News Details:
"LEGENDS STEP-UP - STEADFAST DILIGENCE -" Is On!
Start Time: 2025-03-14 15:00:00 (JST) ~ End Time: 2025-05-29 15:00:00 (JST)
LEGENDS LIMITED Super Saiyan 3 Vegeta joins the fight!
Overcome enemy interference and go on the offense!
This attacker powers up when their Unique Gauge is 50% or more upon entering the battlefield!After using a Strike or Blast Arts Card, if you're low on cards, you will draw Arts Cards and recover Ki!
Prevent the tides from turning in battle when things start to look rough!
Since this character will also cancel own Attribute Downgrades and nullify ally Attribute Downgrades up to 2 times when they enter the battlefield, they are excellent at preventing further enemy interference!
Plus, SPARKING Majin Kuu enters the fray!
Support your party and strengthen yourself through the right party formation!
Support your party by increasing damage inflicted by allies when battle starts and recovering ally health and drawing an Arts Card when you switch to standby!On offense, when this character uses an Arts against an enemy with an Abnormal Condition, greatly boost damage inflicted and nullify enemy Special Cover Changes!
Your Strike Arts will inflict Paralyze, Blast Arts will inflict Bleed, and Special Move/the Ultimate Arts will inflict Faint under certain circumstances. Aim for a combination of Abnormal Conditions!
Plus, your firepower will gain a further boost when a "Tag: DAIMA" other than this character is a battle member!
*See character details for more information about the abilities.
New Characters


