Recommended Characters based on Z Ability IV
HP: 22887
Strike ATK: 2124
Strike DEF: 1421
Blast ATK: 2418
Blast DEF: 1450
Pierce Resist: 102
Slice Resist: 99
Impact Resist: 104
Explode Resist: 95
Critical Rate: 13.90%
Ki Recover: 24.16%
Vanish Recover: 20.00%
Change CD: 10s
I'll get you this time!
Transform into "Super Saiyan".
Restores own Ki by 30.
Requirements: 10 timer counts must elapse.
Valiant Attack
The following effects occur when this character enters the battlefield:
+30% to Blast damage inflicted for 15 timer counts.
-5 to own Blast Arts cost for 15 timer counts.
+30% to own Ki Recovery for 15 timer counts.
The Remaining Warrior
+20% to damage inflicted per defeated battle member.
+30% to damage inflicted when allied "Character: Trunks" is defeated.
While this character is on the battlefield, the following effects occur when enemy switches characters:
Restores own Ki by 30.
+15% to Blast damage inflicted for 15 timer counts.
Strike (Impact)
Blast (Impact)
+15% to Blast damage inflicted for 15 timer counts upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "+5 to substitution count" for 15 timer counts on hit.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
I'll get you this time!
Transform into "Super Saiyan".
Restores own Ki by 40.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 10 timer counts must elapse.
Valiant Attack
Applies the following effects to self when this character enters the battlefield:
+40% to Blast damage inflicted for 15 timer counts.
-5 to Blast Arts cost for 15 timer counts.
+40% to Ki Recovery for 15 timer counts.
The Remaining Warrior
Applies the following effects to self per defeated battle member when this character enters the battlefield:
Restores health by 5%.
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 10% (cannot be cancelled).
Effects reset after character switch.
+30% to damage inflicted when allied "Character: Trunks" is defeated.
Applies the following effects to self when enemy switches characters while this character is on the battlefield:
Restores Ki by 30.
+15% to Blast damage inflicted for 15 timer counts.
The Hope of the World
Applies the following effects to self from battle start until transformation:
+40% to damage inflicted (cannot be cancelled).
Reduces damage received by 30% (cannot be cancelled).
Power to Seize the Future
The following effects occur upon landing a Strike or Blast Arts hit:
Restores own Ki by 5.
-2 to own Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-10% to Health Restoration" for 10 timer counts.
Strike (Impact)
Blast (Impact)
+20% to Blast damage inflicted for 15 timer counts upon activation.
The following effects occur on hit:
Inflicts enemy with Forced Switching.
Inflicts enemy with Attribute Downgrade "+5 to substitution count" for 15 timer counts.
Reduces enemy Ki by 30.
*Blast Armor when charging forward.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
Final Stand
Draw a Special Arts Card next.
Nullifies own unfavorable Element factors for 30 timer counts.
Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Requirements: 10 timer counts must elapse.
You heartless Androids will be defeated!
+30% to damage inflicted against "Tag: Android" (cannot be cancelled).
The following effects occur when this character enters the battlefield:
+30% to Blast damage inflicted for 15 timer counts.
-5 to own Blast Arts cost for 15 timer counts.
+30% to own Ki Recovery for 15 timer counts.
The Remaining Warrior
+20% to damage inflicted per defeated battle member.
+30% to damage inflicted when allied "Character: Trunks" is defeated.
While this character is on the battlefield, the following effects occur when enemy switches characters:
Restores own Ki by 30.
+15% to Blast damage inflicted for 20 timer counts.
Strike (Impact)
Blast (Impact)
+15% to Blast damage inflicted for 20 timer counts upon activation.
Inflicts Forced Switching on hit.
Inflicts enemy with Attribute Downgrade "+10 to substitution count" for 15 timer counts on hit.
Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.
Final Stand
Draw a Special Arts Card next.
Nullifies own unfavorable Element factors for 30 timer counts.
Increases own Arts Card Draw Speed by 1 level for 15 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
Requirements: 10 timer counts must elapse.
You heartless Androids will be defeated!
+30% to damage inflicted against "Tag: Android" (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
+40% to Blast damage inflicted for 15 timer counts.
-5 to Blast Arts cost for 15 timer counts.
+40% to Ki Recovery for 15 timer counts.
The Remaining Warrior
Applies the following effects to self per defeated battle member when this character enters the battlefield:
Restores health by 5%.
+20% to damage inflicted (cannot be cancelled).
Reduces damage received by 10% (cannot be cancelled).
Effects reset after character switch.
+30% to damage inflicted when allied "Character: Trunks" is defeated.
Applies the following effects to self when enemy switches characters while this character is on the battlefield:
Restores Ki by 30.
+15% to Blast damage inflicted for 20 timer counts.
Restores Vanishing Gauge by 50% (activates once).
Activation count resets when characters switch.
The Hope of the World
Applies the following effects to self after transforming:
+40% to damage inflicted (cannot be cancelled).
+15% to Strike damage inflicted (cannot be cancelled).
Reduces damage received by 30% (cannot be cancelled).
Power to Seize the Future
The following effects occur upon landing a Strike or Blast Arts hit:
Restores own Ki by 5.
-2 to own Arts costs for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-10% to Health Restoration" for 10 timer counts.
Strike (Impact)
Blast (Impact)
+20% to Blast damage inflicted for 20 timer counts upon activation.
The following effects occur on hit:
Inflicts enemy with Forced Switching.
Inflicts enemy with Attribute Downgrade "+10 to substitution count" for 15 timer counts.
Reduces enemy Ki by 30.
*Blast Armor when charging forward.
Deals major Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+20% to Blast Damage Received" for 15 timer counts on hit.