News Details:

It's Time for "ZENKAI Ultra Space-Time Rush"!

Start Time: 2025-09-10 14:30:00 (JST) ~ End Time: 2030-01-01 00:00:00 (JST)

Take on the ZENKAI Ultra Space-Time Rush and get awesome rewards!

Updates
  • Added Final Form Cooler (DBL51-01S)'s Awakening Z Power to the exchange lineup.
  • Added the "You're not getting away from me that easily." Memory to the exchange lineup.
  • The exchange limits for each Arts Core and for RUSH LIMITED! #2 Summon Tickets have been reset.
  • All Rush clear statuses have been reset.
  • *Rewards can be earned again by collecting points.
    *Rush progress has not been reset.
2025/09/24 15:00 Update
  • Planned addition of Goku (DBL67-01S)'s Awakening Z Power to the exchange lineup.

About ZENKAI Ultra Space-Time Rush
Use every fighter at your disposal to take on a series of enemies in this all-out battle of endurance!
Get points by defeating enemies and obtain special medals you can trade for fantastic rewards!

How to Play


1. Form your party for battle
Once you use a character in your party, you can't select them again!
Think carefully about which characters to battle with and when!
*Characters set only as support will also be unable to be used again.
2. Get rewards by collecting points!
Earn points for clearing tiers and completing Trials!
Even if you lose a battle, you can now get points for completing Trials as long as you meet the specified conditions!

You'll earn Rush Medals and ZENKAI Rush Medals when you obtain enough points from the floors!
Exchange these medals at the Ultra Space-Time Rush Exchange Shop for awesome rewards!
3. Get Awakening Z Power at the Ultra Space-Time Rush Exchange Shop!
Trade the ZENKAI Rush Medals you earn in the Event for LEGENDS LIMITED characters' Awakening Z Powers at the Exchange Shop!
Claim victory in the Rush every season and aim for Zenkai Awakening Rank VII!

Strategy Tips


Power up tons of characters!
Once you've had a character in your party, you can't use them again. Bringing lots of strong characters is the key to success!
Deploy lower power-leveled characters first so you can save your stronger ones and have the advantage in later battles!

Use Battle Bonus characters!
Characters with certain Tags and Episodes will give you an advantage in ZENKAI Ultra Space-Time Rush battles!
For more information, check the ZENKAI Ultra Space-Time Rush Enemy List or Strategy Hints under battle information.
*Strategy Hints will be displayed for stages with Battle Bonus characters.

Some Featured Characters


Final Form Cooler
Traits
Ultimate ArtsSpecial Cover Change (Strike)Special Cover Change NullificationUnfavorable Element Factor NullificationArmored Strike ArtsFast Draw (Multi)Attack UP (Super Saiyan)TeamworkSlow StarterAssault
Traits
Ultimate ArtsSpecial Cover Change (Strike)Special Cover Change NullificationUnfavorable Element Factor NullificationArmored Strike ArtsFast Draw (Multi)Attack UP (Super Saiyan)Strike BackTeamworkSlow StarterAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Melee Type
Episode
Sagas From the Movies
Character Tag
Transforming WarriorLineage of EvilPowerful Opponent
Ultimate Skill
Death Glider *Nullifies Blast Arts when charging forward
Deals massive Impact damage.
Applies the following effects to self upon activation:

+40% to Ultimate damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

Additional +30% to Ultimate damage inflicted for 3 timer counts if enemy's remaining health is 50% or below.

*Nullifies Blast Arts when charging forward.
Death Glider*Nullifies Blast Arts when charging forward
Massive Damage (Impact)

▼On Activation
・Ultimate damage +40% (3 counts)
・Damage Guard Penetration +50% (3 counts)

Also, if enemy health is 50% or lower:
・Ultimate damage +30% (3 counts)
Special Move
Death Flash *Blast Armor when charging forward
Deals massive Impact damage.
+25% to Special Move damage inflicted for 3 timer counts upon activation.
Shortens allies' substitution counts by 3 on hit.
*Blast Armor when charging forward.
Death Flash*Blast Armor when charging forward
Massive Damage (Impact)

▼On Activation
・Special Move damage +30% (3 counts)

▼On Hit
・Ally sub counts -3
Main Ability
I am the great destroyer! The taker of life!
Randomly destroys one of your own Cards and draws the Ultimate Arts Card "Death Glider" next.
Restores own health by 25% and Ki by 40.
Increases own Arts Card Draw Speed by 1 level for 20 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 20 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 20 timer counts.