Super Saiyan 3 Vegeta




Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeArmored Strike ArtsHealerRageStrike BackBestow PowerAssault
Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeArmored Strike ArtsHealerRageStrike BackBestow PowerAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Melee Type
Episode
DAIMA Saga
Character Tag
Vegeta ClanSaiyanSuper Saiyan 3DAIMA
Ultimate Skill
Rapid Storm Cannon
Deals supreme Impact damage.
Applies the following effects to self upon activation:
+40% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Additional +20% to Ultimate damage inflicted per "Tag: DAIMA" or "Tag: Vegeta Clan" battle member other than this character in the party for 3 timer counts (cannot be cancelled).
*Blast Armor when charging forward.
Applies the following effects to self upon activation:
+40% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Additional +20% to Ultimate damage inflicted per "Tag: DAIMA" or "Tag: Vegeta Clan" battle member other than this character in the party for 3 timer counts (cannot be cancelled).
*Blast Armor when charging forward.
Special Move
Heel Crush
Deals massive Impact damage.
The following effects occur upon activation:
+40% to Special Move damage inflicted for 3 timer counts (cannot be cancelled).
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 3 timer counts.
Also nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts if there are at least 2 enemy battle members remaining.
*Blast Armor when charging forward.
The following effects occur upon activation:
+40% to Special Move damage inflicted for 3 timer counts (cannot be cancelled).
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 3 timer counts.
Also nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts if there are at least 2 enemy battle members remaining.
*Blast Armor when charging forward.
Main Ability
Hmph, it's time you learned your place...
Randomly destroys 2 of your own cards and draws a Special Arts Card & the Ultimate Arts Card "Rapid Storm Cannon".
Restores own health by 25% and Ki by 30.
Shortens allies' substitution counts by 3.
Also reduces enemy Vanishing Gauge to 0% if there are 2 defeated enemy battle members.
Requirements: 25 timer counts must elapse.
Restores own health by 25% and Ki by 30.
Shortens allies' substitution counts by 3.
Also reduces enemy Vanishing Gauge to 0% if there are 2 defeated enemy battle members.
Requirements: 25 timer counts must elapse.
Special Skill
Flash Charge
Draw a Strike Arts Card next.
Restores own health by 10% and Ki by 40.
+30% to damage inflicted for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Cancels sealed status of all own Arts Cards.
Cancels sealed status of own Rising Rush.
Restores own health by 10% and Ki by 40.
+30% to damage inflicted for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Cancels sealed status of all own Arts Cards.
Cancels sealed status of own Rising Rush.
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
+22% to "Tag: DAIMA" base Strike Attack & Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense and +15% to "Tag: DAIMA" base Strike Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense and +18% to "Tag: DAIMA" base Strike Defense during battle.
Unique Ability
Ultimate Fierce Assault
Applies the following effects to self when battle starts:
+250% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Reduces Impact, Slice & Pierce damage received by 20% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to Strike & Blast Arts costs (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Restores own Ki by 40.
Randomly draws 1 new card when you have 3 or fewer cards.
Cancels own Attribute Downgrades.
Shortens allies' substitution counts by 2 (activates twice).
Applies Buff Effect "Nullify Attribute Downgrades up to 2 times" to allies (activates five times).
If own Unique Gauge is at 50% or more, also consumes 50% of it and the following effects occur:
Restores own health by 15%.
+30% to damage inflicted for 10 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 10 timer counts.
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.
Randomly destroys 2 enemy cards.
Reduces enemy Ki by 20.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts when this character uses a Strike or Blast Arts Card (activates once).
Activation count resets after character switch.
Applies the following effects to self if you have 1 or fewer cards after this character uses a Strike or Blast Arts Card (activates once):
Randomly draws at most 2 new cards.
Restores Ki by 40.
+50% to damage inflicted for 5 timer counts.
Nullifies unfavorable Element factors for 3 timer counts.
Activation count resets after character switch.
+250% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Reduces Impact, Slice & Pierce damage received by 20% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to Strike & Blast Arts costs (cannot be cancelled).
The following effects occur when this character enters the battlefield:
Restores own Ki by 40.
Randomly draws 1 new card when you have 3 or fewer cards.
Cancels own Attribute Downgrades.
Shortens allies' substitution counts by 2 (activates twice).
Applies Buff Effect "Nullify Attribute Downgrades up to 2 times" to allies (activates five times).
If own Unique Gauge is at 50% or more, also consumes 50% of it and the following effects occur:
Restores own health by 15%.
+30% to damage inflicted for 10 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 10 timer counts.
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.
Randomly destroys 2 enemy cards.
Reduces enemy Ki by 20.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts when this character uses a Strike or Blast Arts Card (activates once).
Activation count resets after character switch.
Applies the following effects to self if you have 1 or fewer cards after this character uses a Strike or Blast Arts Card (activates once):
Randomly draws at most 2 new cards.
Restores Ki by 40.
+50% to damage inflicted for 5 timer counts.
Nullifies unfavorable Element factors for 3 timer counts.
Activation count resets after character switch.
Magic-Busting Radiance
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Charges own Unique Gauge while this character is on standby.
*Unique Gauge will start at 50%.
Applies the following effects to self every time an ally is hit with an enemy's Arts attack while this character is on standby:
Restores health by 3%.
Charges Unique Gauge by 4%.
+50% to the next Special Move damage inflicted (cannot be stacked) (activates once).
Activation count resets when this character enters the battlefield.
Shortens substitution count by 1 (activates twice).
Activation count resets when this character enters the battlefield.
The following effects occur when an ally defeats an enemy:
Restores own health by 20%.
Reduces enemy's Dragon Balls by 1.
The following effects occur when an ally is defeated (activates once):
Charges own Unique Gauge by 50%.
Increases own Dragon Balls by 1.
Restores ally health by 20%.
+20% to damage inflicted by allies (cannot be cancelled).
The following effects occur when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Shortens allies' substitution counts by 3.
Inflicts enemy with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 3 timer counts.
[Comboable Arts]
Special Move Arts
Charges own Unique Gauge while this character is on standby.
*Unique Gauge will start at 50%.
Applies the following effects to self every time an ally is hit with an enemy's Arts attack while this character is on standby:
Restores health by 3%.
Charges Unique Gauge by 4%.
+50% to the next Special Move damage inflicted (cannot be stacked) (activates once).
Activation count resets when this character enters the battlefield.
Shortens substitution count by 1 (activates twice).
Activation count resets when this character enters the battlefield.
The following effects occur when an ally defeats an enemy:
Restores own health by 20%.
Reduces enemy's Dragon Balls by 1.
The following effects occur when an ally is defeated (activates once):
Charges own Unique Gauge by 50%.
Increases own Dragon Balls by 1.
Restores ally health by 20%.
+20% to damage inflicted by allies (cannot be cancelled).
The following effects occur when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Shortens allies' substitution counts by 3.
Inflicts enemy with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 3 timer counts.
Ultimate Skill
Rapid Storm Cannon
Deals supreme damage.
Special Move
Heel Crush
Deals massive damage.
[Tournament of Power] Abilities
Ultimate Fierce Assault 





















































