I thought you said this was going to be fast!
Unique Equipment.
Grants an ability effect to the equipped character if they meet certain requirements.
Tag/Trait Conditions
Slot 1
Base Health 10.00 ~ 20.00%
Base Strike Defense 25.00 ~ 50.00%
Base Blast Defense 25.00 ~ 50.00%
Damage Guard 10.00 ~ 30.00%
If there are 2 or more "Tag: DB" battle members, own Damage Guard 5.00 ~ 20.00%.
Base Strike Defense 25.00 ~ 50.00%
Base Blast Defense 25.00 ~ 50.00%
Damage Guard 10.00 ~ 30.00%
If there are 2 or more "Tag: DB" battle members, own Damage Guard 5.00 ~ 20.00%.
Slot 2
Inflicted Damage 10.00 ~ 30.00%
Base Strike Attack 25.00 ~ 50.00%
Base Blast Attack 25.00 ~ 50.00%
If there are 2 or more "Tag: DB" battle members, own Strike & Blast Attack 5.00 ~ 20.00%.
Base Strike Attack 25.00 ~ 50.00%
Base Blast Attack 25.00 ~ 50.00%
If there are 2 or more "Tag: DB" battle members, own Strike & Blast Attack 5.00 ~ 20.00%.
Slot 3
On enemy Rising Rush activation, own sub counts -8.
On Strike/Blast Arts use, Unique Gauge +5%.
When Indestructible ends, ally health +20%.
- OR -
When Indestructible ends, ally health +3%.
- OR -
When Indestructible ends, ally health +3%.