Requirements: 25 timer counts must elapse.
I am the great destroyer! The taker of life!
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +40
・Draw Speed +1 (20 counts) (uncancellable)
・Nullify Endurance (20 counts)
・Nullify Special Cover Changes (20 counts)

*Requirement:
25 timer counts elapsed
Special Skill
You can't even detect my movements!
Draw a Strike Arts card next.
Restores own Ki by 40.
+20% to damage inflicted for 15 timer counts.
+20% to the next Special Move damage inflicted (cannot be stacked).
You can't even detect my movements!
・Draw Strike Arts next
・Ki +40
・Damage +20% (15 counts)
・Next activated Special Move damage +20% (non-stacking) (uncancellable)
・Protect hand (5 counts)
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
If Lineage of Evil
・Base Strike Attack +22%
・Base Blast Attack +22%
Z Ability II Limit Break to ★3 to Enhance
If Lineage of Evil or Powerful Opponent
・Base Strike Attack +28%
・Base Blast Attack +28%
Z Ability III Limit Break to ★6 to Enhance
If Lineage of Evil, Powerful Opponent, or Sagas From the Movies
・Base Strike Attack +32%
・Base Blast Attack +32%

If Sagas From the Movies
・Strike damage +2%
Z Ability IV Limit Break to ★7+ to Enhance
If Lineage of Evil, Powerful Opponent, or Sagas From the Movies
・Base Strike Attack +38%
・Base Blast Attack +38%

If Sagas From the Movies
・Strike damage +3%
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
If & Sagas From the Movies
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
Zenkai Ability II Upgrade with Awakening Rank III
If & Sagas From the Movies
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
Zenkai Ability III Upgrade with Awakening Rank V
If & Sagas From the Movies
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
Zenkai Ability IV Upgrade with Awakening Rank VII
If & Sagas From the Movies
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
Unique Ability
Overwhelmingly Superior Strength
+20% to damage inflicted against "Tag: Super Saiyan" (cannot be cancelled).

The following effects occur when battle starts:

+90% to damage inflicted (cannot be cancelled).
Reduces damage received by 55% (cannot be cancelled).
+40% to Strike damage inflicted (cannot be cancelled).
+15% to Strike damage inflicted by allies other than this character (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 30.
Changes Blast Arts Cards into Strike Arts Cards.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
+50% to next Strike Arts damage inflicted (cannot be stacked).
Reduces next damage sustained by 15% (cannot be stacked) (applies until enemy combo is finished).

Also nullifies own unfavorable Element factors for 10 timer counts if there is a "Tag: Super Saiyan" enemy battle member.

Applies the following effects to self when enemy switches characters while this character is on the battlefield:

Draw a Strike Arts Card next.
Restores Ki by 20.
Intensifying Onslaught
Knocks enemy back to long range if cover change is performed against their Strike Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Applies the following effects to self once 50 timer counts have elapsed from battle start:

+15% to damage inflicted (cannot be cancelled).
Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).
-5 to Strike & Blast Arts costs (cannot be cancelled).

Applies the following effects to self every time this character uses a Strike Arts Card:

Restores health by 4%.
Restores Ki by 5.
+10% to damage inflicted for 15 timer counts.