[Start of battle / Self]
・+90% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+30% to Ki Recovery (cannot be cancelled).
[Start of 1st turn / Activate Special Action / Multi-target]
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allies in range.
・+30% to own damage inflicted for 2 turns (cannot be cancelled).
・+20% to own Special Move Gauge charge rate for 2 turns (cannot be cancelled).
[On Strike or Blast Arts attack / Multi-target]
・Cancels own Attribute Downgrades.
・Inflicts enemy with Attribute Downgrade "+10% to damage received" for 2 turns.
・+90% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+30% to Ki Recovery (cannot be cancelled).
[Start of 1st turn / Activate Special Action / Multi-target]
・Applies Buff Effect "Nullifies Attribute Downgrades twice" to allies in range.
・+30% to own damage inflicted for 2 turns (cannot be cancelled).
・+20% to own Special Move Gauge charge rate for 2 turns (cannot be cancelled).
[On Strike or Blast Arts attack / Multi-target]
・Cancels own Attribute Downgrades.
・Inflicts enemy with Attribute Downgrade "+10% to damage received" for 2 turns.
Magic-Busting Radiance 





















































[Before receiving a Blast Arts attack / Health is 50% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[Every time this character defeats an enemy / Multi-target]
・+15% to own damage inflicted (cannot be cancelled) (activates once).
・+15% to own Special Move Gauge.
・Inflicts all enemies with Attribute Downgrade "+10% to damage received" for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-20% to Ki Recovery" for 2 turns.
[Start of turn / 2 enemies or less remaining / Self]
・Restores health by 2% (activates once).
・Upgrades Special Move Arts (activates once).
・+15% to Special Move Gauge.
[On Special Move or Ultimate Arts activation / If there are 3 or more "Tag: DAIMA" or "Tag: Vegeta Clan" characters in your team / Self]
・Restores health by 2%.
・+30% to Special Move damage inflicted for 1 turn.
・+30% to Ultimate damage inflicted for 1 turn.
・Performs a cover change and nullifies attack (activates once).
[Every time this character defeats an enemy / Multi-target]
・+15% to own damage inflicted (cannot be cancelled) (activates once).
・+15% to own Special Move Gauge.
・Inflicts all enemies with Attribute Downgrade "+10% to damage received" for 2 turns.
・Inflicts all enemies with Attribute Downgrade "-20% to Ki Recovery" for 2 turns.
[Start of turn / 2 enemies or less remaining / Self]
・Restores health by 2% (activates once).
・Upgrades Special Move Arts (activates once).
・+15% to Special Move Gauge.
[On Special Move or Ultimate Arts activation / If there are 3 or more "Tag: DAIMA" or "Tag: Vegeta Clan" characters in your team / Self]
・Restores health by 2%.
・+30% to Special Move damage inflicted for 1 turn.
・+30% to Ultimate damage inflicted for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: DAIMA" base Strike Attack & Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense and +15% to "Tag: DAIMA" base Strike Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: DAIMA", "Tag: Vegeta Clan", or "Tag: Saiyan" base Strike Attack & Blast Defense and +18% to "Tag: DAIMA" base Strike Defense during battle.
DBL81-02S
DBL81-02S


