News Details:

Zenkai Awaken "Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (DBL58-01S)"!

Start Time: 2024-10-09 15:00:00 (JST) ~ End Time: 2024-10-30 15:00:00 (JST)

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta can now be Zenkai Awakened!

Clear Events and Missions to get Awakening Z Power!
Play and Awaken to the maximum rank!

Check the abilities after Zenkai Awakening!


Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta
Goku
Vegeta
Traits
Special Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeReverse Element FactorsTag
Traits
Special Cover Change (Blast)Special Cover Change NullificationUnfavorable Element Factor NullificationUnique GaugeReverse Element FactorsTagStrike BackAssault
*Traits include abilities and effects at maximum stats.
Battle Style
Ranged Type
Episode
Majin Buu Saga (Z)
Character Tag
Son FamilyVegeta ClanSaiyanOtherworld WarriorSuper Saiyan 2Super Saiyan 3
Special Move
Super Dragon Attack
Deals massive Impact damage.
Applies the following effects to self upon activation:

+30% to Special Move damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

Cancels enemy Buff Effects on hit.

*Blast Armor when charging forward.
Super Dragon Attack
Deals massive Impact damage.
Applies the following effects to self upon activation:

+30% to Special Move damage inflicted for 3 timer counts.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

The following effects occur on hit:

Restores own Vanishing Gauge by 60% (activates twice).
Cancels enemy's Buff Effects.

*Blast Armor when charging forward.
Switch Ability
And now...it's time!!!
[If Unique Gauge is full]
This character enters "Transcendent Kamehameha" preparation mode.
The following effects occur and own Unique Gauge gradually decreases:

Tag Switch to "Vegeta".
Reverses own Element factors.
Draw a Special Arts Card next.
Restores own health by 20% if own remaining health is 50% or below.
-10 to own Special Arts cost for 15 timer counts.
Reduces damage received while in "Transcendent Kamehameha" preparation mode.
Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode.
Seals enemy's Rising Rush for 15 timer counts.

*Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode.
*If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear.
*If this character is defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.
*Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode.

Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%.
Applies the following effects to self upon activation and deals massive Impact damage.

Tag Switch to "Goku".
Reverses Element factors.
Nullifies unfavorable Element factors for 2 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts.
+30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member.
+50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members.

Most of the damage inflicted will also be dealt to enemy members on standby.
*The damage from this attack cannot cause enemy members on standby to be defeated.
*This attack cannot be evaded with a Vanishing Step.
*This attack cannot be cover changed against.
*Own Unique Gauge will disappear after this attack hits.
*In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished.
*Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack.

[If Unique Gauge is not full or own Unique Gauge has disappeared]
Tag Switch to "Vegeta".
Reverses own Element factors.
Restores own health by 10% and Ki by 25.
+10% to own Health Restoration (cannot be cancelled) (activates once).

Requirements: Max Switch Gauge.
And now...it's time!!!
[If Unique Gauge is full]
This character enters "Transcendent Kamehameha" preparation mode.
The following effects occur and own Unique Gauge gradually decreases:

Tag Switch to "Vegeta".
Reverses own Element factors.
Draw a Special Arts Card next.
Restores own health by 20% if own remaining health is 50% or below.
-10 to own Special Arts cost for 15 timer counts.
Reduces damage received while in "Transcendent Kamehameha" preparation mode.
Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode.
Seals enemy's Rising Rush for 15 timer counts.

*Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode.
*If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear.
*If this character is defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.
*Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode.

Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%.
Applies the following effects to self upon activation and deals massive Impact damage.

Tag Switch to "Goku".
Reverses Element factors.
Nullifies unfavorable Element factors for 2 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts.
+30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member.
+50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members.

Most of the damage inflicted will also be dealt to enemy members on standby.
*The damage from this attack cannot cause enemy members on standby to be defeated.
*This attack cannot be evaded with a Vanishing Step.
*This attack cannot be cover changed against.
*Own Unique Gauge will disappear after this attack hits.
*In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished.
*Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack.

[If Unique Gauge is not full or own Unique Gauge has disappeared]
Tag Switch to "Vegeta".
Reverses own Element factors.
Restores own health by 10% and Ki by 40.
+10% to own Health Restoration (cannot be cancelled) (activates once).