The following effects occur upon landing a Strike Arts hit:

Destroys all of your enemy's Special Arts Cards.
Reduces enemy Ki by 40.
Inflicts all enemies with 2 substitution counts (activates once).
Activation count resets when characters switch.
Starter Ability
・Damage +150%
・Strike damage +50%
・Damage against Super Saiyan +20%
・Damage Guard +110%
・Other ally Strike damage +20%

*All uncancellable
Overwhelmingly Superior Strength
▼On Battlefield Entry
・Draw Strike Arts next
・Ki +30
・Change Blast Arts in hand to Strike Arts
・Draw Speed +1 (15 counts)
・Next activated Strike Arts damage +70% (non-stacking)
・During next combo received, Damage Guard +20% (non-stacking)
・All enemy sub counts +1

Also, if there is a Super Saiyan enemy battle member:
・Nullify Element disadvantages (10 counts)

▼When on Battlefield and Enemy Switches
・Draw Strike Arts next
・Ki +20
Special Cover Change
[Effective Against]


[Comboable Into]
Intensifying Onslaught
▼After 50 Timer Counts Have Elapsed from Battle Start
・Damage +20% (uncancellable)
・Damage Guard Penetration +20% (uncancellable)
・Strike/Blast Arts costs -5 (uncancellable)

▼On Strike Arts Use
・Draw 1 card (1 time)
*Activations reset on switch
・Health +5%
・Ki +5
・Damage +10% (15 counts)

▼On Strike Arts Hit
・Destroy all enemy Special Arts
・Enemy Ki -40
・All enemy sub counts +2 (1 time)
*Activations reset on switch
Lineal Pride
Get with Awakening Rank III
▼When Hit by Enemy Arts
・Destroy 1 enemy card (1 time)
*Activations reset on switch
・Enemy Arts costs +5 (15 counts)

▼When Enemy Attack Ends
・Restore Health by 20% of damage received (up to 20% of max)
・Strike damage +20% (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions (2 times)
・Enemy Dragon Balls -1 (2 times)
・Prevent all enemy Special Cover Changes (15 counts) (2 times)
Fearless Maneuver
Get with Awakening Rank VI
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts
・Health +10%
・Nullify Element disadvantages (10 counts) (3 times)
・Ally sub counts -3

▼On Strike Arts Draw
・Sub counts on switch -1 (10 counts) (up to 5)
・Enemy Health Restoration -15% (10 counts)
DBL51-01S
Battle Style
Melee Type
Episode
Sagas From the Movies
Character Tag
Transforming WarriorLineage of EvilPowerful Opponent
Ultimate Skill
Death Glider
Strike (Impact)
Death Glider
Strike (Impact)
Special Move
Death Flash
Deals massive damage.
Death Flash
Deals massive damage.
[Tournament of Power] Abilities
Overwhelmingly Superior Strength





[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
-30% to damage received (cannot be cancelled).
+20% to Critical Rate (cannot be cancelled).
・+70 to Ki Recovery (cannot be cancelled).

[On Strike Arts attack / Self]
+20% to Strike damage inflicted (cannot be cancelled) (activates twice).
・+20 to Ki Recovery (cannot be cancelled) (activates twice).
+5% to Special Move Gauge charge rate (cannot be cancelled).
Intensifying Onslaught





[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[End of turn / Own health is 65% or below / Self]
・Activates Special Action (activates once).

[On Special Action activation / Self]
・Restores health by 2%.
+15% to damage inflicted (cannot be cancelled).
+10% to Special Move Gauge.
・Upgrades Special Move Arts.
Overwhelmingly Superior Strength





[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
-30% to damage received (cannot be cancelled).
+20% to Critical Rate (cannot be cancelled).
・+70 to Ki Recovery (cannot be cancelled).

[On Strike Arts attack / Self]
・Restores health by 2% (activates twice).
+20% to Strike damage inflicted (cannot be cancelled) (activates twice).
+5% to Critical damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled) (activates twice).
+10% to Special Move Gauge charge rate (cannot be cancelled).
Intensifying Onslaught





[Before receiving a Strike Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[End of turn / Own health is 70% or below / Self]
・Activates Special Action (activates once).