Majin Kuu



Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationHealerFast Draw (Multi)TeamworkSynergyAssault
Traits
Ultimate ArtsSpecial Cover Change (Blast)Special Cover Change NullificationHealerFast Draw (Multi)TeamworkSynergyAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Support Type
Episode
DAIMA Saga
Character Tag
DAIMA
Ultimate Skill
Wild Rush
Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores health by 10% and Ki by 30.
+50% to Ultimate damage inflicted for 3 timer counts.
+30% to Critical Rate (cannot be cancelled).
Shortens allies' substitution counts by 5 on hit.
*Blast Armor when charging forward.
Applies the following effects to self upon activation:
Restores health by 10% and Ki by 30.
+50% to Ultimate damage inflicted for 3 timer counts.
+30% to Critical Rate (cannot be cancelled).
Shortens allies' substitution counts by 5 on hit.
*Blast Armor when charging forward.
Special Move
Active Rain
Deals massive Explode damage.
Applies the following effects to self upon activation:
Restores Ki by 30.
+30% to Special Move damage inflicted for 3 timer counts.
Draw a Special Arts Card next on hit (activates three times).
*Blast Armor when charging forward.
Applies the following effects to self upon activation:
Restores Ki by 30.
+30% to Special Move damage inflicted for 3 timer counts.
Draw a Special Arts Card next on hit (activates three times).
*Blast Armor when charging forward.
Main Ability
Heh, heh, heh... Brace yourself!
Randomly destroys 2 of your own cards and draws a Special Arts Card & the Ultimate Arts Card "Wild Rush".
Restores own health by 30% and Ki by 50.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Reduces enemy's Dragon Balls by 2.
Seals enemy's Strike Arts.
The sealed Arts cannot be used for 5 timer counts.
Requirements: 25 timer counts must elapse.
Restores own health by 30% and Ki by 50.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Reduces enemy's Dragon Balls by 2.
Seals enemy's Strike Arts.
The sealed Arts cannot be used for 5 timer counts.
Requirements: 25 timer counts must elapse.
Special Skill
Wild Move
Randomly draws 1 new card.
Restores own health by 10% and Ki by 50.
Restores own Vanishing Gauge by 100% (activates five times).
Applies Attribute Upgrade "Shortens substitution count by 3" to self for 20 timer counts (cannot be stacked).
The following effects also occur if enemy health is 50% or above:
Increases own Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked).
Reduces enemy Ki by 40.
Inflicts all enemies with 2 substitution counts.
Restores own health by 10% and Ki by 50.
Restores own Vanishing Gauge by 100% (activates five times).
Applies Attribute Upgrade "Shortens substitution count by 3" to self for 20 timer counts (cannot be stacked).
The following effects also occur if enemy health is 50% or above:
Increases own Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked).
Reduces enemy Ki by 40.
Inflicts all enemies with 2 substitution counts.
Z Ability
Z Ability I
+22% to "Tag: DAIMA" base Strike & Blast Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +15% to "Tag: DAIMA" base Strike Defense during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +18% to "Tag: DAIMA" base Strike Defense during battle.
Unique Ability
Newly Created Majin
The following effects occur when battle starts:
+190% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Reduces Impact damage received by 15% (cannot be cancelled).
+60% to own Ki Recovery (cannot be cancelled).
Increases own Arts Card Draw Speed by 1 level (cannot be cancelled).
-6 to own Arts costs (cannot be cancelled).
+30% to damage inflicted by allies (cannot be cancelled).
+20% to damage inflicted by allied "Tag: DAIMA" (cannot be cancelled).
The following effects occur when this character enters the battlefield if there is a "Tag: DAIMA" other than this character is a battle member in the party:
+50% to damage inflicted (cannot be cancelled) (activates once).
+20% chance to inflict Faint upon landing a Special Move Arts hit (cannot be cancelled) (activates once).
+30% chance to inflict Faint upon landing an Ultimate Arts hit (cannot be cancelled) (activates once).
Randomly destroys 1 enemy card.
Reduces enemy Ki by 30.
Applies the following effects to self every time when faced with an enemy:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
Nullifies unfavorable Element factors for damage sustained for 5 timer counts.
Applies the following effects to enemy when changing cover (activates twice):
Randomly destroys 2 cards.
Reduces Ki by 50.
+190% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Reduces Impact damage received by 15% (cannot be cancelled).
+60% to own Ki Recovery (cannot be cancelled).
Increases own Arts Card Draw Speed by 1 level (cannot be cancelled).
-6 to own Arts costs (cannot be cancelled).
+30% to damage inflicted by allies (cannot be cancelled).
+20% to damage inflicted by allied "Tag: DAIMA" (cannot be cancelled).
The following effects occur when this character enters the battlefield if there is a "Tag: DAIMA" other than this character is a battle member in the party:
+50% to damage inflicted (cannot be cancelled) (activates once).
+20% chance to inflict Faint upon landing a Special Move Arts hit (cannot be cancelled) (activates once).
+30% chance to inflict Faint upon landing an Ultimate Arts hit (cannot be cancelled) (activates once).
Randomly destroys 1 enemy card.
Reduces enemy Ki by 30.
Applies the following effects to self every time when faced with an enemy:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
Nullifies unfavorable Element factors for damage sustained for 5 timer counts.
Applies the following effects to enemy when changing cover (activates twice):
Randomly destroys 2 cards.
Reduces Ki by 50.
Intellectual Assist
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when this character is switched to standby:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores ally health by 15% and Ki by 30.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
The following effects occur every time this character uses an Arts Card when the enemy is inflicted with an Abnormal Condition:
+50% to damage inflicted for 2 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 3 timer counts.
Seals enemy's Special & Special Move Arts.
The sealed Arts cannot be used for 3 timer counts.
The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:
+50% to own Health Restoration for 5 timer counts (cannot be stacked).
Shortens allies' substitution counts by 2 (activates once).
Activation count resets after character switch.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 3 timer counts.
Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 5 timer counts.
Seals all enemies' Main Abilities for 5 timer counts (activates once).
Activation count resets after character switch.
Additional 20% chance to inflict enemy with Paralyze if their health is 50% or above.
[Comboable Arts]
Special Move Arts
The following effects occur when this character is switched to standby:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores ally health by 15% and Ki by 30.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
The following effects occur every time this character uses an Arts Card when the enemy is inflicted with an Abnormal Condition:
+50% to damage inflicted for 2 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 3 timer counts.
Seals enemy's Special & Special Move Arts.
The sealed Arts cannot be used for 3 timer counts.
The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:
+50% to own Health Restoration for 5 timer counts (cannot be stacked).
Shortens allies' substitution counts by 2 (activates once).
Activation count resets after character switch.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 3 timer counts.
Inflicts all enemies with Attribute Downgrade "+5 to all Arts costs" for 5 timer counts.
Seals all enemies' Main Abilities for 5 timer counts (activates once).
Activation count resets after character switch.
Additional 20% chance to inflict enemy with Paralyze if their health is 50% or above.
Ultimate Skill
Wild Rush
Deals massive damage.
Special Move
Active Rain
Deals massive damage.
[Tournament of Power] Abilities
Newly Created Majin 





















































