
The Invincible Android #18
#10
2022/5/28 15:00 (JST) – 2022/6/22 15:00 (JST)
Start: 2022/5/28 15:00 (JST) ~ End: 2022/6/22 15:00 (JST)
Stages 10
1The Invincible Android #18
Enemies 1
First-Clear Rewards
×10Drops
Challenges
- Clear without a single casualty
×3 - Land a Strike Arts 1 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Use a Main Ability 1 time(s)
×3 - Battle with 1 Element: RED characters or more
×3 - Dodge 1x attacks with Vanishing step
×3 - Do 1x switches
×3 - Complete all challenges
×10
2The Invincible Android #18
Enemies 1
First-Clear Rewards
×10Drops
Challenges
- Clear without sustaining more than 70000 damage
×3 - Clear within 100 Counts
×3 - Land a Strike Arts 1 time(s)
×3 - Use a Main Ability 1 time(s)
×3 - Do 2x switches
×3 - Land an attack 1 time(s) with Element: RED characters
×3 - Battle with 2 Element: BLU characters or more
×3 - Complete all challenges
×10
3The Invincible Android #18
Enemies 2
First-Clear Rewards
×10Drops
Challenges
- Clear without a single casualty
×3 - Land a Strike Arts 1 time(s)
×3 - Land a Blast Arts 1 time(s)
×3 - Land a Special Move 1 time(s) with Vegeta
×3 - Use a Main Ability 1 time(s)
×3 - Dodge 1x attacks with Vanishing step
×3 - Land an attack 1 time(s) with Element: YEL characters
×3 - Complete all challenges
×10
4The Invincible Android #18
Enemies 2
First-Clear Rewards
×10
×100Drops
Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Strike Arts 1 time(s)
×3 - Land a Blast Arts 1 time(s)
×3 - Use a Main Ability 1 time(s)
×3 - Do 2x switches
×3 - Dodge 1x attacks with Vanishing step
×3 - Complete all challenges
×10
5The Invincible Android #18
Enemies 2
First-Clear Rewards
×10
×100Drops
Challenges
- Clear without a single casualty
×3 - Clear within 100 Counts
×3 - Use a Main Ability 1 time(s)
×3 - Land a Special Move 1 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Land an attack 2 time(s) with Element: GRN characters
×3 - Cover Change 1 time(s)
×3 - Complete all challenges
×10
6The Invincible Android #18
Enemies 2
First-Clear Rewards
×10
×100Drops
Challenges
- Clear without a single casualty
×3 - Clear within 100 Counts
×3 - Use a Main Ability 1 time(s)
×3 - Dodge 1x attacks with Vanishing step
×3 - Use a Main Ability with Android #18
×3 - Clear with only 1 Android #18 character(s)
×30 - Land a RISING K.O.
×3 - Complete all challenges
×10
7The Invincible Android #18
Enemies 3
First-Clear Rewards
×10
×100Drops
Challenges
- Clear without a single casualty
×3 - Land a Strike Arts 3 time(s)
×3 - Land a Blast Arts 3 time(s)
×3 - Battle with Vegeta
×3 - Dodge 1x attacks with Vanishing step
×3 - Do 2x switches
×3 - Land an attack 2 time(s) with Element: YEL characters
×3 - Complete all challenges
×10
8The Invincible Android #18
Enemies 3
Super Saiyan Trunks (Teen)
Lv850
- Health
- 322,862
- Strike ATK
- 25,787
- Blast ATK
- 24,189
- Strike DEF
- 25,271
- Blast DEF
- 18,034
First-Clear Rewards
×10Drops
Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Land a Strike Arts 3 time(s)
×3 - Land an attack 2 time(s) with Element: RED characters
×3 - Cover Change 1 time(s)
×3 - Land a RISING K.O.
×3 - Complete all challenges
×10
9The Invincible Android #18
Enemies 2
First-Clear Rewards
×10Drops
Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Clear within 100 Counts
×3 - Land a Blast Arts 3 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Battle with 2 Element: RED characters or more
×3 - Battle with 2 Element: YEL characters or more
×3 - Complete all challenges
×10
10The Invincible Android #18
Enemies 3
Super Saiyan Vegeta
Lv1,420
- Health
- 517,679
- Strike ATK
- 41,310
- Blast ATK
- 58,901
- Strike DEF
- 49,083
- Blast DEF
- 49,201
First-Clear Rewards
×10Drops
Challenges
- Clear without a single casualty
×3 - Land the first attack
×3 - Land a Strike Arts 3 time(s)
×3 - Use a Special Skill 1 time(s)
×3 - Battle with 2 Element: YEL characters or more
×3 - Land an attack 2 time(s) with Element: PUR characters
×3 - Land a RISING K.O.
×3 - Complete all challenges
×10
![Rising Soul 1 [Yellow]](/assets/cmn_items/Cmn_icnRsoul_YEL1L.webp)
![Rising Soul 2 [Yellow]](/assets/cmn_items/Cmn_icnRsoul_YEL2L.webp)


![Rising Soul 1 [Green]](/assets/cmn_items/Cmn_icnRsoul_GRN1L.webp)
![Rising Soul 2 [Red]](/assets/cmn_items/Cmn_icnRsoul_RED2L.webp)
![Rising Soul 2 [Green]](/assets/cmn_items/Cmn_icnRsoul_GRN2L.webp)
![Rising Soul 1 [Red]](/assets/cmn_items/Cmn_icnRsoul_RED1L.webp)
![Rising Soul 3 [Green]](/assets/cmn_items/Cmn_icnRsoul_GRN3L.webp)

![Rising Soul 1 [Purple]](/assets/cmn_items/Cmn_icnRsoul_PUR1L.webp)
![Rising Soul 3 [Yellow]](/assets/cmn_items/Cmn_icnRsoul_YEL3L.webp)
![Rising Soul 2 [Purple]](/assets/cmn_items/Cmn_icnRsoul_PUR2L.webp)
![Rising Soul 1 [Blue]](/assets/cmn_items/Cmn_icnRsoul_BLU1L.webp)
![Rising Soul 3 [Red]](/assets/cmn_items/Cmn_icnRsoul_RED3L.webp)
![Rising Soul 4 [Green]](/assets/cmn_items/Cmn_icnRsoul_GRN4L.webp)

![Rising Soul 3 [Blue]](/assets/cmn_items/Cmn_icnRsoul_BLU3L.webp)
![Rising Soul 2 [Blue]](/assets/cmn_items/Cmn_icnRsoul_BLU2L.webp)
![Rising Soul 4 [Purple]](/assets/cmn_items/Cmn_icnRsoul_PUR4L.webp)