[On Special Action activation / Self]
+20% to damage inflicted (cannot be cancelled).
-5% to damage received (cannot be cancelled).
+20% to Critical Rate (cannot be cancelled).
・Upgrades Special Move Arts.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
If "Tag: Lineage of Evil"
・Base Strike Attack +22%
・Base Blast Attack +22%
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
If "Tag: Lineage of Evil" or "Tag: Powerful Opponent"
・Base Strike Attack +28%
・Base Blast Attack +28%
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
If "Tag: Lineage of Evil", "Tag: Powerful Opponent", or "Episode: Sagas From the Movies"
・Base Strike Attack +32%
・Base Blast Attack +32%
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
If "Tag: Lineage of Evil", "Tag: Powerful Opponent", or "Episode: Sagas From the Movies"
・Base Strike Attack +38%
・Base Blast Attack +38%
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
If "Element: RED" & "Episode: Sagas From the Movies"
・Base Strike Attack +20%
・Base Blast Attack +15%
・Base Strike Defense +20%
・Base Blast Defense +15%
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
If "Element: RED" & "Episode: Sagas From the Movies"
・Base Strike Attack +25%
・Base Blast Attack +20%
・Base Strike Defense +25%
・Base Blast Defense +20%
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
If "Element: RED" & "Episode: Sagas From the Movies"
・Base Strike Attack +35%
・Base Blast Attack +30%
・Base Strike Defense +35%
・Base Blast Defense +30%
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
If "Element: RED" & "Episode: Sagas From the Movies"
・Base Strike Attack +40%
・Base Blast Attack +35%
・Base Strike Defense +40%
・Base Blast Defense +35%
DBL51-01S

ZENKAI Ultra Space-Time Rush doesn't use up any Energy, so feel free to attempt it as many times as you want! Try and get as many points as you can!

Ultra Space-Time Rush Exchange Shop Lineup


Clear all 3 Rushes at Rank Z and trade the ZENKAI Rush Medals you obtain for Awakening Z Powers!

ZENKAI Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Rush Medal Exchange Items
NEW!
*Items listed above are only a portion of those that can be exchanged for. Check the in-game Exchange Shop for details.

Introducing Awakened Equipment


Check out the abilities of the Awakened Equipment you can create with the new Memory!

NEW!
[Awakened] You're not getting away from me that easily.
Slot 1
Base Strike Attack +8.00~+15.00%
Base Blast Attack +8.00~+15.00%
Slot 2
Base Strike Attack +10.00~+20.00%
Base Blast Attack +10.00~+20.00%
Slot 3
+6.00~+12.00% damage to Powerful Opponent for 90 timer counts
Equip Conditions
GT & Son Family

"RUSH LIMITED! #2" Summon On Now!


An amazing Summon that includes some LEGENDS LIMITED characters and guarantees one SPARKING character!
Get strong characters by collecting special Summon Tickets from the Ultra Space-Time Rush Exchange Shop!

Available LEGENDS LIMITED Characters


Piccolo
DBL22-03S

Goku
DBL15-05S

Super Saiyan 2 Gohan (Youth)
DBL10-06S

God of Destruction Beerus
DBL07-11S
*Z Powers for non-LEGENDS LIMITED characters will also appear in this Summon.

Required Summon Tickets


RUSH LIMITED! #2 Summon Tickets
Spend 10 of these tickets to use the corresponding Summon.
This Summon can only be played with 10 tickets each time and is not available as a single Ticket Summon.
  • You can hold up to 20 "RUSH LIMITED! #2 Summon Tickets".
  • You won't be able to use the tickets after the lineup for the "RUSH LIMITED! #2" Summon updates.


Exchange Shop
  • Items listed above are only a portion of what is available for exchange.
  • Check the in-game Exchange Shop for more details.
  • Before they can be Zenkai Awakened, a character's Limit Break must have reached at least ★7.
  • Awakening Z Powers can be obtained at the Exchange Shop even if the relevant character's Limit Break is below ★7.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z Medals.
  • *Some Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.
  • Arts Cores and "RUSH LIMITED! #2 Summon Tickets" have seasonal exchange limits.
  • Check the in-game Exchange Shop for more details on the exchange limits.
  • The exchange limits for Ultra Space-Time Rush Exchange Shop lineup Arts Cores and "RUSH LIMITED! #2 Summon Tickets" reset when the season changes.

Important Notes
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The Event period may be subject to change depending on maintenance duration.
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Limited-time Tags are not shown in this notice.
  • ZENKAI Ultra Space-Time Rush is available after you clear Main Story 2-8-6 on NORMAL difficulty.
  • Points are valid only in the season in which they are obtained.
  • Points and clear statuses of each Rush will reset at the start of the next season.

We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team