Blind-firing Into the Water
Unique Equipment.
Grants an ability effect to the equipped character if they meet certain requirements.
Tag/Trait Conditions
Slot 1
Base Health 10.00 ~ 20.00%
Base Strike Defense 35.00 ~ 70.00%
Base Blast Defense 35.00 ~ 70.00%
Damage Guard 70.00 ~ 200.00%
When hit by enemy Arts, if health is 50% or lower, restore health by 10.00 ~ 25.00% (2 times)
Base Strike Defense 35.00 ~ 70.00%
Base Blast Defense 35.00 ~ 70.00%
Damage Guard 70.00 ~ 200.00%
When hit by enemy Arts, if health is 50% or lower, restore health by 10.00 ~ 25.00% (2 times)
Slot 2
Inflicted Damage 60.00 ~ 170.00%
Base Strike Attack 35.00 ~ 70.00%
Base Blast Attack 35.00 ~ 70.00%
Special Move damage 10.00 ~ 30.00%
Base Ki Recovery 30.00 ~ 60.00%
Base Strike Attack 35.00 ~ 70.00%
Base Blast Attack 35.00 ~ 70.00%
Special Move damage 10.00 ~ 30.00%
Base Ki Recovery 30.00 ~ 60.00%
Slot 3
All Arts costs -7
Unique Gauge charge rate +50%
On transformation, nullify Element disadvantages (15 counts)
When on battlefield and enemy activates Special Move/Ultimate/Awakened Arts, ally sub counts -5
Unique Gauge charge rate +50%
On transformation, nullify Element disadvantages (15 counts)
When on battlefield and enemy activates Special Move/Ultimate/Awakened Arts, ally sub counts -5