[Start of battle / Self]
・+60% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+20% to Ki Recovery (cannot be cancelled).
[Start of battle / Per allied "Tag: DAIMA" / Self]
・+5% to Special Move damage inflicted (cannot be cancelled).
・+5% to Ki Recovery (cannot be cancelled).
・+5% to Special Move Gauge.
[Start of battle / Allied "Tag: DAIMA"]
・+15% to damage inflicted (cannot be cancelled).
・+15% to Ki Recovery (cannot be cancelled).
・+15% to Special Move Gauge.
[End of turn / Own health is 50% or below / Allies in range]
・Restores health by 3% (activates once).
・+5% to Special Move Gauge (activates once).
・+60% to damage inflicted (cannot be cancelled).
・-20% to damage received (cannot be cancelled).
・+20% to Ki Recovery (cannot be cancelled).
[Start of battle / Per allied "Tag: DAIMA" / Self]
・+5% to Special Move damage inflicted (cannot be cancelled).
・+5% to Ki Recovery (cannot be cancelled).
・+5% to Special Move Gauge.
[Start of battle / Allied "Tag: DAIMA"]
・+15% to damage inflicted (cannot be cancelled).
・+15% to Ki Recovery (cannot be cancelled).
・+15% to Special Move Gauge.
[End of turn / Own health is 50% or below / Allies in range]
・Restores health by 3% (activates once).
・+5% to Special Move Gauge (activates once).
Intellectual Assist 





















































