Recommended Characters based on Z Ability IV










































































































































































































































































































Gasha Banners

HP: 25301
Strike ATK: 2500
Strike DEF: 1614
Blast ATK: 2404
Blast DEF: 1696
Pierce Resist: 100
Slice Resist: 100
Impact Resist: 100
Explode Resist: 100
Critical Rate: 13.22%
Ki Recover: 23.57%
Vanish Recover: 20.00%
Change CD: 10s
No need to hold back, right?
・Destroy 1 card, then draw Ultimate Arts next
・Health +30%
・Ki +50
・Vanishing Gauge +100%
・Cancel Attribute Downgrades/Abnormal Conditions
・Enemy Dragon Balls -1
*Requirement
20 timer counts elapsed
Starter Ability
・Damage +230%
・Special Move damage +20%
・Damage Guard +150%
・Ki Recovery +70%
・Draw Speed +1
・Special Move Arts cost -10
▼When There Is at Least 1 Other "Tag: DB" Ally Battle Member
・Health Restoration +20%
・Ally damage +25%
*All uncancellable
Hahaaa! What'd you expect?!
▼On Battlefield Entry
・Draw Special Arts next (2 times)
・Health +10%
・Ki +30
・Nullify damage received Element disadvantage (10 counts)
・All enemy Strike/Blast Arts power -15% (10 counts)
・All enemy Special Move/Ultimate/Awakened Arts power -20% (10 counts)
▼On Strike/Blast Arts Use
・Ki +10
・Next activated Special Move damage +10% (up to 30%)
・Nullify Special Cover Changes (3 counts) (1 time)
*Activations reset on switch
▼When Hit by Enemy Arts
・All enemy Arts costs +15 (5 counts) (1 time)
*Activations reset on switch
・All enemy Arts costs +10 (5 counts) (2 times)
▼When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush (2 Times)
・Ally health +10%
・Ally sub counts -5
・Cancel enemy Buff Effects
▼With at Least 1 Autocounter Available
・Damage +20% (uncancellable)
・All Arts costs -5 (uncancellable)
Special Cover Change
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Autocounter
Autocounter (Type A)
▼After Special Arts Activation, When Hit by Counterable Attack
・Destroy 1 card, then draw Special Move Arts next (2 times)
・Ki +50
・Nullify Element disadvantages (3 counts)
[Counterable Attacks]
・Strike Arts
・Blast Arts
[Comboable Into]
・Special Move Arts
・Ultimate Arts



Strike (Impact)

Blast (Impact)

・Draw 1 card
・Health +10%
・Ki +50
・Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
・Remove Special Move seal
・Enemy Draw Speed -1 (10 counts)
・Seal all enemy Main Abilities (5 counts)
Also, after activating Special Arts:
・Autocounters available +1 (3 times)

Massive Damage (Impact)
▼On Activation
・Special Move damage +50% (3 counts) (uncancellable)
▼On Hit
・Ally sub counts -3
・Cancel enemy Attribute Upgrades
・All enemy Health Restoration -20% (15 counts)
*Blast Armor when charging forward

Massive Damage (Impact)
▼On Activation
・Ultimate damage +50% (3 counts)
▼On Hit
・Draw Special Move next
・Next activated Special Move damage +50% (uncancellable)
・Seal enemy Rising Rush (15 counts)
・Inflict enemy with Paralyze
・All enemy damage received +20% (30 counts)
*Blast Armor when charging forward
Battle Member: RP +30% (designated season only)
+30% to RP earned after a win in "Death Battle for the Fate of the World".
*If there are multiple bonus effects, only the highest will be used.
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