Requirements: Max Switch Gauge.
Special Skill
Do-or-Die Battle
Restores own health by 10% and Ki by 40.
+30% to damage inflicted for 15 timer counts.
-3 to own Arts costs for 10 timer counts (cannot be stacked).
Cancels own Attribute Downgrades.
Do-or-Die Battle
Restores own health by 10% and Ki by 40.
+30% to damage inflicted for 15 timer counts.
-3 to own Arts costs for 15 timer counts (cannot be stacked).
Cancels own Attribute Downgrades.
LIMITED Z Abilities
LIMITED Z Ability I
Increases the following stats of allies when this character is a battle member:
+3% to base Strike Attack.
+3% to base Blast Attack.
+3% to base Strike Defense.
+3% to base Blast Defense.
LIMITED Z Ability II Limit Break to ★3 to Enhance
Increases the following stats of allies when this character is a battle member:
+5% to base Strike Attack.
+5% to base Blast Attack.
+5% to base Strike Defense.
+5% to base Blast Defense.
LIMITED Z Ability III Limit Break to ★6 to Enhance
Increases the following stats of allies when this character is a battle member:
+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.
LIMITED Z Ability IV Limit Break to ★7+ to Enhance
Increases the following stats of allies when this character is a battle member:
+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.
Z Ability
Z Ability I
+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.
Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.
Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.
Zenkai Ability
Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats during battle:

+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats during battle:

+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats during battle:

+15% to base Strike Attack.
+15% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats during battle:

+20% to base Strike Attack.
+20% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
Unique Ability
Battle for the Fate of the Universe
Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

+90% to damage inflicted (cannot be cancelled).
+40% to damage inflicted.
Reduces damage received by 65% (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).

Effects reset when Tag Switching to "Vegeta".

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 50.
+50% to damage inflicted for 15 timer counts (cannot be cancelled).
Effect resets after character switch or when a Tag Switch is performed.
Nullifies Abnormal Conditions for 10 timer counts.

Applies the following effects to self every time this character uses an Arts Card:

Increases Arts Card Draw Speed by 1 level for 4 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once).
Activation count resets after Tag Switch.
Strongest Warriors United
The following effects occur when changing cover:

Draw a Special Move Arts Card next (activates twice).
Randomly destroys 1 enemy card.
Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Charges own Unique Gauge every time this character uses their Switch Ability.
Applies the following effects to self once Unique Gauge is full (activates once):

Restores health by 30%.
+30% to damage inflicted (cannot be cancelled).

Shortens allies' substitution counts by 10 when enemy activates Rising Rush while this character is on the battlefield (activates once).
Battle for the Fate of the Universe
Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

+130% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
-10 to Blast Arts cost (cannot be cancelled).

Effects reset when Tag Switching to "Vegeta".

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 50.
+50% to damage inflicted for 15 timer counts (cannot be cancelled).
Nullifies Abnormal Conditions for 10 timer counts.

Applies the following effects to self every time this character uses an Arts Card:

Increases Arts Card Draw Speed by 1 level for 4 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once).
Activation count resets after Tag Switch.
Strongest Warriors United
The following effects occur when changing cover:

Draw a Special Move Arts Card next (activates twice).
Randomly destroys 1 enemy card.
Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

[Comboable Arts]
Special Move Arts

Charges own Unique Gauge every time this character uses their Switch Ability.
Applies the following effects to self once Unique Gauge is full (activates once):

Restores health by 30%.
+30% to damage inflicted (cannot be cancelled).

Shortens allies' substitution counts by 10 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield (activates once).
Universe's Fiercest Rivals Get with Adept Class Awakening Panel
The following effects occur upon landing a Strike Arts hit:

+10% to Strike Arts damage inflicted for 5 timer counts.
-2 to own Strike Arts cost for 5 timer counts.
Inflicts enemy with Attribute Downgrade "+10% to Strike Damage Received" for 5 timer counts.

The following effects occur upon landing a Blast Arts hit:

+10% to Blast Arts damage inflicted for 5 timer counts.
-2 to own Blast Arts cost for 5 timer counts.
Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 5 timer counts.
Resolve to End the Battle Get with Powerful Class Awakening Panel
The following effects occur when this character enters the battlefield or enters the battlefield via Tag Switch:

Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 5 timer counts.
Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.