[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).
[On hit / Target has "Abnormal Condition: Can't Attack" / Self]
・+50% to damage inflicted (instant).
[Start of 1st turn / Activate Special Action / Enemy]
・Inflicts "Can't Attack" for 1 turn.
[On Special Move or Ultimate Arts hit / Enemy]
・Inflicts "Can't Attack" for 1 turn.
・Performs a cover change and nullifies attack (activates once).
[On hit / Target has "Abnormal Condition: Can't Attack" / Self]
・+50% to damage inflicted (instant).
[Start of 1st turn / Activate Special Action / Enemy]
・Inflicts "Can't Attack" for 1 turn.
[On Special Move or Ultimate Arts hit / Enemy]
・Inflicts "Can't Attack" for 1 turn.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: DAIMA" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +15% to "Tag: DAIMA" base Strike Defense during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+35% to "Tag: DAIMA", "Element: YEL", or "Element: BLU" base Strike & Blast Defense and +18% to "Tag: DAIMA" base Strike Defense during battle.
DBL81-03S
DBL81-03S
*As of 2025/03/14 15:00, only the Japanese voices for Super Saiyan 3 Vegeta (DBL81-02S) and Majin Kuu (DBL81-03S) are available.
The English voices are planned to be added in a future update.
Step Info
To celebrate Super Saiyan 3 Vegeta's appearance in Dragon Ball DAIMA, we're holding a special Step Summon!
Z Powers are doubled and SP rates are set to 20% for all Steps across the whole period this time!
Steps 1 to 5 come with [STEADFAST DILIGENCE] Summon Coin freebies!
Step 6 is a free Consecutive Summon!
Step | Items Required | No. of Summons | Perks |
---|---|---|---|
1 | ![]() ×300 |
3 | |
2 | ![]() ×500 |
5 | |
3 | ![]() ×700 |
7 | |
4 | ![]() ×1000 |
10 | ![]() |
5 | ![]() ×1000 |
10 | |
6 | ![]() |
10 |
Important Notes
- You will return to Step 2 after Step 6.
Exchange Summon Coins for amazing items!
Collect Summon Coins and trade them for awesome items, such as the new LEGENDS LIMITED character's Z Power, available at the designated Exchange Shop![STEADFAST DILIGENCE] Summon Coin

