+40% to damage inflicted for 15 timer counts after enemy attack is over.
Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts Costs" for 10 timer counts when this character enters the battlefield.
The following effects occur when changing cover:
Reduces damage received by 30% until combo ends.
Inflicts all enemies with 3 substitution counts.
+40% to damage inflicted for 15 timer counts after enemy attack is over.
Starter Ability
・Damage +150%
・Damage against
Saiyan +20%
・Damage against
Super Saiyan +20%
・Damage Guard +150%
・Ki Recovery +50%
*All uncancellable
・Damage against
・Damage against
・Damage Guard +150%
・Ki Recovery +50%
*All uncancellable
Galaxy's Most Wanted
▼From Battle Start Until Transformation or Defeat
・Ally
Sagas From the Movies or
Powerful Opponent damage +20% (uncancellable)
▼On Battlefield Entry, Based on Number of Remaining Battle Members
*Effects reset on switch
[3]
・Damage +30% (uncancellable)
[2]
・Damage +50% (uncancellable)
[1]
・Damage +70% (uncancellable)
・Ally
▼On Battlefield Entry, Based on Number of Remaining Battle Members
*Effects reset on switch
[3]
・Damage +30% (uncancellable)
[2]
・Damage +50% (uncancellable)
[1]
・Damage +70% (uncancellable)
Immovable Galaxy Soldier
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +5%
・Ki +30
・Destroy 1 enemy card
・Enemy Strike/Blast Arts costs +5 (10 counts)
▼On Cover Change
・During next combo received, Damage Guard +50% (non-stacking) (uncancellable)
・Nullify damage received Element disadvantage (3 counts)
・All enemy sub counts +3
▼When Enemy Attack Ends
・Restore Health by 20% of damage received (up to 20% of max)
・Damage +40% (15 counts)
▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Draw 1 card if hand has 3 or fewer
・Health +5%
・Ki +30
・Destroy 1 enemy card
・Enemy Strike/Blast Arts costs +5 (10 counts)
▼On Cover Change
・During next combo received, Damage Guard +50% (non-stacking) (uncancellable)
・Nullify damage received Element disadvantage (3 counts)
・All enemy sub counts +3
▼When Enemy Attack Ends
・Restore Health by 20% of damage received (up to 20% of max)
・Damage +40% (15 counts)
▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
Scheming Hour
Get with Awakening Rank III ▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch
・Sub counts on switch -2 (10 counts)
・Enemy Ki -20
・Enemy Draw Speed -1 (10 counts)
▼When Ally Is Hit by Enemy Arts
・Nullify Special Cover Changes (10 counts)
*Activations reset on switch
・Sub counts on switch -2 (10 counts)
・Enemy Ki -20
・Enemy Draw Speed -1 (10 counts)
▼When Ally Is Hit by Enemy Arts
・Nullify Special Cover Changes (10 counts)
Foul Pursuit
Get with Awakening Rank VI ▼On Strike/Blast Arts Use
・Draw 1 card (1 time)
*Activations reset on switch
・Ki +5
・Enemy Health Restoration -5% (10 counts)
・Draw 1 card (1 time)
*Activations reset on switch
・Ki +5
・Enemy Health Restoration -5% (10 counts)
DBL36-03S
ZENKAI Ultra Space-Time Rush LITE doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!
The regular ZENKAI Ultra Space-Time Rush is also underway!
Ultra Space-Time Rush Exchange Shop Lineup
Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!
ZENKAI Rush Medal Exchange Items
NEW!![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Rush Medal Exchange Items
![]() |
NEW! |
![]() |
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.
Introducing Awakened Equipment
Check out the abilities of the Awakened Equipment you can create with the new Memory!
NEW!
[Awakened] You Making Fun of Me?!
Slot 1
Base Strike Attack +8.00~+15.00%
Base Blast Attack +8.00~+15.00%
Slot 2
Base Strike Defense +8.00~+20.00%
Base Blast Defense +8.00~+20.00%
Slot 3
+5.00~+10.00% to Strike Attack when "Tag: Regeneration" is a battle member.
+5.00~+10.00% to Blast Attack when "Tag: Otherworld Warrior" is a battle member.
Equip Conditions
Sagas From the Movies
"RUSH LIMITED! #2" Summon On Now!

An amazing Summon that includes some LEGENDS LIMITED characters with one SPARKING character guaranteed!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!Available LEGENDS LIMITED Characters
Piccolo

DBL22-03S
Goku

DBL15-05S
Super Saiyan 2 Gohan (Youth)

DBL10-06S
God of Destruction Beerus

DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.
Required Summon Ticket
RUSH LIMITED! #2 Summon Ticket

Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
- You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
- You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.
Exchange Shop
- Items listed above are only a portion of what is available for exchange. Check the Exchange Shop in game for more details.
- Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
- Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
- The max amount of a character's Awakening Z Power you can hold is 7000.
- Awakening Z Powers that go over your limit are automatically exchanged to Z Medals. *Some Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
- Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits. Check the in-game Exchange Shop for more details on the exchange limits.
- The exchange limits for Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.
Important Notes
- Event content, as well as Event start and end dates, may change without prior notice.
- The Event period may be subject to change depending on maintenance duration.
- The character details are for Limit Break ★7+. Zenkai Awakening information is for Awakening Rank VII.
- Limited-time Tags are not shown in this notice.
- Supporters cannot be added to your team in this Event.
- ZENKAI Ultra Space-Time Rush LITE is available after you clear Main Story 2-8-6 on NORMAL difficulty.
- Points are valid only in the season in which they are obtained.
- Points and clear statuses of each Rush will reset at the start of the next season.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team