The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:

+15% to damage inflicted for 10 timer counts.
Reduces enemy Ki by 5.
Special Move
Super Dragon Attack
Deals massive damage.
Super Dragon Attack
Deals massive damage.
[Tournament of Power] Abilities
Battle for the Fate of the Universe





[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
+20% to Blast damage inflicted (cannot be cancelled).
-20% to damage received (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
・Applies Buff Effect "Nullifies Abnormal Conditions once".

[Start of 1st turn / Activate Special Action / Self]
+20% to damage inflicted for 2 turns (cannot be cancelled).
+10% to Ki Recovery for 2 turns (cannot be cancelled).

[On attack / Against unfavorable Element / Self]
+30% to damage inflicted for 1 turn.

[On receiving an attack / Against unfavorable Element / Self]
-20% to damage received (instant).
Strongest Warriors United





[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of 3rd turn / Self]
・Performs a Tag Switch and reverses Element factors.
・Restores health by 4%.
+15% to damage inflicted (cannot be cancelled).
・Enters "Transcendent Kamehameha" preparation mode.
*If this character is defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.

Activates "Transcendent Kamehameha" when this character attacks on the 4th turn.
The following effects occur upon activation:

・Performs a Tag Switch and reverses own Element factors.
・Deals massive damage.
*This attack cannot be cover changed against.
*This attack cannot be evaded or nullified by Special Actions.
Battle for the Fate of the Universe





[Start of battle / Self]
+80% to damage inflicted (cannot be cancelled).
+20% to Blast damage inflicted (cannot be cancelled).
-20% to damage received (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
・Applies Buff Effect "Nullifies Abnormal Conditions twice".

[Start of 1st turn / Activate Special Action / Self]
+20% to damage inflicted for 2 turns (cannot be cancelled).
+10% to Ki Recovery for 2 turns (cannot be cancelled).
・Applies Buff Effect "Nullifies Attribute Downgrades once".

[On attack / Against unfavorable Element / Self]
+40% to damage inflicted for 1 turn.

[On receiving an attack / Against unfavorable Element / Self]
-20% to damage received (instant).
Strongest Warriors United





[Before receiving a Blast Arts attack / Health is 30% or lower / Allies in range]
・Performs a cover change and nullifies attack (activates once).

[Start of 3rd turn / Self]
・Performs a Tag Switch and reverses Element factors.
・Restores health by 4%.
+20% to damage inflicted (cannot be cancelled).
・Enters "Transcendent Kamehameha" preparation mode.
*If this character is defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.

Activates "Transcendent Kamehameha" when this character attacks on the 4th turn.
The following effects occur upon activation:

・Performs a Tag Switch and reverses own Element factors.
・Deals massive damage.
*This attack cannot be cover changed against.
*This attack cannot be evaded or nullified by Special Actions.
[Tournament of Power] Z Abilities
[Tournament of Power] Z Ability I
+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
[Tournament of Power] Z Ability II Limit Break to ★3 to Enhance
+26% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.
[Tournament of Power] Z Ability III Limit Break to ★6 to Enhance
+30% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.
[Tournament of Power] Z Ability IV Limit Break to ★7+ to Enhance
+38% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.
Tournament of Power Zenkai Ability
[Tournament of Power] Zenkai Ability I Unlock with Awakening Rank I
Increases the following stats during battle:

+7% to base Strike Attack.
+7% to base Blast Attack.
+7% to base Strike Defense.
+7% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
[Tournament of Power] Zenkai Ability II Upgrade with Awakening Rank III
Increases the following stats during battle:

+10% to base Strike Attack.
+10% to base Blast Attack.
+10% to base Strike Defense.
+10% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
[Tournament of Power] Zenkai Ability III Upgrade with Awakening Rank V
Increases the following stats during battle:

+15% to base Strike Attack.
+15% to base Blast Attack.
+15% to base Strike Defense.
+15% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
[Tournament of Power] Zenkai Ability IV Upgrade with Awakening Rank VII
Increases the following stats during battle:

+20% to base Strike Attack.
+20% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.

[Targets]
"Element: BLU" characters with "Tag: Son Family"
"Element: BLU" characters with "Tag: Vegeta Clan"
DBL58-01S
DBL58-01S

Content and Obtainable Items
×4000
×3000
*Will be added to the ZENKAI Rush Medal Exchange on 2024/10/30 15:00.