Obtainable as a freebie from the "LEGENDS STEP-UP - STEADFAST DILIGENCE -" Summon.
This exchange is available until 2025/05/28 15:00.
Please note that you will not be able to use these Summon Coins after the exchange period ends.
▼
Summon Coin Exchange Shop Lineup
![]() ×50 ▲
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Super Saiyan 3 Vegeta (DBL81-02S)'s Z Power |
![]() ×50 ▲
![]() ×600 |
Majin Kuu (DBL81-03S)'s Z Power |
![]() ×14 ▲
![]() ×3 |
[New LL 5%/1,200 Z Power] STEADFAST DILIGENCE SP Guaranteed Summon Ticket
A Ticket for a Summon that drops 1200 Z Power.
|
![]() ×5 ▲
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[New LL 5%/1,200 Z Power] STEADFAST DILIGENCE SP Guaranteed Summon Ticket
A Ticket for a Summon that drops 1200 Z Power.
|
![]() ×30 ▲
![]() ×1 |
Multi-Z Power 600 (LEGENDS LIMITED/SPARKING) One Time Only
|
![]() ×15 ▲
![]() ×1 |
Multi-Z Power 200 (LEGENDS LIMITED/SPARKING) One Time Only
|
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Multi-Z Power 200 (LEGENDS LIMITED/SPARKING) One Time Only
|
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Multi-Z Power 200 (LEGENDS LIMITED/SPARKING) One Time Only
|
![]() ×1 ▲
![]() ×20 |
Legends Tickets Legends Tickets will be added to the Exchange Shop once the Summon ends.
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Exchange Period 2025/05/21 15:00 ~ 2025/05/28 15:00 |
Returning LEGENDS LIMITED characters
6 LEGENDS LIMITED characters are back!
Super Saiyan Goku (Mini)




DBL78-01S
Super #17




DBL67-05S
Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta

Goku
Vegeta





DBL58-01S
Super Saiyan Trunks (Adult)






DBL41-02S
Vegeta







DBL26-06S
Super Saiyan 3 Goku






DBL17-05S
New LL Z Power 5% and SP Guaranteed Ticket Summons Are Here!
The drop rate for the new LL character's Z Power is 5% and get a SPARKING character guaranteed from this deluxe Ticket Summon!
Plus, characters in this Summon will drop with 1,200 Z Power!
Required Summon Ticket
[New LL 5%/1,200 Z Power] STEADFAST DILIGENCE SP Guaranteed Summon Ticket
5% drop rate for the new LL character's Z Power! Get 1200 Z Power!!

A ticket with which you can play the corresponding Summon.
These tickets will no longer be available once the corresponding Summons have ended.
Availability
2025/03/14 15:00 ~ 2025/05/28 15:00
Where to Get
Summon Coin Exchange Shop
Regarding Multi-Z Power
- Cannot be used on characters you haven't acquired yet.
- Multi-Z Powers with any of the following conditions can only be used on the characters they apply to:
- LEGENDS LIMITED
- ULTRA
- Event-exclusive character with a card number containing "EVT"
- Shallot
- Characters with card numbers starting with DBL00
- There are a variety of conditions that must be met to use each type of Multi-Z Power. They can only be used on characters that fulfill all the conditions.
- If using a Multi-Z Power would cause a character's Z Power to exceed its maximum value, the surplus portion will be lost and will not be converted into Z Medals or Z2 Medals.
- Excess Multi-Z Powers will be sent to your Gift Box. (Expires in 7 days)
- The maximum amount of Multi-Z Power you can hold varies by type. (Check details for more information)
- For more details on Multi-Z Power, see Menu > Other > Help > Items > Multi-Z Power.
Multi-Z Powers also cannot be used on the following characters:
Important Notes
- You can switch between Normal Stats and Tournament of Power Stats with the tabs at the top of the character information.
- The character details are for Limit Break ★7+ and Godly Class. Zenkai Awakening information is for Awakening Rank VII.
- Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
- Characters in this Summon may return in the future.
- Check the in-game help for more information on Tag Characters.
- Event content, as well as Event start and end dates, may change without prior notice.
- The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
- Please restart the app if this Summon does not appear after its scheduled start time.
- Character Z Power can be acquired through this Summon. Please note that characters will not appear directly.
- It's possible to receive duplicate Z Powers, or Z Powers of characters other than Featured Characters from this Summon.
For details, please check the in-game Summon screen > Z Power List.
We hope you continue to enjoy Dragon Ball Legends.
Dragon Ball Legends Management Team