Content Info


[Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (DBL58-01S)] Awakening Z Power Missions
2024/10/09 15:002024/10/30 15:00
Complete all the Missions to get a total of 4000 Awakening Z Power for Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta!

Take on Daily Missions!
Complete the Daily Missions and collect the rewards to clear Awakening Z Power Missions!
Log in every day and take on the Missions!

Battle with the specified characters!
Seize victory with Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta and other "Episode: Majin Buu Saga (Z)" characters!
Missions will be cleared based on the number of wins!
You can also clear Missions based on the number of times you K.O. characters!


ZENKAI Rush Battle - Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta -
2024/10/09 15:002024/10/23 15:00
Get Clear Rewards by clearing the Boss stages that appear every five floors!
Clear all 30 floors!
*Clear Rewards are automatically distributed.
*The "Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta" that appears in these stages will be "Element: RED" both before and after switching.

Rewards (Total)
Awakening Z Power [Goku & Vegeta] ×3000
Chrono Crystal ×300
Slot Remover ×50
Rush Medal ×20000

Use Quick Battle to blast through floors!
Quick Battle is a feature that allows you to skip battles if you're stronger than the enemy and the difference in power is too great!
Check the box on the battle prep screen before entering battle!

*Quick Battle cannot be used after reaching floor 25.
*You can earn battle rewards even when using Quick Battle.
*Energy will be consumed as usual.

Make use of Battle Bonus characters!
Battle Bonus characters will have useful effects, like stat increases, during battle!
Strengthen these characters and put them into battle!


ZENKAI AWAKENING - Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (DBL58-01S) -
This Summon exclusively drops Awakening Z Power for the specified character!

Play a discounted Single Summon once a day!
Plus, get 100 Awakening Z Power for this character as a freebie from Consecutive Summons!


Get Awakening Z Power from the ZENKAI Ultra Space-Time Rush!
Starting 2024/10/30 15:00, you'll be able to trade ZENKAI Rush Medals for Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (DBL58-01S)'s Awakening Z Power!
Play the ZENKAI Ultra Space-Time Rush now and collect ZENKAI Rush Medals!



Important Info: "ZENKAI AWAKENING" Summons
  • This Summon becomes available when you have raised the specified character to at least ★7.
  • The amount of Awakening Z Power that drops from these Summons is random.
  • The freebie is not included in Single Summons.
  • Please note that these Summons will drop specific characters' Awakening Z Powers, not the characters themselves nor their Z Powers.
  • The Summon will not appear if the character's Awakening Rank is at the VII limit.
  • Please restart the app if this Summon does not appear even after its scheduled start time.
  • This Summon can be used by consuming Chrono Crystals.
  • For details, please check the in-game Summon screen > Awakening Z Power List.
  • The max amount of a character's Awakening Z Power you can hold is 7000.
  • Awakening Z Powers that go over your limit are automatically exchanged to Z2 Medals.

Important Notes
  • You can switch between Regular Stats and Tournament of Power Stats using the tabs above character details.
  • The character details are for Limit Break ★7+ and Godly Class.
  • Zenkai Awakening information is for Awakening Rank VII.
  • Tags exclusive to LEGENDS BATTLE ROYAL are not listed in this notice.
  • Z Abilities can be upgraded by reaching a certain Limit Break level.
  • Zenkai Abilities can be upgraded by reaching a certain Awakening Rank.
    Tournament of Power Z Abilities can be upgraded by reaching a certain Limit Break level.
    *Check Menu > Other > Help > Characters for more details.
  • Event content, as well as Event start and end dates, may change without prior notice.
  • The time listed in the News may be adjusted depending on the timing of the maintenance on that day.
  • You can play ZENKAI Rush Battle after clearing Main Story 2-8-6 (NORMAL).
  • ZENKAI Rush Battle is based on the same system as Battle Gauntlet.
  • The max amount of a character's Z Power you can hold is 9999. The max amount of Awakening Z Power is 7000.
  • Z Power and Awakening Z Power from Events and Missions that go over the limit are automatically converted to Z Medals.
  • *Some Z Power and Awakening Z Power, such as those for Event-exclusive characters with card numbers containing "EVT", will not be converted to Z Medals even if they exceed the limit.


We hope you continue to enjoy Dragon Ball Legends.

Dragon Ball Legends Management Team